obs-studio/test/linux/pulse-input.c

442 lines
9.9 KiB
C

/*
Copyright (C) 2014 by Leonhard Oelke <leonhard@in-verted.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <util/bmem.h>
#include <util/threading.h>
#include <util/platform.h>
#include <pulse/mainloop.h>
#include <pulse/context.h>
#include <pulse/introspect.h>
#include <pulse/stream.h>
#include <pulse/error.h>
#include <obs.h>
#define PULSE_DATA(voidptr) struct pulse_data *data = voidptr;
/*
* delay in usecs before starting to record, this eliminates problems with
* pulse audio sending weird data/timestamps when the stream is connected
*
* for more information see:
* github.com/MaartenBaert/ssr/blob/master/src/AV/Input/PulseAudioInput.cpp
*/
const uint64_t pulse_start_delay = 100000;
struct pulse_data {
pthread_t thread;
event_t event;
obs_source_t source;
uint32_t samples_per_sec;
enum speaker_layout speakers;
pa_sample_format_t format;
pa_mainloop *mainloop;
pa_context *context;
pa_stream *stream;
pa_proplist *props;
};
/*
* get obs from pulse audio format
*/
static enum audio_format pulse_to_obs_audio_format(
pa_sample_format_t format)
{
switch (format) {
case PA_SAMPLE_U8:
return AUDIO_FORMAT_U8BIT;
case PA_SAMPLE_S16LE:
return AUDIO_FORMAT_16BIT;
case PA_SAMPLE_S24_32LE:
return AUDIO_FORMAT_32BIT;
case PA_SAMPLE_FLOAT32LE:
return AUDIO_FORMAT_FLOAT;
default:
return AUDIO_FORMAT_UNKNOWN;
}
return AUDIO_FORMAT_UNKNOWN;
}
/*
* get the number of frames from bytes and current format
*/
static uint32_t get_frames_from_bytes(struct pulse_data *data, size_t bytes)
{
uint32_t ret = bytes;
ret /= get_audio_bytes_per_channel(
pulse_to_obs_audio_format(data->format));
ret /= get_audio_channels(data->speakers);
return ret;
}
/*
* get the buffer size needed for length msec with current settings
*/
static uint32_t get_buffer_size(struct pulse_data *data, uint32_t length)
{
uint32_t ret = length;
ret *= data->samples_per_sec;
ret *= get_audio_bytes_per_channel(
pulse_to_obs_audio_format(data->format));
ret *= get_audio_channels(data->speakers);
ret /= 1000;
return ret;
}
/*
* Get latency for a pulse audio stream
*/
static int pulse_get_stream_latency(pa_stream *stream, int64_t *latency)
{
int ret;
int sign;
pa_usec_t abs;
ret = pa_stream_get_latency(stream, &abs, &sign);
*latency = (sign) ? -(int64_t) abs : (int64_t) abs;
return ret;
}
/*
* Iterate the mainloop
*
* The custom implementation gives better performance than the function
* provided by pulse audio, maybe due to the timeout set in prepare ?
*/
static void pulse_iterate(struct pulse_data *data)
{
if (pa_mainloop_prepare(data->mainloop, 1000) < 0) {
blog(LOG_ERROR, "Unable to prepare main loop");
return;
}
if (pa_mainloop_poll(data->mainloop) < 0) {
blog(LOG_ERROR, "Unable to poll main loop");
return;
}
if (pa_mainloop_dispatch(data->mainloop) < 0)
blog(LOG_ERROR, "Unable to dispatch main loop");
}
/*
* Create a new pulse audio main loop and connect to the server
*
* Returns a negative value on error
*/
static int pulse_connect(struct pulse_data *data)
{
data->mainloop = pa_mainloop_new();
if (!data->mainloop) {
blog(LOG_ERROR, "pulse-input: Unable to create main loop");
return -1;
}
data->context = pa_context_new_with_proplist(
pa_mainloop_get_api(data->mainloop), "OBS Studio", data->props);
if (!data->context) {
blog(LOG_ERROR, "pulse-input: Unable to create context");
return -1;
}
int status = pa_context_connect(
data->context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
if (status < 0) {
blog(LOG_ERROR, "pulse-input: Unable to connect! Status: %d",
status);
return -1;
}
// wait until connected
for (;;) {
pulse_iterate(data);
pa_context_state_t state = pa_context_get_state(data->context);
if (state == PA_CONTEXT_READY) {
blog(LOG_DEBUG, "pulse-input: Context ready");
break;
}
if (!PA_CONTEXT_IS_GOOD(state)) {
blog(LOG_ERROR, "pulse-input: Context connect failed");
return -1;
}
}
return 0;
}
/*
* Disconnect from the pulse audio server and destroy the main loop
*/
static void pulse_disconnect(struct pulse_data *data)
{
if (data->context) {
pa_context_disconnect(data->context);
pa_context_unref(data->context);
}
if (data->mainloop)
pa_mainloop_free(data->mainloop);
}
/*
* Create a new pulse audio stream and connect to it
*
* Return a negative value on error
*/
static int pulse_connect_stream(struct pulse_data *data)
{
pa_sample_spec spec;
spec.format = data->format;
spec.rate = data->samples_per_sec;
spec.channels = get_audio_channels(data->speakers);
if (!pa_sample_spec_valid(&spec)) {
blog(LOG_ERROR, "pulse-input: Sample spec is not valid");
return -1;
}
pa_buffer_attr attr;
attr.fragsize = get_buffer_size(data, 250);
attr.maxlength = (uint32_t) -1;
attr.minreq = (uint32_t) -1;
attr.prebuf = (uint32_t) -1;
attr.tlength = (uint32_t) -1;
data->stream = pa_stream_new_with_proplist(data->context,
obs_source_getname(data->source), &spec, NULL, data->props);
if (!data->stream) {
blog(LOG_ERROR, "pulse-input: Unable to create stream");
return -1;
}
pa_stream_flags_t flags =
PA_STREAM_INTERPOLATE_TIMING
| PA_STREAM_AUTO_TIMING_UPDATE
| PA_STREAM_ADJUST_LATENCY;
if (pa_stream_connect_record(data->stream, NULL, &attr, flags) < 0) {
blog(LOG_ERROR, "pulse-input: Unable to connect to stream");
return -1;
}
for (;;) {
pulse_iterate(data);
pa_stream_state_t state = pa_stream_get_state(data->stream);
if (state == PA_STREAM_READY) {
blog(LOG_DEBUG, "pulse-input: Stream ready");
break;
}
if (!PA_STREAM_IS_GOOD(state)) {
blog(LOG_ERROR, "pulse-input: Stream connect failed");
return -1;
}
}
return 0;
}
/*
* Disconnect from the pulse audio stream
*/
static void pulse_diconnect_stream(struct pulse_data *data)
{
if (data->stream) {
pa_stream_disconnect(data->stream);
pa_stream_unref(data->stream);
}
}
/*
* Loop to skip the first few samples of a stream
*/
static int pulse_skip(struct pulse_data *data)
{
uint64_t skip = 1;
const void *frames;
size_t bytes;
uint64_t pa_time;
while (event_try(&data->event) == EAGAIN) {
pulse_iterate(data);
pa_stream_peek(data->stream, &frames, &bytes);
if (!bytes)
continue;
if (!frames || pa_stream_get_time(data->stream, &pa_time) < 0) {
pa_stream_drop(data->stream);
continue;
}
if (skip == 1 && pa_time)
skip = pa_time;
if (skip + pulse_start_delay < pa_time)
return 0;
pa_stream_drop(data->stream);
}
return -1;
}
/*
* Worker thread to get audio data
*
* Will run until signaled
*/
static void *pulse_thread(void *vptr)
{
PULSE_DATA(vptr);
if (pulse_connect(data) < 0)
return NULL;
if (pulse_connect_stream(data) < 0)
return NULL;
if (pulse_skip(data) < 0)
return NULL;
blog(LOG_DEBUG, "pulse-input: Start recording");
const void *frames;
size_t bytes;
uint64_t pa_time;
int64_t pa_latency;
struct source_audio out;
out.speakers = data->speakers;
out.samples_per_sec = data->samples_per_sec;
out.format = pulse_to_obs_audio_format(data->format);
while (event_try(&data->event) == EAGAIN) {
pulse_iterate(data);
pa_stream_peek(data->stream, &frames, &bytes);
// check if we got data
if (!bytes)
continue;
if (!frames) {
blog(LOG_DEBUG,
"pulse-input: Got audio hole of %u bytes",
(unsigned int) bytes);
pa_stream_drop(data->stream);
continue;
}
if (pa_stream_get_time(data->stream, &pa_time) < 0) {
blog(LOG_ERROR,
"pulse-input: Failed to get timing info !");
pa_stream_drop(data->stream);
continue;
}
pulse_get_stream_latency(data->stream, &pa_latency);
out.data[0] = (uint8_t *) frames;
out.frames = get_frames_from_bytes(data, bytes);
out.timestamp = (pa_time - pa_latency) * 1000;
obs_source_output_audio(data->source, &out);
pa_stream_drop(data->stream);
}
pulse_diconnect_stream(data);
pulse_disconnect(data);
return NULL;
}
/*
* Returns the name of the plugin
*/
static const char *pulse_getname(const char *locale)
{
UNUSED_PARAMETER(locale);
return "Pulse Audio Input";
}
/*
* Destroy the plugin object and free all memory
*/
static void pulse_destroy(void *vptr)
{
PULSE_DATA(vptr);
if (!data)
return;
if (data->thread) {
void *ret;
event_signal(&data->event);
pthread_join(data->thread, &ret);
}
event_destroy(&data->event);
pa_proplist_free(data->props);
bfree(data);
}
/*
* Create the plugin object
*/
static void *pulse_create(obs_data_t settings, obs_source_t source)
{
UNUSED_PARAMETER(settings);
struct pulse_data *data = bmalloc(sizeof(struct pulse_data));
memset(data, 0, sizeof(struct pulse_data));
data->source = source;
data->samples_per_sec = 44100;
data->speakers = SPEAKERS_STEREO;
data->format = PA_SAMPLE_S16LE;
/* TODO: use obs-studio icon */
data->props = pa_proplist_new();
pa_proplist_sets(data->props, PA_PROP_APPLICATION_NAME,
"OBS Studio");
pa_proplist_sets(data->props, PA_PROP_APPLICATION_ICON_NAME,
"application-exit");
pa_proplist_sets(data->props, PA_PROP_MEDIA_ROLE,
"production");
if (event_init(&data->event, EVENT_TYPE_MANUAL) != 0)
goto fail;
if (pthread_create(&data->thread, NULL, pulse_thread, data) != 0)
goto fail;
return data;
fail:
pulse_destroy(data);
return NULL;
}
struct obs_source_info pulse_input = {
.id = "pulse_input",
.type = OBS_SOURCE_TYPE_INPUT,
.output_flags = OBS_SOURCE_AUDIO,
.getname = pulse_getname,
.create = pulse_create,
.destroy = pulse_destroy
};