645 lines
15 KiB
C++
645 lines
15 KiB
C++
#include "enum-wasapi.hpp"
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#include <obs-module.h>
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#include <obs.h>
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#include <util/platform.h>
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#include <util/windows/HRError.hpp>
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#include <util/windows/ComPtr.hpp>
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#include <util/windows/WinHandle.hpp>
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#include <util/windows/CoTaskMemPtr.hpp>
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#include <util/threading.h>
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using namespace std;
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#define OPT_DEVICE_ID "device_id"
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#define OPT_USE_DEVICE_TIMING "use_device_timing"
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static void GetWASAPIDefaults(obs_data_t *settings);
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#define OBS_KSAUDIO_SPEAKER_4POINT1 \
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(KSAUDIO_SPEAKER_SURROUND | SPEAKER_LOW_FREQUENCY)
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class WASAPISource {
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ComPtr<IMMDevice> device;
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ComPtr<IAudioClient> client;
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ComPtr<IAudioCaptureClient> capture;
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ComPtr<IAudioRenderClient> render;
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obs_source_t *source;
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string device_id;
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string device_name;
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string device_sample = "-";
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bool isInputDevice;
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bool useDeviceTiming = false;
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bool isDefaultDevice = false;
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bool reconnecting = false;
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bool previouslyFailed = false;
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WinHandle reconnectThread;
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bool active = false;
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WinHandle captureThread;
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WinHandle stopSignal;
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WinHandle receiveSignal;
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speaker_layout speakers;
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audio_format format;
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uint32_t sampleRate;
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static DWORD WINAPI ReconnectThread(LPVOID param);
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static DWORD WINAPI CaptureThread(LPVOID param);
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bool ProcessCaptureData();
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inline void Start();
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inline void Stop();
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void Reconnect();
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bool InitDevice(IMMDeviceEnumerator *enumerator);
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void InitName();
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void InitClient();
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void InitRender();
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void InitFormat(WAVEFORMATEX *wfex);
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void InitCapture();
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void Initialize();
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bool TryInitialize();
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void UpdateSettings(obs_data_t *settings);
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public:
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WASAPISource(obs_data_t *settings, obs_source_t *source_, bool input);
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inline ~WASAPISource();
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void Update(obs_data_t *settings);
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};
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WASAPISource::WASAPISource(obs_data_t *settings, obs_source_t *source_,
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bool input)
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: source(source_), isInputDevice(input)
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{
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UpdateSettings(settings);
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stopSignal = CreateEvent(nullptr, true, false, nullptr);
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if (!stopSignal.Valid())
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throw "Could not create stop signal";
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receiveSignal = CreateEvent(nullptr, false, false, nullptr);
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if (!receiveSignal.Valid())
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throw "Could not create receive signal";
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Start();
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}
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inline void WASAPISource::Start()
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{
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if (!TryInitialize()) {
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blog(LOG_INFO,
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"[WASAPISource::WASAPISource] "
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"Device '%s' not found. Waiting for device",
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device_id.c_str());
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Reconnect();
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}
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}
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inline void WASAPISource::Stop()
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{
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SetEvent(stopSignal);
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if (active) {
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blog(LOG_INFO, "WASAPI: Device '%s' Terminated",
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device_name.c_str());
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WaitForSingleObject(captureThread, INFINITE);
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}
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if (reconnecting)
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WaitForSingleObject(reconnectThread, INFINITE);
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ResetEvent(stopSignal);
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}
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inline WASAPISource::~WASAPISource()
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{
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Stop();
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}
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void WASAPISource::UpdateSettings(obs_data_t *settings)
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{
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device_id = obs_data_get_string(settings, OPT_DEVICE_ID);
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useDeviceTiming = obs_data_get_bool(settings, OPT_USE_DEVICE_TIMING);
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isDefaultDevice = _strcmpi(device_id.c_str(), "default") == 0;
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}
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void WASAPISource::Update(obs_data_t *settings)
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{
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string newDevice = obs_data_get_string(settings, OPT_DEVICE_ID);
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bool restart = newDevice.compare(device_id) != 0;
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if (restart)
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Stop();
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UpdateSettings(settings);
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if (restart)
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Start();
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}
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bool WASAPISource::InitDevice(IMMDeviceEnumerator *enumerator)
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{
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HRESULT res;
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if (isDefaultDevice) {
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res = enumerator->GetDefaultAudioEndpoint(
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isInputDevice ? eCapture : eRender,
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isInputDevice ? eCommunications : eConsole,
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device.Assign());
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} else {
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wchar_t *w_id;
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os_utf8_to_wcs_ptr(device_id.c_str(), device_id.size(), &w_id);
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res = enumerator->GetDevice(w_id, device.Assign());
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bfree(w_id);
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}
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return SUCCEEDED(res);
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}
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#define BUFFER_TIME_100NS (5 * 10000000)
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void WASAPISource::InitClient()
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{
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CoTaskMemPtr<WAVEFORMATEX> wfex;
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HRESULT res;
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DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
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res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, nullptr,
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(void **)client.Assign());
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if (FAILED(res))
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throw HRError("Failed to activate client context", res);
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res = client->GetMixFormat(&wfex);
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if (FAILED(res))
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throw HRError("Failed to get mix format", res);
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InitFormat(wfex);
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if (!isInputDevice)
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flags |= AUDCLNT_STREAMFLAGS_LOOPBACK;
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res = client->Initialize(AUDCLNT_SHAREMODE_SHARED, flags,
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BUFFER_TIME_100NS, 0, wfex, nullptr);
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if (FAILED(res))
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throw HRError("Failed to get initialize audio client", res);
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}
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void WASAPISource::InitRender()
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{
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CoTaskMemPtr<WAVEFORMATEX> wfex;
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HRESULT res;
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LPBYTE buffer;
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UINT32 frames;
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ComPtr<IAudioClient> client;
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res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, nullptr,
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(void **)client.Assign());
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if (FAILED(res))
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throw HRError("Failed to activate client context", res);
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res = client->GetMixFormat(&wfex);
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if (FAILED(res))
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throw HRError("Failed to get mix format", res);
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res = client->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, BUFFER_TIME_100NS,
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0, wfex, nullptr);
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if (FAILED(res))
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throw HRError("Failed to get initialize audio client", res);
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/* Silent loopback fix. Prevents audio stream from stopping and */
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/* messing up timestamps and other weird glitches during silence */
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/* by playing a silent sample all over again. */
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res = client->GetBufferSize(&frames);
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if (FAILED(res))
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throw HRError("Failed to get buffer size", res);
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res = client->GetService(__uuidof(IAudioRenderClient),
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(void **)render.Assign());
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if (FAILED(res))
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throw HRError("Failed to get render client", res);
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res = render->GetBuffer(frames, &buffer);
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if (FAILED(res))
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throw HRError("Failed to get buffer", res);
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memset(buffer, 0, frames * wfex->nBlockAlign);
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render->ReleaseBuffer(frames, 0);
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}
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static speaker_layout ConvertSpeakerLayout(DWORD layout, WORD channels)
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{
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switch (layout) {
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case KSAUDIO_SPEAKER_2POINT1:
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return SPEAKERS_2POINT1;
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case KSAUDIO_SPEAKER_SURROUND:
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return SPEAKERS_4POINT0;
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case OBS_KSAUDIO_SPEAKER_4POINT1:
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return SPEAKERS_4POINT1;
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case KSAUDIO_SPEAKER_5POINT1_SURROUND:
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return SPEAKERS_5POINT1;
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case KSAUDIO_SPEAKER_7POINT1_SURROUND:
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return SPEAKERS_7POINT1;
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}
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return (speaker_layout)channels;
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}
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void WASAPISource::InitFormat(WAVEFORMATEX *wfex)
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{
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DWORD layout = 0;
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if (wfex->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
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WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE *)wfex;
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layout = ext->dwChannelMask;
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}
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/* WASAPI is always float */
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sampleRate = wfex->nSamplesPerSec;
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format = AUDIO_FORMAT_FLOAT;
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speakers = ConvertSpeakerLayout(layout, wfex->nChannels);
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}
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void WASAPISource::InitCapture()
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{
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HRESULT res = client->GetService(__uuidof(IAudioCaptureClient),
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(void **)capture.Assign());
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if (FAILED(res))
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throw HRError("Failed to create capture context", res);
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res = client->SetEventHandle(receiveSignal);
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if (FAILED(res))
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throw HRError("Failed to set event handle", res);
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captureThread = CreateThread(nullptr, 0, WASAPISource::CaptureThread,
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this, 0, nullptr);
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if (!captureThread.Valid())
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throw "Failed to create capture thread";
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client->Start();
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active = true;
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blog(LOG_INFO, "WASAPI: Device '%s' [%s Hz] initialized",
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device_name.c_str(), device_sample.c_str());
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}
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void WASAPISource::Initialize()
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{
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ComPtr<IMMDeviceEnumerator> enumerator;
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HRESULT res;
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res = CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr,
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CLSCTX_ALL, __uuidof(IMMDeviceEnumerator),
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(void **)enumerator.Assign());
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if (FAILED(res))
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throw HRError("Failed to create enumerator", res);
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if (!InitDevice(enumerator))
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return;
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device_name = GetDeviceName(device);
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HRESULT resSample;
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IPropertyStore *store = nullptr;
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PWAVEFORMATEX deviceFormatProperties;
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PROPVARIANT prop;
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resSample = device->OpenPropertyStore(STGM_READ, &store);
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if (!FAILED(resSample)) {
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resSample =
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store->GetValue(PKEY_AudioEngine_DeviceFormat, &prop);
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if (!FAILED(resSample)) {
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if (prop.vt != VT_EMPTY && prop.blob.pBlobData) {
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deviceFormatProperties =
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(PWAVEFORMATEX)prop.blob.pBlobData;
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device_sample = std::to_string(
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deviceFormatProperties->nSamplesPerSec);
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}
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}
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store->Release();
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}
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InitClient();
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if (!isInputDevice)
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InitRender();
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InitCapture();
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}
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bool WASAPISource::TryInitialize()
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{
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try {
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Initialize();
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} catch (HRError &error) {
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if (previouslyFailed)
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return active;
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blog(LOG_WARNING, "[WASAPISource::TryInitialize]:[%s] %s: %lX",
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device_name.empty() ? device_id.c_str()
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: device_name.c_str(),
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error.str, error.hr);
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} catch (const char *error) {
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if (previouslyFailed)
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return active;
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blog(LOG_WARNING, "[WASAPISource::TryInitialize]:[%s] %s",
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device_name.empty() ? device_id.c_str()
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: device_name.c_str(),
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error);
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}
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previouslyFailed = !active;
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return active;
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}
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void WASAPISource::Reconnect()
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{
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reconnecting = true;
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reconnectThread = CreateThread(
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nullptr, 0, WASAPISource::ReconnectThread, this, 0, nullptr);
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if (!reconnectThread.Valid())
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blog(LOG_WARNING,
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"[WASAPISource::Reconnect] "
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"Failed to initialize reconnect thread: %lu",
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GetLastError());
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}
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static inline bool WaitForSignal(HANDLE handle, DWORD time)
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{
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return WaitForSingleObject(handle, time) != WAIT_TIMEOUT;
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}
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#define RECONNECT_INTERVAL 3000
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DWORD WINAPI WASAPISource::ReconnectThread(LPVOID param)
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{
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WASAPISource *source = (WASAPISource *)param;
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os_set_thread_name("win-wasapi: reconnect thread");
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const HRESULT hr = CoInitializeEx(0, COINIT_MULTITHREADED);
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const bool com_initialized = SUCCEEDED(hr);
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if (!com_initialized) {
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blog(LOG_ERROR,
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"[WASAPISource::ReconnectThread]"
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" CoInitializeEx failed: 0x%08X",
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hr);
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}
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obs_monitoring_type type =
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obs_source_get_monitoring_type(source->source);
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obs_source_set_monitoring_type(source->source,
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OBS_MONITORING_TYPE_NONE);
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while (!WaitForSignal(source->stopSignal, RECONNECT_INTERVAL)) {
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if (source->TryInitialize())
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break;
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}
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obs_source_set_monitoring_type(source->source, type);
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if (com_initialized)
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CoUninitialize();
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source->reconnectThread = nullptr;
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source->reconnecting = false;
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return 0;
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}
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bool WASAPISource::ProcessCaptureData()
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{
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HRESULT res;
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LPBYTE buffer;
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UINT32 frames;
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DWORD flags;
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UINT64 pos, ts;
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UINT captureSize = 0;
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while (true) {
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res = capture->GetNextPacketSize(&captureSize);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_WARNING,
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"[WASAPISource::GetCaptureData]"
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" capture->GetNextPacketSize"
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" failed: %lX",
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res);
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return false;
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}
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if (!captureSize)
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break;
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res = capture->GetBuffer(&buffer, &frames, &flags, &pos, &ts);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_WARNING,
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"[WASAPISource::GetCaptureData]"
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" capture->GetBuffer"
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" failed: %lX",
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res);
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return false;
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}
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obs_source_audio data = {};
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data.data[0] = (const uint8_t *)buffer;
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data.frames = (uint32_t)frames;
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data.speakers = speakers;
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data.samples_per_sec = sampleRate;
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data.format = format;
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data.timestamp = useDeviceTiming ? ts * 100 : os_gettime_ns();
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if (!useDeviceTiming)
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data.timestamp -= (uint64_t)frames * 1000000000ULL /
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(uint64_t)sampleRate;
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obs_source_output_audio(source, &data);
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capture->ReleaseBuffer(frames);
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}
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return true;
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}
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static inline bool WaitForCaptureSignal(DWORD numSignals, const HANDLE *signals,
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DWORD duration)
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{
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DWORD ret;
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ret = WaitForMultipleObjects(numSignals, signals, false, duration);
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return ret == WAIT_OBJECT_0 || ret == WAIT_TIMEOUT;
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}
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DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
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{
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WASAPISource *source = (WASAPISource *)param;
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bool reconnect = false;
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/* Output devices don't signal, so just make it check every 10 ms */
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DWORD dur = source->isInputDevice ? RECONNECT_INTERVAL : 10;
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HANDLE sigs[2] = {source->receiveSignal, source->stopSignal};
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os_set_thread_name("win-wasapi: capture thread");
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while (WaitForCaptureSignal(2, sigs, dur)) {
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if (!source->ProcessCaptureData()) {
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reconnect = true;
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break;
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}
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}
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source->client->Stop();
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source->captureThread = nullptr;
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source->active = false;
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if (reconnect) {
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blog(LOG_INFO, "Device '%s' invalidated. Retrying",
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source->device_name.c_str());
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source->Reconnect();
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}
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return 0;
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}
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/* ------------------------------------------------------------------------- */
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static const char *GetWASAPIInputName(void *)
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{
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return obs_module_text("AudioInput");
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}
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static const char *GetWASAPIOutputName(void *)
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{
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return obs_module_text("AudioOutput");
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}
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static void GetWASAPIDefaultsInput(obs_data_t *settings)
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{
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obs_data_set_default_string(settings, OPT_DEVICE_ID, "default");
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obs_data_set_default_bool(settings, OPT_USE_DEVICE_TIMING, false);
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}
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static void GetWASAPIDefaultsOutput(obs_data_t *settings)
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{
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obs_data_set_default_string(settings, OPT_DEVICE_ID, "default");
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obs_data_set_default_bool(settings, OPT_USE_DEVICE_TIMING, true);
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}
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static void *CreateWASAPISource(obs_data_t *settings, obs_source_t *source,
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bool input)
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{
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try {
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return new WASAPISource(settings, source, input);
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} catch (const char *error) {
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blog(LOG_ERROR, "[CreateWASAPISource] %s", error);
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}
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return nullptr;
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}
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static void *CreateWASAPIInput(obs_data_t *settings, obs_source_t *source)
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{
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return CreateWASAPISource(settings, source, true);
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}
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static void *CreateWASAPIOutput(obs_data_t *settings, obs_source_t *source)
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{
|
|
return CreateWASAPISource(settings, source, false);
|
|
}
|
|
|
|
static void DestroyWASAPISource(void *obj)
|
|
{
|
|
delete static_cast<WASAPISource *>(obj);
|
|
}
|
|
|
|
static void UpdateWASAPISource(void *obj, obs_data_t *settings)
|
|
{
|
|
static_cast<WASAPISource *>(obj)->Update(settings);
|
|
}
|
|
|
|
static obs_properties_t *GetWASAPIProperties(bool input)
|
|
{
|
|
obs_properties_t *props = obs_properties_create();
|
|
vector<AudioDeviceInfo> devices;
|
|
|
|
obs_property_t *device_prop = obs_properties_add_list(
|
|
props, OPT_DEVICE_ID, obs_module_text("Device"),
|
|
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
|
|
|
GetWASAPIAudioDevices(devices, input);
|
|
|
|
if (devices.size())
|
|
obs_property_list_add_string(
|
|
device_prop, obs_module_text("Default"), "default");
|
|
|
|
for (size_t i = 0; i < devices.size(); i++) {
|
|
AudioDeviceInfo &device = devices[i];
|
|
obs_property_list_add_string(device_prop, device.name.c_str(),
|
|
device.id.c_str());
|
|
}
|
|
|
|
obs_properties_add_bool(props, OPT_USE_DEVICE_TIMING,
|
|
obs_module_text("UseDeviceTiming"));
|
|
|
|
return props;
|
|
}
|
|
|
|
static obs_properties_t *GetWASAPIPropertiesInput(void *)
|
|
{
|
|
return GetWASAPIProperties(true);
|
|
}
|
|
|
|
static obs_properties_t *GetWASAPIPropertiesOutput(void *)
|
|
{
|
|
return GetWASAPIProperties(false);
|
|
}
|
|
|
|
void RegisterWASAPIInput()
|
|
{
|
|
obs_source_info info = {};
|
|
info.id = "wasapi_input_capture";
|
|
info.type = OBS_SOURCE_TYPE_INPUT;
|
|
info.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_DO_NOT_DUPLICATE;
|
|
info.get_name = GetWASAPIInputName;
|
|
info.create = CreateWASAPIInput;
|
|
info.destroy = DestroyWASAPISource;
|
|
info.update = UpdateWASAPISource;
|
|
info.get_defaults = GetWASAPIDefaultsInput;
|
|
info.get_properties = GetWASAPIPropertiesInput;
|
|
info.icon_type = OBS_ICON_TYPE_AUDIO_INPUT;
|
|
obs_register_source(&info);
|
|
}
|
|
|
|
void RegisterWASAPIOutput()
|
|
{
|
|
obs_source_info info = {};
|
|
info.id = "wasapi_output_capture";
|
|
info.type = OBS_SOURCE_TYPE_INPUT;
|
|
info.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_DO_NOT_DUPLICATE |
|
|
OBS_SOURCE_DO_NOT_SELF_MONITOR;
|
|
info.get_name = GetWASAPIOutputName;
|
|
info.create = CreateWASAPIOutput;
|
|
info.destroy = DestroyWASAPISource;
|
|
info.update = UpdateWASAPISource;
|
|
info.get_defaults = GetWASAPIDefaultsOutput;
|
|
info.get_properties = GetWASAPIPropertiesOutput;
|
|
info.icon_type = OBS_ICON_TYPE_AUDIO_OUTPUT;
|
|
obs_register_source(&info);
|
|
}
|