obs-studio/libobs-opengl/gl-cocoa.m

255 lines
5.6 KiB
Objective-C

/******************************************************************************
Copyright (C) 2013 by Ruwen Hahn <palana@stunned.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <GL/glew.h>
#include "gl-subsystem.h"
#include <OpenGL/OpenGL.h>
#import <Cocoa/Cocoa.h>
#import <AppKit/AppKit.h>
//#include "util/darray.h"
struct gl_windowinfo {
NSView *view;
};
struct gl_platform {
NSOpenGLContext *context;
struct gs_swap_chain swap;
};
static NSOpenGLContext *gl_context_create(struct gs_init_data *info)
{
unsigned attrib_count = 0;
#define ADD_ATTR(x) \
{ attributes[attrib_count++] = (NSOpenGLPixelFormatAttribute)x; }
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
NSOpenGLPixelFormatAttribute attributes[40];
switch(info->num_backbuffers) {
case 0:
break;
case 1:
ADD_ATTR(NSOpenGLPFADoubleBuffer);
break;
case 2:
ADD_ATTR(NSOpenGLPFATripleBuffer);
break;
default:
blog(LOG_ERROR, "Requested backbuffers (%d) not "
"supported", info->num_backbuffers);
}
ADD_ATTR(NSOpenGLPFAClosestPolicy);
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
int color_bits = 0;//get_color_format_bits(info->format);
if(color_bits == 0) color_bits = 24;
else if(color_bits < 15) color_bits = 15;
ADD_ATTR2(NSOpenGLPFAColorSize, color_bits);
ADD_ATTR2(NSOpenGLPFAAlphaSize, 8);
ADD_ATTR2(NSOpenGLPFADepthSize, 16);
ADD_ATTR(0);
#undef ADD_ATTR2
#undef ADD_ATTR
NSOpenGLPixelFormat *pf;
pf = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
if(!pf) {
blog(LOG_ERROR, "Failed to create pixel format");
return NULL;
}
NSOpenGLContext *context;
context = [[NSOpenGLContext alloc] initWithFormat:pf shareContext:nil];
[pf release];
if(!context) {
blog(LOG_ERROR, "Failed to create context");
return NULL;
}
[context setView:info->window.view];
return context;
}
static inline void required_extension_error(const char *extension)
{
blog(LOG_ERROR, "OpenGL extension %s is required", extension);
}
static bool gl_init_extensions(device_t device)
{
glewExperimental=true;
GLenum error = glewInit();
if(error != GLEW_OK) {
blog(LOG_ERROR, "glewInit failed, %u\n%s\n", error,
glewGetErrorString(error));
return false;
}
if(!GLEW_VERSION_2_1) {
blog(LOG_ERROR, "OpenGL 2.1 minimum required by the graphics "
"adapter");
return false;
}
if(!GLEW_ARB_framebuffer_object) {
required_extension_error("GL_ARB_framebuffer_object");
return false;
}
if(!GLEW_ARB_separate_shader_objects) {
required_extension_error("GL_ARB_separate_shader_objects");
return false;
}
//something inside glew produces error code 1280 (invalid enum)
glGetError();
device->copy_type = COPY_TYPE_FBO_BLIT;
return true;
}
static bool gl_init_default_swap(struct gl_platform *plat, device_t dev,
struct gs_init_data *info)
{
if(!(plat->context = gl_context_create(info)))
return false;
plat->swap.device = dev;
plat->swap.info = *info;
plat->swap.wi = gl_windowinfo_create(info);
return plat->swap.wi != NULL;
}
struct gl_platform *gl_platform_create(device_t device,
struct gs_init_data *info)
{
struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
memset(plat, 0, sizeof(struct gl_platform));
if(!gl_init_default_swap(plat, device, info))
goto fail;
[plat->context makeCurrentContext];
if(!gl_init_extensions(device))
goto fail;
if (GLEW_ARB_seamless_cube_map) {
glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
gl_success("GL_TEXTURE_CUBE_MAP_SEAMLESS");
}
return plat;
fail:
blog(LOG_ERROR, "gl_platform_create failed");
gl_platform_destroy(plat);
return NULL;
}
struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
{
if(platform)
return &platform->swap;
return NULL;
}
void gl_platform_destroy(struct gl_platform *platform)
{
if(!platform)
return;
[platform->context release];
platform->context = nil;
gl_windowinfo_destroy(platform->swap.wi);
bfree(platform);
}
struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
{
if(!info)
return NULL;
if(!info->window.view)
return NULL;
struct gl_windowinfo *wi = bmalloc(sizeof(struct gl_windowinfo));
memset(wi, 0, sizeof(struct gl_windowinfo));
wi->view = info->window.view;
return wi;
}
void gl_windowinfo_destroy(struct gl_windowinfo *wi)
{
if(!wi)
return;
wi->view = nil;
bfree(wi);
}
void device_entercontext(device_t device)
{
[device->plat->context makeCurrentContext];
}
void device_leavecontext(device_t device)
{
[NSOpenGLContext clearCurrentContext];
}
void device_load_swapchain(device_t device, swapchain_t swap)
{
if(!swap)
swap = &device->plat->swap;
if(device->cur_swap == swap)
return;
device->cur_swap = swap;
}
void device_present(device_t device)
{
[device->plat->context flushBuffer];
}
void gl_getclientsize(struct gs_swap_chain *swap, uint32_t *width,
uint32_t *height)
{
if(width) *width = swap->info.cx;
if(height) *height = swap->info.cy;
}