223 lines
4.5 KiB
C
223 lines
4.5 KiB
C
#include <windows.h>
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#include <obs.h>
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#include "cursor-capture.h"
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static uint8_t *get_bitmap_data(HBITMAP hbmp, BITMAP *bmp)
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{
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if (GetObject(hbmp, sizeof(*bmp), bmp) != 0) {
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uint8_t *output;
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unsigned int size =
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(bmp->bmHeight * bmp->bmWidth * bmp->bmBitsPixel) / 8;
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output = bmalloc(size);
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GetBitmapBits(hbmp, size, output);
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return output;
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}
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return NULL;
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}
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static inline uint8_t bit_to_alpha(uint8_t *data, long pixel, bool invert)
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{
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uint8_t pix_byte = data[pixel / 8];
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bool alpha = (pix_byte >> (7 - pixel % 7) & 1) != 0;
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if (invert) {
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return alpha ? 0xFF : 0;
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} else {
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return alpha ? 0 : 0xFF;
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}
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}
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static inline bool bitmap_has_alpha(uint8_t *data, long num_pixels)
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{
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for (long i = 0; i < num_pixels; i++) {
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if (data[i * 4 + 3] != 0) {
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return true;
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}
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}
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return false;
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}
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static inline void apply_mask(uint8_t *color, uint8_t *mask, long num_pixels)
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{
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for (long i = 0; i < num_pixels; i++)
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color[i * 4 + 3] = bit_to_alpha(mask, i, false);
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}
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static inline uint8_t *copy_from_color(ICONINFO *ii, uint32_t *width,
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uint32_t *height)
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{
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BITMAP bmp_color;
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BITMAP bmp_mask;
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uint8_t *color;
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uint8_t *mask;
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color = get_bitmap_data(ii->hbmColor, &bmp_color);
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if (!color) {
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return NULL;
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}
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if (bmp_color.bmBitsPixel < 32) {
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bfree(color);
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return NULL;
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}
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mask = get_bitmap_data(ii->hbmMask, &bmp_mask);
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if (mask) {
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long pixels = bmp_color.bmHeight * bmp_color.bmWidth;
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if (!bitmap_has_alpha(color, pixels))
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apply_mask(color, mask, pixels);
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bfree(mask);
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}
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*width = bmp_color.bmWidth;
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*height = bmp_color.bmHeight;
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return color;
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}
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static inline uint8_t *copy_from_mask(ICONINFO *ii, uint32_t *width,
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uint32_t *height)
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{
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uint8_t *output;
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uint8_t *mask;
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long pixels;
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long bottom;
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BITMAP bmp;
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mask = get_bitmap_data(ii->hbmMask, &bmp);
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if (!mask) {
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return NULL;
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}
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bmp.bmHeight /= 2;
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pixels = bmp.bmHeight * bmp.bmWidth;
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output = bzalloc(pixels * 4);
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bottom = bmp.bmWidthBytes * bmp.bmHeight;
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for (long i = 0; i < pixels; i++) {
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uint8_t alpha = bit_to_alpha(mask, i, false);
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uint8_t color = bit_to_alpha(mask + bottom, i, true);
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if (!alpha) {
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output[i * 4 + 3] = color;
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} else {
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*(uint32_t*)&output[i * 4] = !!color ?
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0xFFFFFFFF : 0xFF000000;
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}
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}
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bfree(mask);
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*width = bmp.bmWidth;
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*height = bmp.bmHeight;
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return output;
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}
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static inline uint8_t *cursor_capture_icon_bitmap(ICONINFO *ii,
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uint32_t *width, uint32_t *height)
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{
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uint8_t *output;
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output = copy_from_color(ii, width, height);
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if (!output)
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output = copy_from_mask(ii, width, height);
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return output;
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}
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static inline bool cursor_capture_icon(struct cursor_data *data, HICON icon)
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{
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uint8_t *bitmap;
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uint32_t height;
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uint32_t width;
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ICONINFO ii;
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gs_texture_destroy(data->texture);
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data->texture = NULL;
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if (!icon) {
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return false;
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}
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if (!GetIconInfo(icon, &ii)) {
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return false;
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}
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bitmap = cursor_capture_icon_bitmap(&ii, &width, &height);
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if (bitmap) {
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data->texture = gs_texture_create(width, height, GS_BGRA,
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1, (const uint8_t**)&bitmap, 0);
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bfree(bitmap);
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data->x_hotspot = ii.xHotspot;
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data->y_hotspot = ii.yHotspot;
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}
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DeleteObject(ii.hbmColor);
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DeleteObject(ii.hbmMask);
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return !!data->texture;
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}
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void cursor_capture(struct cursor_data *data)
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{
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CURSORINFO ci = {0};
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HICON icon;
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ci.cbSize = sizeof(ci);
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if (!GetCursorInfo(&ci)) {
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data->visible = false;
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return;
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}
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memcpy(&data->cursor_pos, &ci.ptScreenPos, sizeof(data->cursor_pos));
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if (data->current_cursor == ci.hCursor) {
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return;
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}
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icon = CopyIcon(ci.hCursor);
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data->visible = cursor_capture_icon(data, icon);
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data->current_cursor = ci.hCursor;
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if ((ci.flags & CURSOR_SHOWING) == 0)
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data->visible = false;
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DestroyIcon(icon);
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}
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void cursor_draw(struct cursor_data *data, long x_offset, long y_offset,
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float x_scale, float y_scale, long width, long height)
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{
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long x = data->cursor_pos.x + x_offset;
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long y = data->cursor_pos.y + y_offset;
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long x_draw = x - data->x_hotspot;
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long y_draw = y - data->y_hotspot;
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if (x < 0 || x > width || y < 0 || y > height)
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return;
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if (data->visible && !!data->texture) {
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gs_blend_state_push();
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gs_blend_function(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
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gs_enable_color(true, true, true, false);
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gs_matrix_push();
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gs_matrix_scale3f(x_scale, y_scale, 1.0f);
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obs_source_draw(data->texture, x_draw, y_draw, 0, 0, false);
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gs_matrix_pop();
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gs_enable_color(true, true, true, true);
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gs_blend_state_pop();
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}
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}
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void cursor_data_free(struct cursor_data *data)
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{
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gs_texture_destroy(data->texture);
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memset(data, 0, sizeof(*data));
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}
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