So certain high-profile individuals were complaining that it was difficult to configure recording settings for quality in OBS. So, I decided to add a very easy-to-use auto-configuration for high quality encoding -- including lossless encoding. This feature will automatically configure ideal recording settings based upon a specified quality level. Recording quality presets added to simple output: - Same as stream: Copies the encoded streaming data with no extra usage hit. - High quality: uses a higher CRF value (starting at 23) if using x264. - Indistinguishable quality: uses a low CRF value (starting at 16) if using x264. - Lossless will spawn an FFmpeg output that uses huffyuv encoding. If a user tries to select lossless, they will be warned both via a dialog prompt and a warning message in the settings window to ensure they understand that it requires tremendous amounts of free space. It will always use the AVI file format. Extra Notes: - When High/Indistinguishable quality is set, it will allow you to select the recording encoder. Currently, it just allows you to select x264 (at either veryfast or ultrafast). Later on, it'll be useful to be able to set up pre-configured presets for hardware encoders once more are implemented and tested. - I decided to allow the use of x264 at both veryfast or ultrafast presets. The reasoning is two-fold: 1.) ultrafast is perfectly viable even for near indistinguishable quality as long as it has the appropriate CRF value. It's nice if you want to record but would like to or need to reduce the impact of encoding on the CPU. It will automatically compensate for the preset at the cost of larger file size. 2.) It was suggested to just always use ultrafast, but ultrafast requires 2-4x as much disk space for the same CRF (most likely due to x264 compensating for the preset). Providing veryfast is important if you really want to reduce file size and/or reduce blocking at lower quality levels. - When a recording preset is used, a secondary audio encoder is also spawned at 192 bitrate to ensure high quality audio. I chose 192 because that's the limit of the media foundation aac encoder on windows, which I want to make sure is used if available due to its high performance. - The CRF calculation is based upon resolution, quality, and whether it's set to ultrafast. First, quality sets the base CRF, 23 for "good" quality, 16 for "very high" quality. If set to ultrafast, it'll subtract 2 points from the CRF value to help compensate. Lower resolutions will also lower the CRF value to help improve higher details with a smaller pixel ratio.
426 lines
12 KiB
C++
426 lines
12 KiB
C++
/******************************************************************************
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Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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#include <QBuffer>
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#include <QAction>
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#include <obs.hpp>
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#include <unordered_map>
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#include <vector>
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#include <memory>
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#include "window-main.hpp"
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#include "window-basic-interaction.hpp"
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#include "window-basic-properties.hpp"
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#include "window-basic-transform.hpp"
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#include "window-basic-adv-audio.hpp"
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#include "window-basic-filters.hpp"
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#include <util/platform.h>
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#include <util/util.hpp>
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#include <QPointer>
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class QListWidgetItem;
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class VolControl;
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class QNetworkReply;
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#include "ui_OBSBasic.h"
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#define DESKTOP_AUDIO_1 Str("DesktopAudioDevice1")
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#define DESKTOP_AUDIO_2 Str("DesktopAudioDevice2")
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#define AUX_AUDIO_1 Str("AuxAudioDevice1")
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#define AUX_AUDIO_2 Str("AuxAudioDevice2")
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#define AUX_AUDIO_3 Str("AuxAudioDevice3")
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#define SIMPLE_ENCODER_X264 "x264"
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#define SIMPLE_ENCODER_X264_LOWCPU "x264_lowcpu"
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struct BasicOutputHandler;
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enum class QtDataRole {
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OBSRef = Qt::UserRole,
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OBSSignals,
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};
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class OBSBasic : public OBSMainWindow {
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Q_OBJECT
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friend class OBSBasicPreview;
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friend class OBSBasicStatusBar;
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enum class MoveDir {
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Up,
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Down,
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Left,
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Right
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};
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private:
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std::unordered_map<obs_source_t*, int> sourceSceneRefs;
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std::vector<VolControl*> volumes;
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std::vector<OBSSignal> signalHandlers;
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bool loaded = false;
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long disableSaving = 1;
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bool projectChanged = false;
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QPointer<QThread> updateCheckThread;
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QPointer<QThread> logUploadThread;
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QPointer<OBSBasicInteraction> interaction;
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QPointer<OBSBasicProperties> properties;
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QPointer<OBSBasicTransform> transformWindow;
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QPointer<OBSBasicAdvAudio> advAudioWindow;
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QPointer<OBSBasicFilters> filters;
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QPointer<QTimer> cpuUsageTimer;
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os_cpu_usage_info_t *cpuUsageInfo = nullptr;
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os_inhibit_t *sleepInhibitor = nullptr;
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OBSService service;
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std::unique_ptr<BasicOutputHandler> outputHandler;
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gs_vertbuffer_t *box = nullptr;
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gs_vertbuffer_t *circle = nullptr;
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bool sceneChanging = false;
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bool ignoreSelectionUpdate = false;
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int previewX = 0, previewY = 0;
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int previewCX = 0, previewCY = 0;
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float previewScale = 0.0f;
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ConfigFile basicConfig;
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QPointer<QWidget> projectors[10];
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QPointer<QMenu> startStreamMenu;
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void DrawBackdrop(float cx, float cy);
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void SetupEncoders();
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void CreateFirstRunSources(obs_scene_t *scene);
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void CreateDefaultScene(bool firstStart);
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void ClearVolumeControls();
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void UploadLog(const char *file);
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void Save(const char *file);
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void Load(const char *file);
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void InitHotkeys();
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void CreateHotkeys();
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void ClearHotkeys();
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bool InitService();
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bool InitBasicConfigDefaults();
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bool InitBasicConfig();
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void InitOBSCallbacks();
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void InitPrimitives();
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OBSSceneItem GetSceneItem(QListWidgetItem *item);
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OBSSceneItem GetCurrentSceneItem();
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bool QueryRemoveSource(obs_source_t *source);
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void TimedCheckForUpdates();
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void CheckForUpdates();
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void GetFPSCommon(uint32_t &num, uint32_t &den) const;
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void GetFPSInteger(uint32_t &num, uint32_t &den) const;
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void GetFPSFraction(uint32_t &num, uint32_t &den) const;
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void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const;
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void GetConfigFPS(uint32_t &num, uint32_t &den) const;
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void UpdateSources(OBSScene scene);
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void InsertSceneItem(obs_sceneitem_t *item);
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void LoadSceneListOrder(obs_data_array_t *array);
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obs_data_array_t *SaveSceneListOrder();
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void ChangeSceneIndex(bool relative, int idx, int invalidIdx);
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void TempFileOutput(const char *path, int vBitrate, int aBitrate);
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void TempStreamOutput(const char *url, const char *key,
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int vBitrate, int aBitrate);
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void CreateInteractionWindow(obs_source_t *source);
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void CreatePropertiesWindow(obs_source_t *source);
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void CreateFiltersWindow(obs_source_t *source);
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void CloseDialogs();
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void ClearSceneData();
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void CleanupUnusedSources();
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void Nudge(int dist, MoveDir dir);
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void OpenProjector(obs_source_t *source, int monitor);
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void GetAudioSourceFilters();
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void GetAudioSourceProperties();
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void VolControlContextMenu();
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void AddSceneCollection(bool create_new);
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void RefreshSceneCollections();
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void ChangeSceneCollection();
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void LoadProfile();
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void ResetProfileData();
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bool AddProfile(bool create_new, const char *title, const char *text,
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const char *init_text = nullptr);
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void DeleteProfile(const char *profile_name, const char *profile_dir);
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void RefreshProfiles();
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void ChangeProfile();
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void SaveProjectNow();
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obs_hotkey_pair_id streamingHotkeys, recordingHotkeys;
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obs_hotkey_id forceStreamingStopHotkey;
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public slots:
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void StartStreaming();
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void StopStreaming();
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void ForceStopStreaming();
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void StreamDelayStarting(int sec);
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void StreamDelayStopping(int sec);
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void StreamingStart();
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void StreamingStop(int errorcode);
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void StartRecording();
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void StopRecording();
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void RecordingStart();
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void RecordingStop(int code);
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void SaveProjectDeferred();
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void SaveProject();
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private slots:
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void AddSceneItem(OBSSceneItem item);
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void RemoveSceneItem(OBSSceneItem item);
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void AddScene(OBSSource source);
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void RemoveScene(OBSSource source);
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void UpdateSceneSelection(OBSSource source);
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void RenameSources(QString newName, QString prevName);
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void SelectSceneItem(OBSScene scene, OBSSceneItem item, bool select);
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void ActivateAudioSource(OBSSource source);
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void DeactivateAudioSource(OBSSource source);
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void DuplicateSelectedScene();
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void RemoveSelectedScene();
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void RemoveSelectedSceneItem();
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void ReorderSources(OBSScene scene);
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void ProcessHotkey(obs_hotkey_id id, bool pressed);
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private:
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/* OBS Callbacks */
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static void SceneReordered(void *data, calldata_t *params);
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static void SceneItemAdded(void *data, calldata_t *params);
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static void SceneItemRemoved(void *data, calldata_t *params);
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static void SceneItemSelected(void *data, calldata_t *params);
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static void SceneItemDeselected(void *data, calldata_t *params);
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static void SourceAdded(void *data, calldata_t *params);
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static void SourceRemoved(void *data, calldata_t *params);
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static void SourceActivated(void *data, calldata_t *params);
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static void SourceDeactivated(void *data, calldata_t *params);
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static void SourceRenamed(void *data, calldata_t *params);
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static void ChannelChanged(void *data, calldata_t *params);
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static void RenderMain(void *data, uint32_t cx, uint32_t cy);
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void ResizePreview(uint32_t cx, uint32_t cy);
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void AddSource(const char *id);
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QMenu *CreateAddSourcePopupMenu();
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void AddSourcePopupMenu(const QPoint &pos);
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void copyActionsDynamicProperties();
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static void HotkeyTriggered(void *data, obs_hotkey_id id, bool pressed);
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public:
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OBSScene GetCurrentScene();
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obs_service_t *GetService();
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void SetService(obs_service_t *service);
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bool StreamingActive();
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int ResetVideo();
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bool ResetAudio();
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void ResetOutputs();
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void ResetAudioDevice(const char *sourceId, const char *deviceId,
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const char *deviceDesc, int channel);
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void NewProject();
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void LoadProject();
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inline void GetDisplayRect(int &x, int &y, int &cx, int &cy)
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{
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x = previewX;
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y = previewY;
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cx = previewCX;
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cy = previewCY;
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}
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inline double GetCPUUsage() const
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{
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return os_cpu_usage_info_query(cpuUsageInfo);
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}
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void SaveService();
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bool LoadService();
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void ReorderSceneItem(obs_sceneitem_t *item, size_t idx);
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void CreateSourcePopupMenu(QListWidgetItem *item, bool preview);
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void UpdateTitleBar();
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protected:
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void changeEvent(QEvent *event) override;
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virtual void resizeEvent(QResizeEvent *event) override;
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private slots:
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void on_actionShow_Recordings_triggered();
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void on_actionRemux_triggered();
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void on_action_Settings_triggered();
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void on_actionAdvAudioProperties_triggered();
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void on_advAudioProps_clicked();
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void on_advAudioProps_destroyed();
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void on_actionShowLogs_triggered();
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void on_actionUploadCurrentLog_triggered();
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void on_actionUploadLastLog_triggered();
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void on_actionViewCurrentLog_triggered();
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void on_actionCheckForUpdates_triggered();
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void on_actionEditTransform_triggered();
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void on_actionResetTransform_triggered();
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void on_actionRotate90CW_triggered();
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void on_actionRotate90CCW_triggered();
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void on_actionRotate180_triggered();
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void on_actionFlipHorizontal_triggered();
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void on_actionFlipVertical_triggered();
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void on_actionFitToScreen_triggered();
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void on_actionStretchToScreen_triggered();
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void on_actionCenterToScreen_triggered();
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void on_scenes_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_scenes_customContextMenuRequested(const QPoint &pos);
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void on_actionAddScene_triggered();
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void on_actionRemoveScene_triggered();
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void on_actionSceneUp_triggered();
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void on_actionSceneDown_triggered();
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void on_sources_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_sources_customContextMenuRequested(const QPoint &pos);
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void on_sources_itemDoubleClicked(QListWidgetItem *item);
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void on_actionAddSource_triggered();
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void on_actionRemoveSource_triggered();
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void on_actionInteract_triggered();
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void on_actionSourceProperties_triggered();
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void on_actionSourceUp_triggered();
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void on_actionSourceDown_triggered();
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void on_actionMoveUp_triggered();
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void on_actionMoveDown_triggered();
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void on_actionMoveToTop_triggered();
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void on_actionMoveToBottom_triggered();
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void on_streamButton_clicked();
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void on_recordButton_clicked();
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void on_settingsButton_clicked();
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void on_actionWebsite_triggered();
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void on_preview_customContextMenuRequested(const QPoint &pos);
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void on_previewDisabledLabel_customContextMenuRequested(
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const QPoint &pos);
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void on_actionNewSceneCollection_triggered();
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void on_actionDupSceneCollection_triggered();
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void on_actionRenameSceneCollection_triggered();
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void on_actionRemoveSceneCollection_triggered();
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void on_actionNewProfile_triggered();
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void on_actionDupProfile_triggered();
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void on_actionRenameProfile_triggered();
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void on_actionRemoveProfile_triggered();
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void on_actionShowSettingsFolder_triggered();
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void on_actionShowProfileFolder_triggered();
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void logUploadFinished(const QString &text, const QString &error);
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void updateFileFinished(const QString &text, const QString &error);
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void AddSourceFromAction();
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void MoveSceneToTop();
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void MoveSceneToBottom();
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void EditSceneName();
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void EditSceneItemName();
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void SceneNameEdited(QWidget *editor,
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QAbstractItemDelegate::EndEditHint endHint);
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void SceneItemNameEdited(QWidget *editor,
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QAbstractItemDelegate::EndEditHint endHint);
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void OpenSceneFilters();
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void OpenFilters();
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void TogglePreview();
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void NudgeUp();
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void NudgeDown();
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void NudgeLeft();
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void NudgeRight();
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void OpenPreviewProjector();
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void OpenSourceProjector();
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void OpenSceneProjector();
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public:
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explicit OBSBasic(QWidget *parent = 0);
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virtual ~OBSBasic();
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virtual void OBSInit() override;
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virtual config_t *Config() const override;
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virtual int GetProfilePath(char *path, size_t size, const char *file)
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const override;
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private:
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std::unique_ptr<Ui::OBSBasic> ui;
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};
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