536 lines
13 KiB
C++
536 lines
13 KiB
C++
#include "enum-wasapi.hpp"
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#include <obs.h>
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#include <util/platform.h>
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#include <util/windows/HRError.hpp>
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#include <util/windows/ComPtr.hpp>
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#include <util/windows/WinHandle.hpp>
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#include <util/windows/CoTaskMemPtr.hpp>
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using namespace std;
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static void GetWASAPIDefaults(obs_data_t settings);
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#define KSAUDIO_SPEAKER_4POINT1 (KSAUDIO_SPEAKER_QUAD|SPEAKER_LOW_FREQUENCY)
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#define KSAUDIO_SPEAKER_2POINT1 (KSAUDIO_SPEAKER_STEREO|SPEAKER_LOW_FREQUENCY)
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class WASAPISource {
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ComPtr<IMMDevice> device;
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ComPtr<IAudioClient> client;
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ComPtr<IAudioCaptureClient> capture;
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obs_source_t source;
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string device_id;
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string device_name;
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bool isInputDevice;
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bool useDeviceTiming;
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bool isDefaultDevice;
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bool reconnecting;
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WinHandle reconnectThread;
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bool active;
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WinHandle captureThread;
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WinHandle stopSignal;
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WinHandle receiveSignal;
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speaker_layout speakers;
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audio_format format;
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uint32_t sampleRate;
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static DWORD WINAPI ReconnectThread(LPVOID param);
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static DWORD WINAPI CaptureThread(LPVOID param);
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bool ProcessCaptureData();
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inline void Start();
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inline void Stop();
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void Reconnect();
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bool InitDevice(IMMDeviceEnumerator *enumerator);
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void InitName();
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void InitClient();
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void InitFormat(WAVEFORMATEX *wfex);
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void InitCapture();
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void Initialize();
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bool TryInitialize();
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void UpdateSettings(obs_data_t settings);
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public:
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WASAPISource(obs_data_t settings, obs_source_t source_, bool input);
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inline ~WASAPISource();
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void Update(obs_data_t settings);
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};
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WASAPISource::WASAPISource(obs_data_t settings, obs_source_t source_,
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bool input)
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: reconnecting (false),
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active (false),
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reconnectThread (nullptr),
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captureThread (nullptr),
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source (source_),
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isInputDevice (input)
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{
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UpdateSettings(settings);
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stopSignal = CreateEvent(nullptr, true, false, nullptr);
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if (!stopSignal.Valid())
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throw "Could not create stop signal";
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receiveSignal = CreateEvent(nullptr, false, false, nullptr);
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if (!receiveSignal.Valid())
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throw "Could not create receive signal";
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Start();
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}
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inline void WASAPISource::Start()
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{
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if (!TryInitialize()) {
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blog(LOG_INFO, "[WASAPISource::WASAPISource] "
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"Device '%s' not found. Waiting for device",
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device_id.c_str());
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Reconnect();
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}
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}
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inline void WASAPISource::Stop()
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{
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SetEvent(stopSignal);
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if (active) {
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blog(LOG_INFO, "WASAPI: Device '%s' Terminated",
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device_name.c_str());
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WaitForSingleObject(captureThread, INFINITE);
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}
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if (reconnecting)
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WaitForSingleObject(reconnectThread, INFINITE);
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ResetEvent(stopSignal);
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}
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inline WASAPISource::~WASAPISource()
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{
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Stop();
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}
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void WASAPISource::UpdateSettings(obs_data_t settings)
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{
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device_id = obs_data_getstring(settings, "device_id");
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useDeviceTiming = obs_data_getbool(settings, "useDeviceTiming");
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isDefaultDevice = _strcmpi(device_id.c_str(), "default") == 0;
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}
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void WASAPISource::Update(obs_data_t settings)
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{
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string newDevice = obs_data_getstring(settings, "device_id");
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bool restart = newDevice.compare(device_id) != 0;
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if (restart)
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Stop();
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UpdateSettings(settings);
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if (restart)
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Start();
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}
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bool WASAPISource::InitDevice(IMMDeviceEnumerator *enumerator)
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{
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HRESULT res;
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if (isDefaultDevice) {
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res = enumerator->GetDefaultAudioEndpoint(
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isInputDevice ? eCapture : eRender,
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isInputDevice ? eCommunications : eConsole,
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device.Assign());
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} else {
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wchar_t *w_id;
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os_utf8_to_wcs_ptr(device_id.c_str(), device_id.size(), &w_id);
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res = enumerator->GetDevice(w_id, device.Assign());
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bfree(w_id);
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}
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return SUCCEEDED(res);
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}
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#define BUFFER_TIME_100NS (5*10000000)
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void WASAPISource::InitClient()
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{
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CoTaskMemPtr<WAVEFORMATEX> wfex;
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HRESULT res;
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DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
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res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL,
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nullptr, (void**)client.Assign());
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if (FAILED(res))
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throw HRError("Failed to activate client context", res);
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res = client->GetMixFormat(&wfex);
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if (FAILED(res))
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throw HRError("Failed to get mix format", res);
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InitFormat(wfex);
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if (!isInputDevice)
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flags |= AUDCLNT_STREAMFLAGS_LOOPBACK;
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res = client->Initialize(
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AUDCLNT_SHAREMODE_SHARED, flags,
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BUFFER_TIME_100NS, 0, wfex, nullptr);
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if (FAILED(res))
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throw HRError("Failed to get initialize audio client", res);
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}
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static speaker_layout ConvertSpeakerLayout(DWORD layout, WORD channels)
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{
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switch (layout) {
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case KSAUDIO_SPEAKER_QUAD: return SPEAKERS_QUAD;
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case KSAUDIO_SPEAKER_2POINT1: return SPEAKERS_2POINT1;
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case KSAUDIO_SPEAKER_4POINT1: return SPEAKERS_4POINT1;
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case KSAUDIO_SPEAKER_SURROUND: return SPEAKERS_SURROUND;
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case KSAUDIO_SPEAKER_5POINT1: return SPEAKERS_5POINT1;
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case KSAUDIO_SPEAKER_5POINT1_SURROUND: return SPEAKERS_5POINT1_SURROUND;
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case KSAUDIO_SPEAKER_7POINT1: return SPEAKERS_7POINT1;
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case KSAUDIO_SPEAKER_7POINT1_SURROUND: return SPEAKERS_7POINT1_SURROUND;
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}
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return (speaker_layout)channels;
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}
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void WASAPISource::InitFormat(WAVEFORMATEX *wfex)
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{
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DWORD layout = 0;
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if (wfex->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
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WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE*)wfex;
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layout = ext->dwChannelMask;
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}
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/* WASAPI is always float */
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sampleRate = wfex->nSamplesPerSec;
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format = AUDIO_FORMAT_FLOAT;
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speakers = ConvertSpeakerLayout(layout, wfex->nChannels);
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}
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void WASAPISource::InitCapture()
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{
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HRESULT res = client->GetService(__uuidof(IAudioCaptureClient),
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(void**)capture.Assign());
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if (FAILED(res))
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throw HRError("Failed to create capture context", res);
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res = client->SetEventHandle(receiveSignal);
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if (FAILED(res))
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throw HRError("Failed to set event handle", res);
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captureThread = CreateThread(nullptr, 0,
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WASAPISource::CaptureThread, this,
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0, nullptr);
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if (!captureThread.Valid())
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throw "Failed to create capture thread";
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client->Start();
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active = true;
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blog(LOG_INFO, "WASAPI: Device '%s' initialized", device_name.c_str());
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}
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void WASAPISource::Initialize()
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{
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ComPtr<IMMDeviceEnumerator> enumerator;
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HRESULT res;
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res = CoCreateInstance(__uuidof(MMDeviceEnumerator),
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nullptr, CLSCTX_ALL,
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__uuidof(IMMDeviceEnumerator),
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(void**)enumerator.Assign());
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if (FAILED(res))
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throw HRError("Failed to create enumerator", res);
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if (!InitDevice(enumerator))
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return;
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device_name = GetDeviceName(device);
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InitClient();
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InitCapture();
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}
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bool WASAPISource::TryInitialize()
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{
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try {
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Initialize();
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} catch (HRError error) {
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blog(LOG_WARNING, "[WASAPISource::TryInitialize]:[%s] %s: %lX",
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device_name.empty() ?
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device_id.c_str() : device_name.c_str(),
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error.str, error.hr);
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} catch (const char *error) {
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blog(LOG_WARNING, "[WASAPISource::TryInitialize]:[%s] %s",
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device_name.empty() ?
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device_id.c_str() : device_name.c_str(),
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error);
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}
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return active;
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}
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void WASAPISource::Reconnect()
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{
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reconnecting = true;
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reconnectThread = CreateThread(nullptr, 0,
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WASAPISource::ReconnectThread, this,
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0, nullptr);
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if (!reconnectThread.Valid())
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blog(LOG_WARNING, "[WASAPISource::Reconnect] "
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"Failed to intiialize reconnect thread: %d",
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GetLastError());
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}
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static inline bool WaitForSignal(HANDLE handle, DWORD time)
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{
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return WaitForSingleObject(handle, time) == WAIT_TIMEOUT;
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}
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#define RECONNECT_INTERVAL 3000
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DWORD WINAPI WASAPISource::ReconnectThread(LPVOID param)
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{
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WASAPISource *source = (WASAPISource*)param;
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while (!WaitForSignal(source->stopSignal, RECONNECT_INTERVAL)) {
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if (source->TryInitialize())
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break;
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}
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source->reconnectThread = nullptr;
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source->reconnecting = false;
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return 0;
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}
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bool WASAPISource::ProcessCaptureData()
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{
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HRESULT res;
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LPBYTE buffer;
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UINT32 frames;
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DWORD flags;
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UINT64 pos, ts;
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UINT captureSize = 0;
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while (true) {
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res = capture->GetNextPacketSize(&captureSize);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_WARNING,
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"[WASAPISource::GetCaptureData]"
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" capture->GetNextPacketSize"
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" failed: %lX", res);
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return false;
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}
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if (!captureSize)
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break;
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res = capture->GetBuffer(&buffer, &frames, &flags, &pos, &ts);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_WARNING,
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"[WASAPISource::GetCaptureData]"
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" capture->GetBuffer"
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" failed: %lX", res);
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return false;
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}
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source_audio data = {};
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data.data[0] = (const uint8_t*)buffer;
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data.frames = (uint32_t)frames;
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data.speakers = speakers;
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data.samples_per_sec = sampleRate;
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data.format = format;
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data.timestamp = useDeviceTiming ?
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ts*100 : os_gettime_ns();
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obs_source_output_audio(source, &data);
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capture->ReleaseBuffer(frames);
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}
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return true;
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}
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static inline bool WaitForCaptureSignal(DWORD numSignals, const HANDLE *signals,
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DWORD duration)
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{
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DWORD ret;
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ret = WaitForMultipleObjects(numSignals, signals, false, duration);
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return ret == WAIT_OBJECT_0 || ret == WAIT_TIMEOUT;
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}
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DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
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{
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WASAPISource *source = (WASAPISource*)param;
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bool reconnect = false;
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/* Output devices don't signal, so just make it check every 10 ms */
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DWORD dur = source->isInputDevice ? INFINITE : 10;
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HANDLE sigs[2] = {
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source->receiveSignal,
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source->stopSignal
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};
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while (WaitForCaptureSignal(2, sigs, dur)) {
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if (!source->ProcessCaptureData()) {
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reconnect = true;
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break;
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}
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}
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source->client->Stop();
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source->captureThread = nullptr;
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source->active = false;
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if (reconnect) {
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blog(LOG_INFO, "Device '%s' invalidated. Retrying",
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source->device_name.c_str());
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source->Reconnect();
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}
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return 0;
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}
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/* ------------------------------------------------------------------------- */
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static const char *GetWASAPIInputName(const char *locale)
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{
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/* TODO: translate */
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return "Audio Input Capture (WASAPI)";
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}
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static const char *GetWASAPIOutputName(const char *locale)
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{
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/* TODO: translate */
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return "Audio Output Capture (WASAPI)";
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}
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static void GetWASAPIDefaults(obs_data_t settings)
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{
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obs_data_set_default_string(settings, "device_id", "default");
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obs_data_set_default_bool(settings, "use_device_timing", true);
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}
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static void *CreateWASAPISource(obs_data_t settings, obs_source_t source,
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bool input)
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{
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try {
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return new WASAPISource(settings, source, input);
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} catch (const char *error) {
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blog(LOG_ERROR, "[CreateWASAPISource] %s", error);
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}
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return nullptr;
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}
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static void *CreateWASAPIInput(obs_data_t settings, obs_source_t source)
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{
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return CreateWASAPISource(settings, source, true);
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}
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static void *CreateWASAPIOutput(obs_data_t settings, obs_source_t source)
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{
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return CreateWASAPISource(settings, source, false);
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}
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static void DestroyWASAPISource(void *obj)
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{
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delete static_cast<WASAPISource*>(obj);
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}
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static void UpdateWASAPISource(void *obj, obs_data_t settings)
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{
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static_cast<WASAPISource*>(obj)->Update(settings);
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}
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static obs_properties_t GetWASAPIProperties(const char *locale, bool input)
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{
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obs_properties_t props = obs_properties_create(locale);
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vector<AudioDeviceInfo> devices;
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/* TODO: translate */
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obs_property_t device_prop = obs_properties_add_list(props,
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"device_id", "Device",
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OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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GetWASAPIAudioDevices(devices, input);
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if (devices.size())
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obs_property_list_add_string(device_prop, "Default", "default");
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for (size_t i = 0; i < devices.size(); i++) {
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AudioDeviceInfo &device = devices[i];
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obs_property_list_add_string(device_prop,
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device.name.c_str(), device.id.c_str());
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}
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obs_property_t prop;
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prop = obs_properties_add_bool(props, "use_device_timing",
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"Use Device Timing");
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return props;
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}
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static obs_properties_t GetWASAPIPropertiesInput(const char *locale)
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{
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return GetWASAPIProperties(locale, true);
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}
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static obs_properties_t GetWASAPIPropertiesOutput(const char *locale)
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{
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return GetWASAPIProperties(locale, false);
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}
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void RegisterWASAPIInput()
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{
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obs_source_info info = {};
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info.id = "wasapi_input_capture";
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info.type = OBS_SOURCE_TYPE_INPUT;
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info.output_flags = OBS_SOURCE_AUDIO;
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info.getname = GetWASAPIInputName;
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info.create = CreateWASAPIInput;
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info.destroy = DestroyWASAPISource;
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info.update = UpdateWASAPISource;
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info.defaults = GetWASAPIDefaults;
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info.properties = GetWASAPIPropertiesInput;
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obs_register_source(&info);
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}
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void RegisterWASAPIOutput()
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{
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obs_source_info info = {};
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info.id = "wasapi_output_capture";
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info.type = OBS_SOURCE_TYPE_INPUT;
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info.output_flags = OBS_SOURCE_AUDIO;
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info.getname = GetWASAPIOutputName;
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info.create = CreateWASAPIOutput;
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info.destroy = DestroyWASAPISource;
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info.update = UpdateWASAPISource;
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info.defaults = GetWASAPIDefaults;
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info.properties = GetWASAPIPropertiesOutput;
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obs_register_source(&info);
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}
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