5780f3f177
Summary: - Prefix all graphics subsystem names with gs_ or GS_ - Unsquish funciton names (for example _setfloat to _set_float) - Changed create functions to be more consistent with the rest of the API elsewhere. For exmaple, instead of gs_create_texture/gs_texture_destroy, it's now gs_texture_create/gs_texture_destroy - Renamed gs_stencil_op enum to gs_stencil_op_type From: To: ----------------------------------------------------------- tvertarray gs_tvertarray vb_data gs_vb_data vbdata_create gs_vbdata_create vbdata_destroy gs_vbdata_destroy shader_param gs_shader_param gs_effect gs_effect effect_technique gs_effect_technique effect_pass gs_effect_pass effect_param gs_effect_param texture_t gs_texture_t stagesurf_t gs_stagesurf_t zstencil_t gs_zstencil_t vertbuffer_t gs_vertbuffer_t indexbuffer_t gs_indexbuffer_t samplerstate_t gs_samplerstate_t swapchain_t gs_swapchain_t texrender_t gs_texrender_t shader_t gs_shader_t sparam_t gs_sparam_t effect_t gs_effect_t technique_t gs_technique_t eparam_t gs_eparam_t device_t gs_device_t graphics_t graphics_t shader_param_type gs_shader_param_type SHADER_PARAM_UNKNOWN GS_SHADER_PARAM_UNKNOWN SHADER_PARAM_BOOL GS_SHADER_PARAM_BOOL SHADER_PARAM_FLOAT GS_SHADER_PARAM_FLOAT SHADER_PARAM_INT GS_SHADER_PARAM_INT SHADER_PARAM_STRING GS_SHADER_PARAM_STRING SHADER_PARAM_VEC2 GS_SHADER_PARAM_VEC2 SHADER_PARAM_VEC3 GS_SHADER_PARAM_VEC3 SHADER_PARAM_VEC4 GS_SHADER_PARAM_VEC4 SHADER_PARAM_MATRIX4X4 GS_SHADER_PARAM_MATRIX4X4 SHADER_PARAM_TEXTURE GS_SHADER_PARAM_TEXTURE shader_param_info gs_shader_param_info shader_type gs_shader_type SHADER_VERTEX GS_SHADER_VERTEX SHADER_PIXEL GS_SHADER_PIXEL shader_destroy gs_shader_destroy shader_numparams gs_shader_get_num_params shader_getparambyidx gs_shader_get_param_by_idx shader_getparambyname gs_shader_get_param_by_name shader_getviewprojmatrix gs_shader_get_viewproj_matrix shader_getworldmatrix gs_shader_get_world_matrix shader_getparaminfo gs_shader_get_param_info shader_setbool gs_shader_set_bool shader_setfloat gs_shader_set_float shader_setint gs_shader_set_int shader_setmatrix3 gs_shader_setmatrix3 shader_setmatrix4 gs_shader_set_matrix4 shader_setvec2 gs_shader_set_vec2 shader_setvec3 gs_shader_set_vec3 shader_setvec4 gs_shader_set_vec4 shader_settexture gs_shader_set_texture shader_setval gs_shader_set_val shader_setdefault gs_shader_set_default effect_property_type gs_effect_property_type EFFECT_NONE GS_EFFECT_NONE EFFECT_BOOL GS_EFFECT_BOOL EFFECT_FLOAT GS_EFFECT_FLOAT EFFECT_COLOR GS_EFFECT_COLOR EFFECT_TEXTURE GS_EFFECT_TEXTURE effect_param_info gs_effect_param_info effect_destroy gs_effect_destroy effect_gettechnique gs_effect_get_technique technique_begin gs_technique_begin technique_end gs_technique_end technique_beginpass gs_technique_begin_pass technique_beginpassbyname gs_technique_begin_pass_by_name technique_endpass gs_technique_end_pass effect_numparams gs_effect_get_num_params effect_getparambyidx gs_effect_get_param_by_idx effect_getparambyname gs_effect_get_param_by_name effect_updateparams gs_effect_update_params effect_getviewprojmatrix gs_effect_get_viewproj_matrix effect_getworldmatrix gs_effect_get_world_matrix effect_getparaminfo gs_effect_get_param_info effect_setbool gs_effect_set_bool effect_setfloat gs_effect_set_float effect_setint gs_effect_set_int effect_setmatrix4 gs_effect_set_matrix4 effect_setvec2 gs_effect_set_vec2 effect_setvec3 gs_effect_set_vec3 effect_setvec4 gs_effect_set_vec4 effect_settexture gs_effect_set_texture effect_setval gs_effect_set_val effect_setdefault gs_effect_set_default texrender_create gs_texrender_create texrender_destroy gs_texrender_destroy texrender_begin gs_texrender_begin texrender_end gs_texrender_end texrender_reset gs_texrender_reset texrender_gettexture gs_texrender_get_texture GS_BUILDMIPMAPS GS_BUILD_MIPMAPS GS_RENDERTARGET GS_RENDER_TARGET gs_device_name gs_get_device_name gs_device_type gs_get_device_type gs_entercontext gs_enter_context gs_leavecontext gs_leave_context gs_getcontext gs_get_context gs_renderstart gs_render_start gs_renderstop gs_render_stop gs_rendersave gs_render_save gs_getinput gs_get_input gs_geteffect gs_get_effect gs_create_effect_from_file gs_effect_create_from_file gs_create_effect gs_effect_create gs_create_vertexshader_from_file gs_vertexshader_create_from_file gs_create_pixelshader_from_file gs_pixelshader_create_from_file gs_create_texture_from_file gs_texture_create_from_file gs_resetviewport gs_reset_viewport gs_set2dmode gs_set_2d_mode gs_set3dmode gs_set_3d_mode gs_create_swapchain gs_swapchain_create gs_getsize gs_get_size gs_getwidth gs_get_width gs_getheight gs_get_height gs_create_texture gs_texture_create gs_create_cubetexture gs_cubetexture_create gs_create_volumetexture gs_voltexture_create gs_create_zstencil gs_zstencil_create gs_create_stagesurface gs_stagesurface_create gs_create_samplerstate gs_samplerstate_create gs_create_vertexshader gs_vertexshader_create gs_create_pixelshader gs_pixelshader_create gs_create_vertexbuffer gs_vertexbuffer_create gs_create_indexbuffer gs_indexbuffer_create gs_gettexturetype gs_get_texture_type gs_load_defaultsamplerstate gs_load_default_samplerstate gs_getvertexshader gs_get_vertex_shader gs_getpixelshader gs_get_pixel_shader gs_getrendertarget gs_get_render_target gs_getzstenciltarget gs_get_zstencil_target gs_setrendertarget gs_set_render_target gs_setcuberendertarget gs_set_cube_render_target gs_beginscene gs_begin_scene gs_draw gs_draw gs_endscene gs_end_scene gs_setcullmode gs_set_cull_mode gs_getcullmode gs_get_cull_mode gs_enable_depthtest gs_enable_depth_test gs_enable_stenciltest gs_enable_stencil_test gs_enable_stencilwrite gs_enable_stencil_write gs_blendfunction gs_blend_function gs_depthfunction gs_depth_function gs_stencilfunction gs_stencil_function gs_stencilop gs_stencil_op gs_setviewport gs_set_viewport gs_getviewport gs_get_viewport gs_setscissorrect gs_set_scissor_rect gs_create_texture_from_iosurface gs_texture_create_from_iosurface gs_create_gdi_texture gs_texture_create_gdi gs_is_compressed_format gs_is_compressed_format gs_num_total_levels gs_get_total_levels texture_setimage gs_texture_set_image cubetexture_setimage gs_cubetexture_set_image swapchain_destroy gs_swapchain_destroy texture_destroy gs_texture_destroy texture_getwidth gs_texture_get_width texture_getheight gs_texture_get_height texture_getcolorformat gs_texture_get_color_format texture_map gs_texture_map texture_unmap gs_texture_unmap texture_isrect gs_texture_is_rect texture_getobj gs_texture_get_obj cubetexture_destroy gs_cubetexture_destroy cubetexture_getsize gs_cubetexture_get_size cubetexture_getcolorformat gs_cubetexture_get_color_format volumetexture_destroy gs_voltexture_destroy volumetexture_getwidth gs_voltexture_get_width volumetexture_getheight gs_voltexture_get_height volumetexture_getdepth gs_voltexture_getdepth volumetexture_getcolorformat gs_voltexture_get_color_format stagesurface_destroy gs_stagesurface_destroy stagesurface_getwidth gs_stagesurface_get_width stagesurface_getheight gs_stagesurface_get_height stagesurface_getcolorformat gs_stagesurface_get_color_format stagesurface_map gs_stagesurface_map stagesurface_unmap gs_stagesurface_unmap zstencil_destroy gs_zstencil_destroy samplerstate_destroy gs_samplerstate_destroy vertexbuffer_destroy gs_vertexbuffer_destroy vertexbuffer_flush gs_vertexbuffer_flush vertexbuffer_getdata gs_vertexbuffer_get_data indexbuffer_destroy gs_indexbuffer_destroy indexbuffer_flush gs_indexbuffer_flush indexbuffer_getdata gs_indexbuffer_get_data indexbuffer_numindices gs_indexbuffer_get_num_indices indexbuffer_gettype gs_indexbuffer_get_type texture_rebind_iosurface gs_texture_rebind_iosurface texture_get_dc gs_texture_get_dc texture_release_dc gs_texture_release_dc
299 lines
8.4 KiB
C++
299 lines
8.4 KiB
C++
/******************************************************************************
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Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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#include <QNetworkAccessManager>
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#include <QBuffer>
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#include <QAction>
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#include <obs.hpp>
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#include <unordered_map>
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#include <vector>
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#include <memory>
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#include "window-main.hpp"
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#include "window-basic-properties.hpp"
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#include "window-basic-transform.hpp"
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#include <util/platform.h>
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#include <util/util.hpp>
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#include <QPointer>
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class QListWidgetItem;
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class VolControl;
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class QNetworkReply;
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#include "ui_OBSBasic.h"
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#define DESKTOP_AUDIO_1 Str("DesktopAudioDevice1")
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#define DESKTOP_AUDIO_2 Str("DesktopAudioDevice2")
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#define AUX_AUDIO_1 Str("AuxAudioDevice1")
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#define AUX_AUDIO_2 Str("AuxAudioDevice2")
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#define AUX_AUDIO_3 Str("AuxAudioDevice3")
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class OBSBasic : public OBSMainWindow {
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Q_OBJECT
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friend class OBSBasicPreview;
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private:
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std::unordered_map<obs_source_t, int> sourceSceneRefs;
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std::vector<VolControl*> volumes;
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bool loaded = false;
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QPointer<OBSBasicProperties> properties;
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QPointer<OBSBasicTransform> transformWindow;
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QNetworkAccessManager networkManager;
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QPointer<QTimer> cpuUsageTimer;
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os_cpu_usage_info_t cpuUsageInfo = nullptr;
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QBuffer logUploadPostData;
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QNetworkReply *logUploadReply = nullptr;
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QByteArray logUploadReturnData;
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QBuffer updatePostData;
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QNetworkReply *updateReply = nullptr;
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QByteArray updateReturnData;
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obs_output_t fileOutput = nullptr;
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obs_output_t streamOutput = nullptr;
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obs_service_t service = nullptr;
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obs_encoder_t aac = nullptr;
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obs_encoder_t x264 = nullptr;
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gs_vertbuffer_t box = nullptr;
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gs_vertbuffer_t circle = nullptr;
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bool sceneChanging = false;
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int previewX = 0, previewY = 0;
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int previewCX = 0, previewCY = 0;
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float previewScale = 0.0f;
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int resizeTimer = 0;
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ConfigFile basicConfig;
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int activeRefs = 0;
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void DrawBackdrop(float cx, float cy);
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void SetupEncoders();
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void CreateDefaultScene();
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void ClearVolumeControls();
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void UploadLog(const char *file);
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void Save(const char *file);
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void Load(const char *file);
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void SaveService();
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bool LoadService();
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bool InitOutputs();
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bool InitEncoders();
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bool InitService();
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bool InitBasicConfigDefaults();
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bool InitBasicConfig();
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void InitOBSCallbacks();
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void InitPrimitives();
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OBSSceneItem GetCurrentSceneItem();
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bool QueryRemoveSource(obs_source_t source);
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void TimedCheckForUpdates();
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void CheckForUpdates();
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void GetFPSCommon(uint32_t &num, uint32_t &den) const;
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void GetFPSInteger(uint32_t &num, uint32_t &den) const;
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void GetFPSFraction(uint32_t &num, uint32_t &den) const;
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void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const;
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void GetConfigFPS(uint32_t &num, uint32_t &den) const;
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void UpdateSources(OBSScene scene);
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void InsertSceneItem(obs_sceneitem_t item);
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void TempFileOutput(const char *path, int vBitrate, int aBitrate);
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void TempStreamOutput(const char *url, const char *key,
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int vBitrate, int aBitrate);
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void CreatePropertiesWindow(obs_source_t source);
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public slots:
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void StreamingStart();
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void StreamingStop(int errorcode);
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void RecordingStop();
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private slots:
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void AddSceneItem(OBSSceneItem item);
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void RemoveSceneItem(OBSSceneItem item);
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void AddScene(OBSSource source);
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void RemoveScene(OBSSource source);
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void UpdateSceneSelection(OBSSource source);
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void RenameSources(QString newName, QString prevName);
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void MoveSceneItem(OBSSceneItem item, obs_order_movement movement);
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void ActivateAudioSource(OBSSource source);
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void DeactivateAudioSource(OBSSource source);
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void RemoveSelectedScene();
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void RemoveSelectedSceneItem();
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private:
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/* OBS Callbacks */
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static void SceneItemAdded(void *data, calldata_t params);
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static void SceneItemRemoved(void *data, calldata_t params);
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static void SourceAdded(void *data, calldata_t params);
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static void SourceRemoved(void *data, calldata_t params);
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static void SourceActivated(void *data, calldata_t params);
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static void SourceDeactivated(void *data, calldata_t params);
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static void SourceRenamed(void *data, calldata_t params);
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static void ChannelChanged(void *data, calldata_t params);
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static void RenderMain(void *data, uint32_t cx, uint32_t cy);
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static void SceneItemMoveUp(void *data, calldata_t params);
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static void SceneItemMoveDown(void *data, calldata_t params);
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static void SceneItemMoveTop(void *data, calldata_t params);
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static void SceneItemMoveBottom(void *data, calldata_t params);
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void ResizePreview(uint32_t cx, uint32_t cy);
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void AddSource(const char *id);
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QMenu *CreateAddSourcePopupMenu();
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void AddSourcePopupMenu(const QPoint &pos);
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public:
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OBSScene GetCurrentScene();
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obs_service_t GetService();
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void SetService(obs_service_t service);
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int ResetVideo();
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bool ResetAudio();
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void ResetAudioDevice(const char *sourceId, const char *deviceName,
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const char *deviceDesc, int channel);
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void ResetAudioDevices();
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void NewProject();
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void SaveProject();
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void LoadProject();
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inline void GetDisplayRect(int &x, int &y, int &cx, int &cy)
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{
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x = previewX;
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y = previewY;
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cx = previewCX;
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cy = previewCY;
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}
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inline double GetCPUUsage() const
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{
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return os_cpu_usage_info_query(cpuUsageInfo);
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}
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protected:
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void changeEvent(QEvent *event) override;
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virtual void resizeEvent(QResizeEvent *event) override;
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virtual void timerEvent(QTimerEvent *event) override;
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private slots:
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void on_action_New_triggered();
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void on_action_Open_triggered();
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void on_action_Save_triggered();
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void on_action_Settings_triggered();
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void on_actionUploadCurrentLog_triggered();
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void on_actionUploadLastLog_triggered();
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void on_actionCheckForUpdates_triggered();
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void on_actionEditTransform_triggered();
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void on_actionResetTransform_triggered();
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void on_actionRotate90CW_triggered();
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void on_actionRotate90CCW_triggered();
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void on_actionRotate180_triggered();
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void on_actionFlipHorizontal_triggered();
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void on_actionFlipVertical_triggered();
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void on_actionFitToScreen_triggered();
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void on_actionStretchToScreen_triggered();
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void on_actionCenterToScreen_triggered();
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void on_scenes_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_scenes_customContextMenuRequested(const QPoint &pos);
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void on_actionAddScene_triggered();
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void on_actionRemoveScene_triggered();
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void on_actionSceneProperties_triggered();
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void on_actionSceneUp_triggered();
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void on_actionSceneDown_triggered();
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void on_sources_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_sources_customContextMenuRequested(const QPoint &pos);
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void on_actionAddSource_triggered();
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void on_actionRemoveSource_triggered();
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void on_actionSourceProperties_triggered();
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void on_actionSourceUp_triggered();
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void on_actionSourceDown_triggered();
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void on_actionMoveUp_triggered();
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void on_actionMoveDown_triggered();
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void on_actionMoveToTop_triggered();
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void on_actionMoveToBottom_triggered();
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void on_streamButton_clicked();
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void on_recordButton_clicked();
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void on_settingsButton_clicked();
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void logUploadRead();
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void logUploadFinished();
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void updateFileRead();
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void updateFileFinished();
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void AddSourceFromAction();
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void EditSceneName();
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void EditSceneItemName();
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void SceneNameEdited(QWidget *editor,
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QAbstractItemDelegate::EndEditHint endHint);
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void SceneItemNameEdited(QWidget *editor,
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QAbstractItemDelegate::EndEditHint endHint);
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public:
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explicit OBSBasic(QWidget *parent = 0);
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virtual ~OBSBasic();
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virtual void OBSInit() override;
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virtual config_t Config() const override;
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private:
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std::unique_ptr<Ui::OBSBasic> ui;
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};
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