cc452e5eda
Both image and color sources have been updated. Also added alpha support to the color source. Useful for users, and serves as an easy alpha blending test case.
192 lines
5.1 KiB
C
192 lines
5.1 KiB
C
#include <obs-module.h>
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struct color_source {
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struct vec4 color;
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struct vec4 color_srgb;
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uint32_t width;
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uint32_t height;
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obs_source_t *src;
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};
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static const char *color_source_get_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("ColorSource");
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}
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static void color_source_update(void *data, obs_data_t *settings)
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{
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struct color_source *context = data;
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uint32_t color = (uint32_t)obs_data_get_int(settings, "color");
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uint32_t width = (uint32_t)obs_data_get_int(settings, "width");
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uint32_t height = (uint32_t)obs_data_get_int(settings, "height");
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vec4_from_rgba(&context->color, color);
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vec4_from_rgba_srgb(&context->color_srgb, color);
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context->width = width;
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context->height = height;
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}
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static void *color_source_create(obs_data_t *settings, obs_source_t *source)
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{
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UNUSED_PARAMETER(source);
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struct color_source *context = bzalloc(sizeof(struct color_source));
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context->src = source;
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color_source_update(context, settings);
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return context;
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}
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static void color_source_destroy(void *data)
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{
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bfree(data);
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}
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static obs_properties_t *color_source_properties(void *unused)
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{
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UNUSED_PARAMETER(unused);
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_color_alpha(props, "color",
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obs_module_text("ColorSource.Color"));
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obs_properties_add_int(props, "width",
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obs_module_text("ColorSource.Width"), 0, 4096,
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1);
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obs_properties_add_int(props, "height",
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obs_module_text("ColorSource.Height"), 0, 4096,
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1);
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return props;
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}
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static void color_source_render_helper(struct color_source *context,
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struct vec4 *colorVal)
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{
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gs_effect_t *solid = obs_get_base_effect(OBS_EFFECT_SOLID);
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gs_eparam_t *color = gs_effect_get_param_by_name(solid, "color");
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gs_technique_t *tech = gs_effect_get_technique(solid, "Solid");
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gs_effect_set_vec4(color, colorVal);
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gs_technique_begin(tech);
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gs_technique_begin_pass(tech, 0);
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gs_draw_sprite(0, 0, context->width, context->height);
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gs_technique_end_pass(tech);
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gs_technique_end(tech);
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}
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static void color_source_render(void *data, gs_effect_t *effect)
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{
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UNUSED_PARAMETER(effect);
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struct color_source *context = data;
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/* need linear path for correct alpha blending */
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const bool linear_srgb = gs_get_linear_srgb() ||
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(context->color.w < 1.0f);
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const bool previous = gs_framebuffer_srgb_enabled();
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gs_enable_framebuffer_srgb(linear_srgb);
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if (linear_srgb)
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color_source_render_helper(context, &context->color_srgb);
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else
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color_source_render_helper(context, &context->color);
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gs_enable_framebuffer_srgb(previous);
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}
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static uint32_t color_source_getwidth(void *data)
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{
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struct color_source *context = data;
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return context->width;
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}
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static uint32_t color_source_getheight(void *data)
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{
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struct color_source *context = data;
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return context->height;
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}
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static void color_source_defaults_v1(obs_data_t *settings)
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{
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obs_data_set_default_int(settings, "color", 0xFFFFFFFF);
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obs_data_set_default_int(settings, "width", 400);
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obs_data_set_default_int(settings, "height", 400);
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}
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static void color_source_defaults_v2(obs_data_t *settings)
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{
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obs_data_set_default_int(settings, "color", 0xFFFFFFFF);
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obs_data_set_default_int(settings, "width", 1920);
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obs_data_set_default_int(settings, "height", 1080);
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}
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static void color_source_defaults_v3(obs_data_t *settings)
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{
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obs_data_set_default_int(settings, "color", 0xFFD1D1D1);
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obs_data_set_default_int(settings, "width", 1920);
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obs_data_set_default_int(settings, "height", 1080);
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}
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struct obs_source_info color_source_info_v1 = {
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.id = "color_source",
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
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OBS_SOURCE_CAP_OBSOLETE,
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.create = color_source_create,
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.destroy = color_source_destroy,
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.update = color_source_update,
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.get_name = color_source_get_name,
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.get_defaults = color_source_defaults_v1,
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.get_width = color_source_getwidth,
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.get_height = color_source_getheight,
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.video_render = color_source_render,
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.get_properties = color_source_properties,
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.icon_type = OBS_ICON_TYPE_COLOR,
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};
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struct obs_source_info color_source_info_v2 = {
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.id = "color_source",
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.version = 2,
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
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OBS_SOURCE_CAP_OBSOLETE,
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.create = color_source_create,
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.destroy = color_source_destroy,
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.update = color_source_update,
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.get_name = color_source_get_name,
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.get_defaults = color_source_defaults_v2,
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.get_width = color_source_getwidth,
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.get_height = color_source_getheight,
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.video_render = color_source_render,
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.get_properties = color_source_properties,
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.icon_type = OBS_ICON_TYPE_COLOR,
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};
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struct obs_source_info color_source_info_v3 = {
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.id = "color_source",
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.version = 3,
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
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.create = color_source_create,
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.destroy = color_source_destroy,
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.update = color_source_update,
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.get_name = color_source_get_name,
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.get_defaults = color_source_defaults_v3,
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.get_width = color_source_getwidth,
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.get_height = color_source_getheight,
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.video_render = color_source_render,
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.get_properties = color_source_properties,
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.icon_type = OBS_ICON_TYPE_COLOR,
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};
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