obs-studio/libobs-d3d11
Lin c83eaaa51c libobs-d3d11: Default to Intel IGPU on IGPU+DGPU systems
On systems that have both Intel iGPU and Intel dGPU at the same time,
default/prioritize running OBS the iGPU instead to improve performance.
The user can still choose the dGPU if they change the adapter index, but
the adapter index will now be the second value instead of the first
value. (-Jim)
2021-03-21 22:45:08 -07:00
..
CMakeLists.txt cmake: Add cmake folders 2020-05-13 06:52:37 -07:00
d3d11-config.h.in libobs-d3d11: Set maximum GPU priority 2019-10-10 00:51:47 -07:00
d3d11-duplicator.cpp libobs: gs_duplicator_get_monitor_index 2021-01-26 17:11:04 -08:00
d3d11-indexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-rebuild.cpp libobs-d3d11: Split InitFactory to InitAdapter 2021-03-21 22:45:08 -07:00
d3d11-samplerstate.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shader.cpp libobs: Add dormant SRGB format support 2021-01-21 07:42:13 -08:00
d3d11-shaderprocessor.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.hpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-stagesurf.cpp libobs: Add dormant SRGB format support 2021-01-21 07:42:13 -08:00
d3d11-subsystem.cpp libobs-d3d11: Default to Intel IGPU on IGPU+DGPU systems 2021-03-21 22:45:08 -07:00
d3d11-subsystem.hpp libobs-d3d11: Default to Intel IGPU on IGPU+DGPU systems 2021-03-21 22:45:08 -07:00
d3d11-texture2d.cpp libobs: Add dormant SRGB format support 2021-01-21 07:42:13 -08:00
d3d11-texture3d.cpp libobs: Add dormant SRGB format support 2021-01-21 07:42:13 -08:00
d3d11-vertexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-zstencilbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
intel-nv12-support.hpp libobs-d3d11: Enable NV12 for Intel on newer platforms 2020-02-26 05:49:13 -08:00