229 lines
5.2 KiB
ReStructuredText
229 lines
5.2 KiB
ReStructuredText
Quaternion
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==========
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.. code:: cpp
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#include <graphics/quat.h>
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.. type:: struct quat
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Two component quaternion structure.
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.. member:: float quat.x
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X component
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.. member:: float quat.y
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Y component
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.. member:: float quat.z
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Z component
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.. member:: float quat.w
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W component
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.. member:: float quat.ptr[4]
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Unioned array of all components
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---------------------
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.. function:: void quat_identity(struct quat *dst)
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Sets a quaternion to {0.0f, 0.0f, 0.0f, 1.0f}.
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:param dst: Destination
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---------------------
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.. function:: void quat_set(struct quat *dst, float x, float y)
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Sets the individual components of a quaternion.
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:param dst: Destination
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:param x: X component
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:param y: Y component
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:param y: Z component
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:param w: W component
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---------------------
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.. function:: void quat_copy(struct quat *dst, const struct quat *v)
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Copies a quaternion
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:param dst: Destination
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:param v: Quaternion to copy
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---------------------
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.. function:: void quat_add(struct quat *dst, const struct quat *v1, const struct quat *v2)
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Adds two quaternions
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:param dst: Destination
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:param v1: Quaternion 1
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:param v2: Quaternion 2
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---------------------
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.. function:: void quat_sub(struct quat *dst, const struct quat *v1, const struct quat *v2)
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Subtracts two quaternions
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:param dst: Destination
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:param v1: Quaternion being subtracted from
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:param v2: Quaternion being subtracted
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---------------------
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.. function:: void quat_mul(struct quat *dst, const struct quat *v1, const struct quat *v2)
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Multiplies two quaternions
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:param dst: Destination
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:param v1: Quaternion 1
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:param v2: Quaternion 2
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---------------------
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.. function:: void quat_addf(struct quat *dst, const struct quat *v, float f)
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Adds a floating point to all components
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:param dst: Destination
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:param dst: Quaternion
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:param f: Floating point
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---------------------
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.. function:: void quat_subf(struct quat *dst, const struct quat *v, float f)
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Subtracts a floating point from all components
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:param dst: Destination
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:param v: Quaternion being subtracted from
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:param f: Floating point being subtracted
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---------------------
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.. function:: void quat_mulf(struct quat *dst, const struct quat *v, float f)
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Multiplies a floating point with all components
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:param dst: Destination
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:param dst: Quaternion
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:param f: Floating point
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---------------------
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.. function:: void quat_inv(struct quat *dst, const struct quat *v)
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Inverts a quaternion
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:param dst: Destination
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:param v: Quaternion to invert
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---------------------
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.. function:: float quat_dot(const struct quat *v1, const struct quat *v2)
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Performs a dot product between two quaternions
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:param v1: Quaternion 1
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:param v2: Quaternion 2
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:return: Result of the dot product
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---------------------
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.. function:: float quat_len(const struct quat *v)
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Gets the length of a quaternion
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:param v: Quaternion
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:return: The quaternion's length
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---------------------
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.. function:: float quat_dist(const struct quat *v1, const struct quat *v2)
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Gets the distance between two quaternions
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:param v1: Quaternion 1
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:param v2: Quaternion 2
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:return: Distance between the two quaternions
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---------------------
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.. function:: void quat_from_axisang(struct quat *dst, const struct axisang *aa)
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Converts an axis angle to a quaternion
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:param dst: Destination quaternion
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:param aa: Axis angle
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---------------------
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.. function:: void quat_from_matrix4(struct quat *dst, const struct matrix4 *m)
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Converts the rotational properties of a matrix to a quaternion
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:param dst: Destination quaternion
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:param m: Matrix to convert
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---------------------
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.. function:: void quat_get_dir(struct vec3 *dst, const struct quat *q)
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Converts a quaternion to a directional vector
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:param dst: Destination 3-component vector
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:param q: Quaternion
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---------------------
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.. function:: void quat_set_look_dir(struct quat *dst, const struct vec3 *dir)
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Creates a quaternion from a specific "look" direction
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:param dst: Destination quaternion
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:param dir: 3-component vector representing the look direction
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---------------------
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.. function:: void quat_interpolate(struct quat *dst, const struct quat *q1, const struct quat *q2, float t)
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Linearly interpolates two quaternions
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:param dst: Destination quaternion
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:param q1: Quaternion 1
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:param q2: Quaternion 2
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:param t: Time value (0.0f..1.0f)
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---------------------
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.. function:: void quat_get_tangent(struct quat *dst, const struct quat *prev, const struct quat *q, const struct quat *next)
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Gets a tangent value for the center of three rotational values
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:param dst: Destination quaternion
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:param prev: Previous rotation
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:param q: Rotation to get tangent for
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:param next: Next rotation
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---------------------
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.. function:: void quat_interpolate_cubic(struct quat *dst, const struct quat *q1, const struct quat *q2, const struct quat *m1, const struct quat *m2, float t)
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Performs cubic interpolation between two quaternions
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:param dst: Destination quaternion
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:param q1: Quaternion 1
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:param q2: Quaternion 2
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:param m1: Tangent 1
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:param m2: Tangent 2
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:param t: Time value (0.0f..1.0f)
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