5780f3f177
Summary: - Prefix all graphics subsystem names with gs_ or GS_ - Unsquish funciton names (for example _setfloat to _set_float) - Changed create functions to be more consistent with the rest of the API elsewhere. For exmaple, instead of gs_create_texture/gs_texture_destroy, it's now gs_texture_create/gs_texture_destroy - Renamed gs_stencil_op enum to gs_stencil_op_type From: To: ----------------------------------------------------------- tvertarray gs_tvertarray vb_data gs_vb_data vbdata_create gs_vbdata_create vbdata_destroy gs_vbdata_destroy shader_param gs_shader_param gs_effect gs_effect effect_technique gs_effect_technique effect_pass gs_effect_pass effect_param gs_effect_param texture_t gs_texture_t stagesurf_t gs_stagesurf_t zstencil_t gs_zstencil_t vertbuffer_t gs_vertbuffer_t indexbuffer_t gs_indexbuffer_t samplerstate_t gs_samplerstate_t swapchain_t gs_swapchain_t texrender_t gs_texrender_t shader_t gs_shader_t sparam_t gs_sparam_t effect_t gs_effect_t technique_t gs_technique_t eparam_t gs_eparam_t device_t gs_device_t graphics_t graphics_t shader_param_type gs_shader_param_type SHADER_PARAM_UNKNOWN GS_SHADER_PARAM_UNKNOWN SHADER_PARAM_BOOL GS_SHADER_PARAM_BOOL SHADER_PARAM_FLOAT GS_SHADER_PARAM_FLOAT SHADER_PARAM_INT GS_SHADER_PARAM_INT SHADER_PARAM_STRING GS_SHADER_PARAM_STRING SHADER_PARAM_VEC2 GS_SHADER_PARAM_VEC2 SHADER_PARAM_VEC3 GS_SHADER_PARAM_VEC3 SHADER_PARAM_VEC4 GS_SHADER_PARAM_VEC4 SHADER_PARAM_MATRIX4X4 GS_SHADER_PARAM_MATRIX4X4 SHADER_PARAM_TEXTURE GS_SHADER_PARAM_TEXTURE shader_param_info gs_shader_param_info shader_type gs_shader_type SHADER_VERTEX GS_SHADER_VERTEX SHADER_PIXEL GS_SHADER_PIXEL shader_destroy gs_shader_destroy shader_numparams gs_shader_get_num_params shader_getparambyidx gs_shader_get_param_by_idx shader_getparambyname gs_shader_get_param_by_name shader_getviewprojmatrix gs_shader_get_viewproj_matrix shader_getworldmatrix gs_shader_get_world_matrix shader_getparaminfo gs_shader_get_param_info shader_setbool gs_shader_set_bool shader_setfloat gs_shader_set_float shader_setint gs_shader_set_int shader_setmatrix3 gs_shader_setmatrix3 shader_setmatrix4 gs_shader_set_matrix4 shader_setvec2 gs_shader_set_vec2 shader_setvec3 gs_shader_set_vec3 shader_setvec4 gs_shader_set_vec4 shader_settexture gs_shader_set_texture shader_setval gs_shader_set_val shader_setdefault gs_shader_set_default effect_property_type gs_effect_property_type EFFECT_NONE GS_EFFECT_NONE EFFECT_BOOL GS_EFFECT_BOOL EFFECT_FLOAT GS_EFFECT_FLOAT EFFECT_COLOR GS_EFFECT_COLOR EFFECT_TEXTURE GS_EFFECT_TEXTURE effect_param_info gs_effect_param_info effect_destroy gs_effect_destroy effect_gettechnique gs_effect_get_technique technique_begin gs_technique_begin technique_end gs_technique_end technique_beginpass gs_technique_begin_pass technique_beginpassbyname gs_technique_begin_pass_by_name technique_endpass gs_technique_end_pass effect_numparams gs_effect_get_num_params effect_getparambyidx gs_effect_get_param_by_idx effect_getparambyname gs_effect_get_param_by_name effect_updateparams gs_effect_update_params effect_getviewprojmatrix gs_effect_get_viewproj_matrix effect_getworldmatrix gs_effect_get_world_matrix effect_getparaminfo gs_effect_get_param_info effect_setbool gs_effect_set_bool effect_setfloat gs_effect_set_float effect_setint gs_effect_set_int effect_setmatrix4 gs_effect_set_matrix4 effect_setvec2 gs_effect_set_vec2 effect_setvec3 gs_effect_set_vec3 effect_setvec4 gs_effect_set_vec4 effect_settexture gs_effect_set_texture effect_setval gs_effect_set_val effect_setdefault gs_effect_set_default texrender_create gs_texrender_create texrender_destroy gs_texrender_destroy texrender_begin gs_texrender_begin texrender_end gs_texrender_end texrender_reset gs_texrender_reset texrender_gettexture gs_texrender_get_texture GS_BUILDMIPMAPS GS_BUILD_MIPMAPS GS_RENDERTARGET GS_RENDER_TARGET gs_device_name gs_get_device_name gs_device_type gs_get_device_type gs_entercontext gs_enter_context gs_leavecontext gs_leave_context gs_getcontext gs_get_context gs_renderstart gs_render_start gs_renderstop gs_render_stop gs_rendersave gs_render_save gs_getinput gs_get_input gs_geteffect gs_get_effect gs_create_effect_from_file gs_effect_create_from_file gs_create_effect gs_effect_create gs_create_vertexshader_from_file gs_vertexshader_create_from_file gs_create_pixelshader_from_file gs_pixelshader_create_from_file gs_create_texture_from_file gs_texture_create_from_file gs_resetviewport gs_reset_viewport gs_set2dmode gs_set_2d_mode gs_set3dmode gs_set_3d_mode gs_create_swapchain gs_swapchain_create gs_getsize gs_get_size gs_getwidth gs_get_width gs_getheight gs_get_height gs_create_texture gs_texture_create gs_create_cubetexture gs_cubetexture_create gs_create_volumetexture gs_voltexture_create gs_create_zstencil gs_zstencil_create gs_create_stagesurface gs_stagesurface_create gs_create_samplerstate gs_samplerstate_create gs_create_vertexshader gs_vertexshader_create gs_create_pixelshader gs_pixelshader_create gs_create_vertexbuffer gs_vertexbuffer_create gs_create_indexbuffer gs_indexbuffer_create gs_gettexturetype gs_get_texture_type gs_load_defaultsamplerstate gs_load_default_samplerstate gs_getvertexshader gs_get_vertex_shader gs_getpixelshader gs_get_pixel_shader gs_getrendertarget gs_get_render_target gs_getzstenciltarget gs_get_zstencil_target gs_setrendertarget gs_set_render_target gs_setcuberendertarget gs_set_cube_render_target gs_beginscene gs_begin_scene gs_draw gs_draw gs_endscene gs_end_scene gs_setcullmode gs_set_cull_mode gs_getcullmode gs_get_cull_mode gs_enable_depthtest gs_enable_depth_test gs_enable_stenciltest gs_enable_stencil_test gs_enable_stencilwrite gs_enable_stencil_write gs_blendfunction gs_blend_function gs_depthfunction gs_depth_function gs_stencilfunction gs_stencil_function gs_stencilop gs_stencil_op gs_setviewport gs_set_viewport gs_getviewport gs_get_viewport gs_setscissorrect gs_set_scissor_rect gs_create_texture_from_iosurface gs_texture_create_from_iosurface gs_create_gdi_texture gs_texture_create_gdi gs_is_compressed_format gs_is_compressed_format gs_num_total_levels gs_get_total_levels texture_setimage gs_texture_set_image cubetexture_setimage gs_cubetexture_set_image swapchain_destroy gs_swapchain_destroy texture_destroy gs_texture_destroy texture_getwidth gs_texture_get_width texture_getheight gs_texture_get_height texture_getcolorformat gs_texture_get_color_format texture_map gs_texture_map texture_unmap gs_texture_unmap texture_isrect gs_texture_is_rect texture_getobj gs_texture_get_obj cubetexture_destroy gs_cubetexture_destroy cubetexture_getsize gs_cubetexture_get_size cubetexture_getcolorformat gs_cubetexture_get_color_format volumetexture_destroy gs_voltexture_destroy volumetexture_getwidth gs_voltexture_get_width volumetexture_getheight gs_voltexture_get_height volumetexture_getdepth gs_voltexture_getdepth volumetexture_getcolorformat gs_voltexture_get_color_format stagesurface_destroy gs_stagesurface_destroy stagesurface_getwidth gs_stagesurface_get_width stagesurface_getheight gs_stagesurface_get_height stagesurface_getcolorformat gs_stagesurface_get_color_format stagesurface_map gs_stagesurface_map stagesurface_unmap gs_stagesurface_unmap zstencil_destroy gs_zstencil_destroy samplerstate_destroy gs_samplerstate_destroy vertexbuffer_destroy gs_vertexbuffer_destroy vertexbuffer_flush gs_vertexbuffer_flush vertexbuffer_getdata gs_vertexbuffer_get_data indexbuffer_destroy gs_indexbuffer_destroy indexbuffer_flush gs_indexbuffer_flush indexbuffer_getdata gs_indexbuffer_get_data indexbuffer_numindices gs_indexbuffer_get_num_indices indexbuffer_gettype gs_indexbuffer_get_type texture_rebind_iosurface gs_texture_rebind_iosurface texture_get_dc gs_texture_get_dc texture_release_dc gs_texture_release_dc
303 lines
9.1 KiB
C
303 lines
9.1 KiB
C
/******************************************************************************
|
|
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include "obs.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
enum obs_source_type {
|
|
OBS_SOURCE_TYPE_INPUT,
|
|
OBS_SOURCE_TYPE_FILTER,
|
|
OBS_SOURCE_TYPE_TRANSITION,
|
|
};
|
|
|
|
|
|
/**
|
|
* @name Source output flags
|
|
*
|
|
* These flags determine what type of data the source outputs and expects.
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* Source has video.
|
|
*
|
|
* Unless SOURCE_ASYNC_VIDEO is specified, the source must include the
|
|
* video_render callback in the source definition structure.
|
|
*/
|
|
#define OBS_SOURCE_VIDEO (1<<0)
|
|
|
|
/**
|
|
* Source has audio.
|
|
*
|
|
* Use the obs_source_output_audio function to pass raw audio data, which will
|
|
* be automatically converted and uploaded. If used with SOURCE_ASYNC_VIDEO,
|
|
* audio will automatically be synced up to the video output.
|
|
*/
|
|
#define OBS_SOURCE_AUDIO (1<<1)
|
|
|
|
/** Async video flag (use OBS_SOURCE_ASYNC_VIDEO) */
|
|
#define OBS_SOURCE_ASYNC (1<<2)
|
|
|
|
/**
|
|
* Source passes raw video data via RAM.
|
|
*
|
|
* Use the obs_source_output_video function to pass raw video data, which will
|
|
* be automatically uploaded at the specified timestamp.
|
|
*
|
|
* If this flag is specified, it is not necessary to include the video_render
|
|
* callback. However, if you wish to use that function as well, you must call
|
|
* obs_source_getframe to get the current frame data, and
|
|
* obs_source_releaseframe to release the data when complete.
|
|
*/
|
|
#define OBS_SOURCE_ASYNC_VIDEO (OBS_SOURCE_ASYNC | OBS_SOURCE_VIDEO)
|
|
|
|
/**
|
|
* Source uses custom drawing, rather than a default effect.
|
|
*
|
|
* If this flag is specified, the video_render callback will pass a NULL
|
|
* effect, and effect-based filters will not use direct rendering.
|
|
*/
|
|
#define OBS_SOURCE_CUSTOM_DRAW (1<<3)
|
|
|
|
/**
|
|
* Source uses a color matrix (usually YUV sources).
|
|
*
|
|
* When this is used, the video_render callback will automatically assign a
|
|
* 4x4 YUV->RGB matrix to the "color_matrix" parameter of the effect, or it can
|
|
* be changed to a custom value.
|
|
*/
|
|
#define OBS_SOURCE_COLOR_MATRIX (1<<4)
|
|
|
|
/** @} */
|
|
|
|
typedef void (*obs_source_enum_proc_t)(obs_source_t parent, obs_source_t child,
|
|
void *param);
|
|
|
|
/**
|
|
* Source definition structure
|
|
*/
|
|
struct obs_source_info {
|
|
/* ----------------------------------------------------------------- */
|
|
/* Required implementation*/
|
|
|
|
/** Unique string identifier for the source */
|
|
const char *id;
|
|
|
|
/**
|
|
* Type of source.
|
|
*
|
|
* OBS_SOURCE_TYPE_INPUT for input sources,
|
|
* OBS_SOURCE_TYPE_FILTER for filter sources, and
|
|
* OBS_SOURCE_TYPE_TRANSITION for transition sources.
|
|
*/
|
|
enum obs_source_type type;
|
|
|
|
/** Source output flags */
|
|
uint32_t output_flags;
|
|
|
|
/**
|
|
* Get the translated name of the source type
|
|
*
|
|
* @return The translated name of the source type
|
|
*/
|
|
const char *(*get_name)(void);
|
|
|
|
/**
|
|
* Creates the source data for the source
|
|
*
|
|
* @param settings Settings to initialize the source with
|
|
* @param source Source that this data is assoicated with
|
|
* @return The data associated with this source
|
|
*/
|
|
void *(*create)(obs_data_t settings, obs_source_t source);
|
|
|
|
/**
|
|
* Destroys the private data for the source
|
|
*
|
|
* Async sources must not call obs_source_output_video after returning
|
|
* from destroy
|
|
*/
|
|
void (*destroy)(void *data);
|
|
|
|
/** Returns the width of the source. Required if this is an input
|
|
* source and has non-async video */
|
|
uint32_t (*get_width)(void *data);
|
|
|
|
/** Returns the height of the source. Required if this is an input
|
|
* source and has non-async video */
|
|
uint32_t (*get_height)(void *data);
|
|
|
|
/* ----------------------------------------------------------------- */
|
|
/* Optional implementation */
|
|
|
|
/**
|
|
* Gets the default settings for this source
|
|
*
|
|
* @param[out] settings Data to assign default settings to
|
|
*/
|
|
void (*get_defaults)(obs_data_t settings);
|
|
|
|
/**
|
|
* Gets the property information of this source
|
|
*
|
|
* @return The properties data
|
|
*/
|
|
obs_properties_t (*get_properties)(void);
|
|
|
|
/**
|
|
* Updates the settings for this source
|
|
*
|
|
* @param data Source data
|
|
* @param settings New settings for this source
|
|
*/
|
|
void (*update)(void *data, obs_data_t settings);
|
|
|
|
/** Called when the source has been activated in the main view */
|
|
void (*activate)(void *data);
|
|
|
|
/**
|
|
* Called when the source has been deactivated from the main view
|
|
* (no longer being played/displayed)
|
|
*/
|
|
void (*deactivate)(void *data);
|
|
|
|
/** Called when the source is visible */
|
|
void (*show)(void *data);
|
|
|
|
/** Called when the source is no longer visible */
|
|
void (*hide)(void *data);
|
|
|
|
/**
|
|
* Called each video frame with the time elapsed
|
|
*
|
|
* @param data Source data
|
|
* @param seconds Seconds elapsed since the last frame
|
|
*/
|
|
void (*video_tick)(void *data, float seconds);
|
|
|
|
/**
|
|
* Called when rendering the source with the graphics subsystem.
|
|
*
|
|
* If this is an input/transition source, this is called to draw the
|
|
* source texture with the graphics subsystem using the specified
|
|
* effect.
|
|
*
|
|
* If this is a filter source, it wraps source draw calls (for
|
|
* example applying a custom effect with custom parameters to a
|
|
* source). In this case, it's highly recommended to use the
|
|
* obs_source_process_filter function to automatically handle
|
|
* effect-based filter processing. However, you can implement custom
|
|
* draw handling as desired as well.
|
|
*
|
|
* If the source output flags do not include SOURCE_CUSTOM_DRAW, all
|
|
* a source needs to do is set the "image" parameter of the effect to
|
|
* the desired texture, and then draw. If the output flags include
|
|
* SOURCE_COLOR_MATRIX, you may optionally set the the "color_matrix"
|
|
* parameter of the effect to a custom 4x4 conversion matrix (by
|
|
* default it will be set to an YUV->RGB conversion matrix)
|
|
*
|
|
* @param data Source data
|
|
* @param effect Effect to be used with this source. If the source
|
|
* output flags include SOURCE_CUSTOM_DRAW, this will
|
|
* be NULL, and the source is expected to process with
|
|
* an effect manually.
|
|
*/
|
|
void (*video_render)(void *data, gs_effect_t effect);
|
|
|
|
/**
|
|
* Called to filter raw async video data.
|
|
*
|
|
* @note This function is only used with filter sources.
|
|
*
|
|
* @param data Source data
|
|
* @param frame Video frame to filter
|
|
* @return New video frame data. This can defer video data to
|
|
* be drawn later if time is needed for processing
|
|
*/
|
|
struct obs_source_frame *(*filter_video)(void *data,
|
|
const struct obs_source_frame *frame);
|
|
|
|
/**
|
|
* Called to filter raw audio data.
|
|
*
|
|
* @note This function is only used with filter sources.
|
|
*
|
|
* @param data Source data
|
|
* @param audio Audio data to filter.
|
|
* @return Modified or new audio data. You can directly modify
|
|
* the data passed and return it, or you can defer audio
|
|
* data for later if time is needed for processing.
|
|
*/
|
|
struct obs_audio_data *(*filter_audio)(void *data,
|
|
struct obs_audio_data *audio);
|
|
|
|
/**
|
|
* Called to enumerate all sources being used within this source.
|
|
* If the source has children it must implement this callback.
|
|
*
|
|
* @param data Source data
|
|
* @param enum_callback Enumeration callback
|
|
* @param param User data to pass to callback
|
|
*/
|
|
void (*enum_sources)(void *data,
|
|
obs_source_enum_proc_t enum_callback,
|
|
void *param);
|
|
|
|
/**
|
|
* Called when saving a source. This is a separate function because
|
|
* sometimes a source needs to know when it is being saved so it
|
|
* doesn't always have to update the current settings until a certain
|
|
* point.
|
|
*
|
|
* @param data Source data
|
|
* @param settings Settings
|
|
*/
|
|
void (*save)(void *data, obs_data_t settings);
|
|
|
|
/**
|
|
* Called when loading a source from saved data. This should be called
|
|
* after all the loading sources have actually been created because
|
|
* sometimes there are sources that depend on each other.
|
|
*
|
|
* @param data Source data
|
|
* @param settings Settings
|
|
*/
|
|
void (*load)(void *data, obs_data_t settings);
|
|
};
|
|
|
|
EXPORT void obs_register_source_s(const struct obs_source_info *info,
|
|
size_t size);
|
|
|
|
/**
|
|
* Regsiters a source definition to the current obs context. This should be
|
|
* used in obs_module_load.
|
|
*
|
|
* @param info Pointer to the source definition structure
|
|
*/
|
|
#define obs_register_source(info) \
|
|
obs_register_source_s(info, sizeof(struct obs_source_info))
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|