263 lines
7.5 KiB
C++
263 lines
7.5 KiB
C++
#include "window-basic-transform.hpp"
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#include "window-basic-main.hpp"
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Q_DECLARE_METATYPE(OBSSceneItem);
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static OBSSceneItem FindASelectedItem(OBSScene scene)
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{
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auto func = [] (obs_scene_t *scene, obs_sceneitem_t *item, void *param)
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{
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OBSSceneItem &dst = *reinterpret_cast<OBSSceneItem*>(param);
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if (obs_sceneitem_selected(item)) {
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dst = item;
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return false;
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}
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UNUSED_PARAMETER(scene);
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return true;
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};
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OBSSceneItem item;
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obs_scene_enum_items(scene, func, &item);
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return item;
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}
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void OBSBasicTransform::HookWidget(QWidget *widget, const char *signal,
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const char *slot)
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{
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QObject::connect(widget, signal, this, slot);
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}
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#define COMBO_CHANGED SIGNAL(currentIndexChanged(int))
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#define DSCROLL_CHANGED SIGNAL(valueChanged(double))
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OBSBasicTransform::OBSBasicTransform(OBSBasic *parent)
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: QDialog (parent),
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ui (new Ui::OBSBasicTransform),
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main (parent)
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{
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ui->setupUi(this);
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HookWidget(ui->positionX, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->positionY, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->rotation, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->sizeX, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->sizeY, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->align, COMBO_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->boundsType, COMBO_CHANGED, SLOT(OnBoundsType(int)));
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HookWidget(ui->boundsAlign, COMBO_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->boundsWidth, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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HookWidget(ui->boundsHeight, DSCROLL_CHANGED, SLOT(OnControlChanged()));
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installEventFilter(CreateShortcutFilter());
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OBSScene curScene = main->GetCurrentScene();
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SetScene(curScene);
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SetItem(FindASelectedItem(curScene));
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channelChangedSignal.Connect(obs_get_signal_handler(), "channel_change",
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OBSChannelChanged, this);
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}
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void OBSBasicTransform::SetScene(OBSScene scene)
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{
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transformSignal.Disconnect();
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selectSignal.Disconnect();
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deselectSignal.Disconnect();
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removeSignal.Disconnect();
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if (scene) {
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OBSSource source = obs_scene_get_source(scene);
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signal_handler_t *signal = obs_source_get_signal_handler(source);
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transformSignal.Connect(signal, "item_transform",
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OBSSceneItemTransform, this);
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removeSignal.Connect(signal, "item_remove",
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OBSSceneItemRemoved, this);
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selectSignal.Connect(signal, "item_select",
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OBSSceneItemSelect, this);
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deselectSignal.Connect(signal, "item_deselect",
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OBSSceneItemDeselect, this);
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}
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}
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void OBSBasicTransform::SetItem(OBSSceneItem newItem)
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{
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QMetaObject::invokeMethod(this, "SetItemQt",
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Q_ARG(OBSSceneItem, OBSSceneItem(newItem)));
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}
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void OBSBasicTransform::SetItemQt(OBSSceneItem newItem)
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{
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item = newItem;
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if (item)
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RefreshControls();
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setEnabled(!!item);
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}
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void OBSBasicTransform::OBSChannelChanged(void *param, calldata_t *data)
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{
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OBSBasicTransform *window = reinterpret_cast<OBSBasicTransform*>(param);
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uint32_t channel = (uint32_t)calldata_int(data, "channel");
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OBSSource source = (obs_source_t*)calldata_ptr(data, "source");
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if (channel == 0) {
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OBSScene scene = obs_scene_from_source(source);
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window->SetScene(scene);
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if (!scene)
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window->SetItem(nullptr);
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else
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window->SetItem(FindASelectedItem(scene));
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}
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}
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void OBSBasicTransform::OBSSceneItemTransform(void *param, calldata_t *data)
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{
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OBSBasicTransform *window = reinterpret_cast<OBSBasicTransform*>(param);
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OBSSceneItem item = (obs_sceneitem_t*)calldata_ptr(data, "item");
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if (item == window->item && !window->ignoreTransformSignal)
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QMetaObject::invokeMethod(window, "RefreshControls");
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}
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void OBSBasicTransform::OBSSceneItemRemoved(void *param, calldata_t *data)
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{
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OBSBasicTransform *window = reinterpret_cast<OBSBasicTransform*>(param);
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OBSScene scene = (obs_scene_t*)calldata_ptr(data, "scene");
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OBSSceneItem item = (obs_sceneitem_t*)calldata_ptr(data, "item");
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if (item == window->item)
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window->SetItem(FindASelectedItem(scene));
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}
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void OBSBasicTransform::OBSSceneItemSelect(void *param, calldata_t *data)
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{
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OBSBasicTransform *window = reinterpret_cast<OBSBasicTransform*>(param);
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OBSSceneItem item = (obs_sceneitem_t*)calldata_ptr(data, "item");
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if (item != window->item)
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window->SetItem(item);
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}
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void OBSBasicTransform::OBSSceneItemDeselect(void *param, calldata_t *data)
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{
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OBSBasicTransform *window = reinterpret_cast<OBSBasicTransform*>(param);
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OBSScene scene = (obs_scene_t*)calldata_ptr(data, "scene");
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OBSSceneItem item = (obs_sceneitem_t*)calldata_ptr(data, "item");
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if (item == window->item)
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window->SetItem(FindASelectedItem(scene));
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}
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static const uint32_t listToAlign[] = {
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OBS_ALIGN_TOP | OBS_ALIGN_LEFT,
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OBS_ALIGN_TOP,
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OBS_ALIGN_TOP | OBS_ALIGN_RIGHT,
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OBS_ALIGN_LEFT,
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OBS_ALIGN_CENTER,
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OBS_ALIGN_RIGHT,
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OBS_ALIGN_BOTTOM | OBS_ALIGN_LEFT,
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OBS_ALIGN_BOTTOM,
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OBS_ALIGN_BOTTOM | OBS_ALIGN_RIGHT
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};
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static int AlignToList(uint32_t align)
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{
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int index = 0;
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for (uint32_t curAlign : listToAlign) {
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if (curAlign == align)
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return index;
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index++;
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}
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return 0;
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}
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void OBSBasicTransform::RefreshControls()
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{
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if (!item)
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return;
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obs_transform_info osi;
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obs_sceneitem_get_info(item, &osi);
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obs_source_t *source = obs_sceneitem_get_source(item);
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float width = float(obs_source_get_width(source));
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float height = float(obs_source_get_height(source));
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int alignIndex = AlignToList(osi.alignment);
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int boundsAlignIndex = AlignToList(osi.bounds_alignment);
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ignoreItemChange = true;
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ui->positionX->setValue(osi.pos.x);
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ui->positionY->setValue(osi.pos.y);
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ui->rotation->setValue(osi.rot);
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ui->sizeX->setValue(osi.scale.x * width);
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ui->sizeY->setValue(osi.scale.y * height);
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ui->align->setCurrentIndex(alignIndex);
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ui->boundsType->setCurrentIndex(int(osi.bounds_type));
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ui->boundsAlign->setCurrentIndex(boundsAlignIndex);
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ui->boundsWidth->setValue(osi.bounds.x);
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ui->boundsHeight->setValue(osi.bounds.y);
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ignoreItemChange = false;
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}
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void OBSBasicTransform::OnBoundsType(int index)
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{
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if (index == -1)
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return;
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obs_bounds_type type = (obs_bounds_type)index;
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bool enable = (type != OBS_BOUNDS_NONE);
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ui->boundsAlign->setEnabled(enable);
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ui->boundsWidth->setEnabled(enable);
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ui->boundsHeight->setEnabled(enable);
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if (!ignoreItemChange) {
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obs_bounds_type lastType = obs_sceneitem_get_bounds_type(item);
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if (lastType == OBS_BOUNDS_NONE) {
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OBSSource source = obs_sceneitem_get_source(item);
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int width = (int)obs_source_get_width(source);
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int height = (int)obs_source_get_height(source);
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ui->boundsWidth->setValue(width);
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ui->boundsHeight->setValue(height);
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}
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}
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OnControlChanged();
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}
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void OBSBasicTransform::OnControlChanged()
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{
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if (ignoreItemChange)
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return;
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obs_source_t *source = obs_sceneitem_get_source(item);
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double width = double(obs_source_get_width(source));
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double height = double(obs_source_get_height(source));
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obs_transform_info oti;
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oti.pos.x = float(ui->positionX->value());
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oti.pos.y = float(ui->positionY->value());
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oti.rot = float(ui->rotation->value());
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oti.scale.x = float(ui->sizeX->value() / width);
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oti.scale.y = float(ui->sizeY->value() / height);
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oti.alignment = listToAlign[ui->align->currentIndex()];
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oti.bounds_type = (obs_bounds_type)ui->boundsType->currentIndex();
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oti.bounds_alignment = listToAlign[ui->boundsAlign->currentIndex()];
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oti.bounds.x = float(ui->boundsWidth->value());
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oti.bounds.y = float(ui->boundsHeight->value());
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ignoreTransformSignal = true;
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obs_sceneitem_set_info(item, &oti);
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ignoreTransformSignal = false;
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}
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