obs-studio/libobs-opengl/gl-x11-egl.c

636 lines
17 KiB
C

/******************************************************************************
Copyright (C) 2019 by Ivan Avdeev <me@w23.ru>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
/* GL context initialization using EGL instead of GLX
* Which is essential for improved and more performant screen grabbing and
* VA-API feeding techniques.
*
* Note: most of x11-related functionality was taken from gl-x11.c
*/
#include <X11/Xlib.h>
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <stdio.h>
#include "gl-egl-common.h"
#include "gl-x11-egl.h"
#include <glad/glad_egl.h>
typedef EGLDisplay(EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC)(
EGLenum platform, void *native_display, const EGLint *attrib_list);
static const int ctx_attribs[] = {
#ifdef _DEBUG
EGL_CONTEXT_OPENGL_DEBUG,
EGL_TRUE,
#endif
EGL_CONTEXT_OPENGL_PROFILE_MASK,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
EGL_CONTEXT_MAJOR_VERSION,
3,
EGL_CONTEXT_MINOR_VERSION,
3,
EGL_NONE,
};
static int ctx_pbuffer_attribs[] = {EGL_WIDTH, 2, EGL_HEIGHT, 2, EGL_NONE};
static const EGLint ctx_config_attribs[] = {EGL_STENCIL_SIZE,
0,
EGL_DEPTH_SIZE,
0,
EGL_BUFFER_SIZE,
24,
EGL_ALPHA_SIZE,
0,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_BIT,
EGL_SURFACE_TYPE,
EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
EGL_NONE};
struct gl_windowinfo {
/* Windows in X11 are defined with integers (XID).
* xcb_window_t is a define for this... they are
* compatible with Xlib as well.
*/
xcb_window_t window;
EGLSurface surface;
};
struct gl_platform {
Display *xdisplay;
EGLDisplay edisplay;
EGLConfig config;
EGLContext context;
EGLSurface pbuffer;
};
/* The following utility function is copied verbatim from GLX code. */
static xcb_get_geometry_reply_t *get_window_geometry(xcb_connection_t *xcb_conn,
xcb_drawable_t drawable)
{
xcb_get_geometry_cookie_t cookie;
xcb_generic_error_t *error;
xcb_get_geometry_reply_t *reply;
cookie = xcb_get_geometry(xcb_conn, drawable);
reply = xcb_get_geometry_reply(xcb_conn, cookie, &error);
if (error) {
blog(LOG_ERROR, "Failed to fetch parent window geometry!");
free(error);
free(reply);
return 0;
}
return reply;
}
static const char *get_egl_error_string2(const EGLint error)
{
switch (error) {
#define OBS_EGL_CASE_ERROR(e) \
case e: \
return #e;
OBS_EGL_CASE_ERROR(EGL_SUCCESS)
OBS_EGL_CASE_ERROR(EGL_NOT_INITIALIZED)
OBS_EGL_CASE_ERROR(EGL_BAD_ACCESS)
OBS_EGL_CASE_ERROR(EGL_BAD_ALLOC)
OBS_EGL_CASE_ERROR(EGL_BAD_ATTRIBUTE)
OBS_EGL_CASE_ERROR(EGL_BAD_CONTEXT)
OBS_EGL_CASE_ERROR(EGL_BAD_CONFIG)
OBS_EGL_CASE_ERROR(EGL_BAD_CURRENT_SURFACE)
OBS_EGL_CASE_ERROR(EGL_BAD_DISPLAY)
OBS_EGL_CASE_ERROR(EGL_BAD_SURFACE)
OBS_EGL_CASE_ERROR(EGL_BAD_MATCH)
OBS_EGL_CASE_ERROR(EGL_BAD_PARAMETER)
OBS_EGL_CASE_ERROR(EGL_BAD_NATIVE_PIXMAP)
OBS_EGL_CASE_ERROR(EGL_BAD_NATIVE_WINDOW)
OBS_EGL_CASE_ERROR(EGL_CONTEXT_LOST)
#undef OBS_EGL_CASE_ERROR
default:
return "Unknown";
}
}
static const char *get_egl_error_string()
{
return get_egl_error_string2(eglGetError());
}
static EGLDisplay get_egl_display(struct gl_platform *plat)
{
Display *display = plat->xdisplay;
EGLDisplay edisplay = EGL_NO_DISPLAY;
const char *egl_client_extensions = NULL;
egl_client_extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT =
(PFNEGLGETPLATFORMDISPLAYEXTPROC)(strstr(egl_client_extensions,
"EGL_EXT_platform_base")
? eglGetProcAddress(
"eglGetPlatformDisplayEXT")
: NULL);
if (eglGetPlatformDisplayEXT) {
edisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_X11_EXT,
display, NULL);
if (EGL_NO_DISPLAY == edisplay)
blog(LOG_ERROR, "Failed to get EGL/X11 display");
}
if (EGL_NO_DISPLAY == edisplay)
edisplay = eglGetDisplay(display);
return edisplay;
}
static bool gl_context_create(struct gl_platform *plat)
{
Display *display = plat->xdisplay;
int frame_buf_config_count = 0;
EGLDisplay edisplay = EGL_NO_DISPLAY;
EGLConfig config = NULL;
EGLContext context = EGL_NO_CONTEXT;
int egl_min = 0, egl_maj = 0;
bool success = false;
eglBindAPI(EGL_OPENGL_API);
edisplay = get_egl_display(plat);
if (EGL_NO_DISPLAY == edisplay) {
blog(LOG_ERROR,
"Failed to get EGL display using eglGetDisplay");
return false;
}
if (!eglInitialize(edisplay, &egl_maj, &egl_min)) {
blog(LOG_ERROR, "Failed to initialize EGL: %s",
get_egl_error_string());
return false;
}
if (!eglChooseConfig(edisplay, ctx_config_attribs, &config, 1,
&frame_buf_config_count)) {
blog(LOG_ERROR, "Unable to find suitable EGL config: %s",
get_egl_error_string());
goto error;
}
context =
eglCreateContext(edisplay, config, EGL_NO_CONTEXT, ctx_attribs);
#ifdef _DEBUG
if (EGL_NO_CONTEXT == context) {
const EGLint error = eglGetError();
if (error == EGL_BAD_ATTRIBUTE) {
/* Sometimes creation fails because debug gl is not supported */
blog(LOG_ERROR,
"Unable to create EGL context with DEBUG attrib, trying without");
context = eglCreateContext(edisplay, config,
EGL_NO_CONTEXT,
ctx_attribs + 2);
} else {
blog(LOG_ERROR, "Unable to create EGL context: %s",
get_egl_error_string2(error));
goto error;
}
}
#endif
if (EGL_NO_CONTEXT == context) {
blog(LOG_ERROR, "Unable to create EGL context: %s",
get_egl_error_string());
goto error;
}
plat->pbuffer =
eglCreatePbufferSurface(edisplay, config, ctx_pbuffer_attribs);
if (EGL_NO_SURFACE == plat->pbuffer) {
blog(LOG_ERROR, "Failed to create OpenGL pbuffer: %s",
get_egl_error_string());
goto error;
}
plat->edisplay = edisplay;
plat->config = config;
plat->context = context;
success = true;
blog(LOG_DEBUG, "Created EGLDisplay %p", plat->edisplay);
error:
if (!success) {
if (EGL_NO_CONTEXT != context)
eglDestroyContext(edisplay, context);
eglTerminate(edisplay);
}
XSync(display, false);
return success;
}
static void gl_context_destroy(struct gl_platform *plat)
{
eglMakeCurrent(plat->edisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglDestroyContext(plat->edisplay, plat->context);
}
static struct gl_windowinfo *
gl_x11_egl_windowinfo_create(const struct gs_init_data *info)
{
UNUSED_PARAMETER(info);
return bmalloc(sizeof(struct gl_windowinfo));
}
static void gl_x11_egl_windowinfo_destroy(struct gl_windowinfo *info)
{
bfree(info);
}
static Display *open_windowless_display(Display *platform_display)
{
Display *display;
xcb_connection_t *xcb_conn;
if (platform_display)
display = platform_display;
else
display = XOpenDisplay(NULL);
if (!display) {
blog(LOG_ERROR, "Unable to open new X connection!");
return NULL;
}
xcb_conn = XGetXCBConnection(display);
if (!xcb_conn) {
blog(LOG_ERROR, "Unable to get XCB connection to main display");
goto error;
}
if (!gladLoadEGL()) {
blog(LOG_ERROR, "Unable to load EGL entry functions.");
goto error;
}
return display;
error:
XCloseDisplay(display);
return NULL;
}
static int x_error_handler(Display *display, XErrorEvent *error)
{
char str1[512];
char str2[512];
char str3[512];
XGetErrorText(display, error->error_code, str1, sizeof(str1));
XGetErrorText(display, error->request_code, str2, sizeof(str2));
XGetErrorText(display, error->minor_code, str3, sizeof(str3));
blog(LOG_ERROR,
"X Error: %s, Major opcode: %s, "
"Minor opcode: %s, Serial: %lu",
str1, str2, str3, error->serial);
return 0;
}
static struct gl_platform *gl_x11_egl_platform_create(gs_device_t *device,
uint32_t adapter)
{
/* There's some trickery here... we're mixing libX11, xcb, and EGL
For an explanation see here: http://xcb.freedesktop.org/MixingCalls/
Essentially, EGL requires Xlib. Everything else we use xcb. */
struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
Display *platform_display = obs_get_nix_platform_display();
Display *display = open_windowless_display(platform_display);
if (!display) {
goto fail_display_open;
}
XSetEventQueueOwner(display, XCBOwnsEventQueue);
XSetErrorHandler(x_error_handler);
/* We assume later that cur_swap is already set. */
device->plat = plat;
plat->xdisplay = display;
if (!gl_context_create(plat)) {
blog(LOG_ERROR, "Failed to create context!");
goto fail_context_create;
}
if (!eglMakeCurrent(plat->edisplay, plat->pbuffer, plat->pbuffer,
plat->context)) {
blog(LOG_ERROR, "Failed to make context current: %s",
get_egl_error_string());
goto fail_make_current;
}
if (!gladLoadGL()) {
blog(LOG_ERROR, "Failed to load OpenGL entry functions.");
goto fail_load_gl;
}
goto success;
fail_make_current:
gl_context_destroy(plat);
fail_context_create:
fail_load_gl:
XCloseDisplay(display);
fail_display_open:
bfree(plat);
plat = NULL;
success:
UNUSED_PARAMETER(adapter);
return plat;
}
static void gl_x11_egl_platform_destroy(struct gl_platform *plat)
{
if (!plat)
return;
gl_context_destroy(plat);
eglTerminate(plat->edisplay);
bfree(plat);
}
static bool gl_x11_egl_platform_init_swapchain(struct gs_swap_chain *swap)
{
const struct gl_platform *plat = swap->device->plat;
Display *display = plat->xdisplay;
xcb_connection_t *xcb_conn = XGetXCBConnection(display);
xcb_window_t wid = xcb_generate_id(xcb_conn);
xcb_window_t parent = swap->info.window.id;
xcb_get_geometry_reply_t *geometry =
get_window_geometry(xcb_conn, parent);
bool status = false;
int visual;
if (!geometry)
goto fail_geometry_request;
{
if (!eglGetConfigAttrib(plat->edisplay, plat->config,
EGL_NATIVE_VISUAL_ID,
(EGLint *)&visual)) {
blog(LOG_ERROR,
"Cannot get visual id for EGL context: %s",
get_egl_error_string());
goto fail_visual_id;
}
}
xcb_colormap_t colormap = xcb_generate_id(xcb_conn);
uint32_t mask = XCB_CW_BORDER_PIXEL | XCB_CW_COLORMAP;
uint32_t mask_values[] = {0, colormap, 0};
xcb_create_colormap(xcb_conn, XCB_COLORMAP_ALLOC_NONE, colormap, parent,
visual);
xcb_void_cookie_t window_cookie = xcb_create_window_checked(
xcb_conn, 24 /* Hardcoded? */, wid, parent, 0, 0,
geometry->width, geometry->height, 0, 0, visual, mask,
mask_values);
xcb_generic_error_t *err = xcb_request_check(xcb_conn, window_cookie);
if (err != NULL) {
char text[512];
XGetErrorText(display, err->error_code, text, sizeof(text));
blog(LOG_ERROR,
"Swapchain window creation failed: %s"
", Major opcode: %d, Minor opcode: %d",
text, err->major_code, err->minor_code);
goto fail_window_surface;
}
const EGLSurface surface =
eglCreateWindowSurface(plat->edisplay, plat->config, wid, 0);
if (EGL_NO_SURFACE == surface) {
blog(LOG_ERROR, "Cannot get window EGL surface: %s",
get_egl_error_string());
goto fail_window_surface;
}
swap->wi->window = wid;
swap->wi->surface = surface;
xcb_map_window(xcb_conn, wid);
status = true;
goto success;
fail_window_surface:
fail_visual_id:
fail_geometry_request:
success:
free(geometry);
return status;
}
static void gl_x11_egl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
{
UNUSED_PARAMETER(swap);
/* Really nothing to clean up? */
}
static void gl_x11_egl_device_enter_context(gs_device_t *device)
{
const EGLContext context = device->plat->context;
const EGLDisplay display = device->plat->edisplay;
const EGLSurface surface = (device->cur_swap)
? device->cur_swap->wi->surface
: device->plat->pbuffer;
if (!eglMakeCurrent(display, surface, surface, context))
blog(LOG_ERROR, "Failed to make context current: %s",
get_egl_error_string());
}
static void gl_x11_egl_device_leave_context(gs_device_t *device)
{
const EGLDisplay display = device->plat->edisplay;
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT)) {
blog(LOG_ERROR, "Failed to reset current context: %s",
get_egl_error_string());
}
}
static void *gl_x11_egl_device_get_device_obj(gs_device_t *device)
{
return device->plat->context;
}
static void gl_x11_egl_getclientsize(const struct gs_swap_chain *swap,
uint32_t *width, uint32_t *height)
{
xcb_connection_t *xcb_conn =
XGetXCBConnection(swap->device->plat->xdisplay);
xcb_window_t window = swap->wi->window;
xcb_get_geometry_reply_t *geometry =
get_window_geometry(xcb_conn, window);
if (geometry) {
*width = geometry->width;
*height = geometry->height;
}
free(geometry);
}
static void gl_x11_egl_update(gs_device_t *device)
{
Display *display = device->plat->xdisplay;
xcb_window_t window = device->cur_swap->wi->window;
uint32_t values[] = {device->cur_swap->info.cx,
device->cur_swap->info.cy};
xcb_configure_window(XGetXCBConnection(display), window,
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT,
values);
}
static void gl_x11_egl_clear_context(gs_device_t *device)
{
Display *display = device->plat->edisplay;
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT)) {
blog(LOG_ERROR, "Failed to reset current context.");
}
}
static void gl_x11_egl_device_load_swapchain(gs_device_t *device,
gs_swapchain_t *swap)
{
if (device->cur_swap == swap)
return;
device->cur_swap = swap;
device_enter_context(device);
}
static void gl_x11_egl_device_present(gs_device_t *device)
{
Display *display = device->plat->xdisplay;
xcb_connection_t *xcb_conn = XGetXCBConnection(display);
xcb_generic_event_t *xcb_event;
while ((xcb_event = xcb_poll_for_event(xcb_conn))) {
free(xcb_event);
}
if (eglSwapInterval(device->plat->edisplay, 0) == EGL_FALSE) {
blog(LOG_ERROR, "eglSwapInterval failed");
}
if (!eglSwapBuffers(device->plat->edisplay,
device->cur_swap->wi->surface))
blog(LOG_ERROR, "Cannot swap EGL buffers: %s",
get_egl_error_string());
}
static struct gs_texture *gl_x11_egl_device_texture_create_from_dmabuf(
gs_device_t *device, unsigned int width, unsigned int height,
uint32_t drm_format, enum gs_color_format color_format,
uint32_t n_planes, const int *fds, const uint32_t *strides,
const uint32_t *offsets, const uint64_t *modifiers)
{
struct gl_platform *plat = device->plat;
return gl_egl_create_dmabuf_image(plat->edisplay, width, height,
drm_format, color_format, n_planes,
fds, strides, offsets, modifiers);
}
static struct gs_texture *gl_x11_egl_device_texture_create_from_pixmap(
gs_device_t *device, uint32_t width, uint32_t height,
enum gs_color_format color_format, uint32_t target, void *pixmap)
{
struct gl_platform *plat = device->plat;
return gl_egl_create_texture_from_pixmap(plat->edisplay, width, height,
color_format, target,
(EGLClientBuffer)pixmap);
}
static bool gl_x11_egl_device_query_dmabuf_capabilities(
gs_device_t *device, enum gs_dmabuf_flags *dmabuf_flags,
uint32_t **drm_formats, size_t *n_formats)
{
struct gl_platform *plat = device->plat;
return gl_egl_query_dmabuf_capabilities(plat->xdisplay, dmabuf_flags,
drm_formats, n_formats);
}
static bool gl_x11_egl_device_query_dmabuf_modifiers_for_format(
gs_device_t *device, uint32_t drm_format, uint64_t **modifiers,
size_t *n_modifiers)
{
struct gl_platform *plat = device->plat;
return gl_egl_query_dmabuf_modifiers_for_format(
plat->xdisplay, drm_format, modifiers, n_modifiers);
}
static const struct gl_winsys_vtable egl_x11_winsys_vtable = {
.windowinfo_create = gl_x11_egl_windowinfo_create,
.windowinfo_destroy = gl_x11_egl_windowinfo_destroy,
.platform_create = gl_x11_egl_platform_create,
.platform_destroy = gl_x11_egl_platform_destroy,
.platform_init_swapchain = gl_x11_egl_platform_init_swapchain,
.platform_cleanup_swapchain = gl_x11_egl_platform_cleanup_swapchain,
.device_enter_context = gl_x11_egl_device_enter_context,
.device_leave_context = gl_x11_egl_device_leave_context,
.device_get_device_obj = gl_x11_egl_device_get_device_obj,
.getclientsize = gl_x11_egl_getclientsize,
.clear_context = gl_x11_egl_clear_context,
.update = gl_x11_egl_update,
.device_load_swapchain = gl_x11_egl_device_load_swapchain,
.device_present = gl_x11_egl_device_present,
.device_texture_create_from_dmabuf =
gl_x11_egl_device_texture_create_from_dmabuf,
.device_query_dmabuf_capabilities =
gl_x11_egl_device_query_dmabuf_capabilities,
.device_query_dmabuf_modifiers_for_format =
gl_x11_egl_device_query_dmabuf_modifiers_for_format,
.device_texture_create_from_pixmap =
gl_x11_egl_device_texture_create_from_pixmap,
};
const struct gl_winsys_vtable *gl_x11_egl_get_winsys_vtable(void)
{
return &egl_x11_winsys_vtable;
}