obs-studio/libobs-opengl
jp9000 92af243a27 libobs-opengl: Fix bug with texelFetch shader intrinsic
This is supposed to assign -1 to the sampler_id to indicate that no
sampler need be assigned for the texture, but instead it was leaving the
variable with uninitialized data, resulting in a crash when used.
2016-04-19 19:42:27 -07:00
..
.gitignore
CMakeLists.txt
gl-cocoa.m
gl-helpers.c
gl-helpers.h
gl-indexbuffer.c libobs-opengl: Bind index buffers to VAO 2016-04-19 15:35:05 -07:00
gl-shader.c
gl-shaderparser.c libobs-opengl: Fix bug with texelFetch shader intrinsic 2016-04-19 19:42:27 -07:00
gl-shaderparser.h
gl-stagesurf.c
gl-subsystem.c libobs-opengl: Bind index buffers to VAO 2016-04-19 15:35:05 -07:00
gl-subsystem.h libobs-opengl: Bind index buffers to VAO 2016-04-19 15:35:05 -07:00
gl-texture2d.c
gl-texturecube.c
gl-vertexbuffer.c libobs-opengl: Bind index buffers to VAO 2016-04-19 15:35:05 -07:00
gl-windows.c
gl-x11.c
gl-zstencil.c