I've come to realize that it's probably not wise to deviate from the original version's functionality due to the fact that the original version works without issues. I'm wondering if some of the capture problems have been due to the fact that the direct hook method (via CreateRemoteThread) was removed, so I put it back in, made it default, and added an option to use anti-cheat compatibility just like in the original version.
20 lines
800 B
INI
20 lines
800 B
INI
MonitorCapture="Display Capture"
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WindowCapture="Window Capture"
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WindowCapture.Window="Window"
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WindowCapture.Priority="Window Match Priority"
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WindowCapture.Priority.Title="Window Title"
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WindowCapture.Priority.Class="Window Class"
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WindowCapture.Priority.Exe="Executable Name"
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CaptureCursor="Capture Cursor"
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Compatibility="Multi-adapter Compatibility"
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AllowTransparency="Allow Transparency"
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Monitor="Display"
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PrimaryMonitor="Primary Monitor"
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GameCapture="Game Capture"
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GameCapture.AnyFullscreen="Capture any fullscreen application"
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GameCapture.ForceScaling="Force Scaling"
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GameCapture.ScaleRes="Scale Resolution"
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GameCapture.LimitFramerate="Limit capture framerate"
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GameCapture.CaptureOverlays="Capture third-party overlays (such as steam)"
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GameCapture.AntiCheatHook="Use anti-cheat compatibility hook"
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