obs-studio/libobs-d3d11
jp9000 41fad2d1a4 (API Change) Use const params where applicable
This Fixes a minor flaw with the API where data had to always be mutable
to be usable by the API.

Functions that do not modify the fundamental underlying data of a
structure should be marked as constant, both for safety and to signify
that the parameter is input only and will not be modified by the
function using it.
2014-09-26 17:23:07 -07:00
..
mingw first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Improve additional_install_files for debug/release 2014-07-18 22:41:11 -07:00
d3d11-indexbuffer.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-samplerstate.cpp (API Change) Use const params where applicable 2014-09-26 17:23:07 -07:00
d3d11-shader.cpp (API Change) Use const params where applicable 2014-09-26 17:23:07 -07:00
d3d11-shaderprocessor.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-shaderprocessor.hpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-stagesurf.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-subsystem.cpp (API Change) Use const params where applicable 2014-09-26 17:23:07 -07:00
d3d11-subsystem.hpp (API Change) Use const params where applicable 2014-09-26 17:23:07 -07:00
d3d11-texture2d.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-vertexbuffer.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-zstencilbuffer.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00