26 lines
524 B
C++
26 lines
524 B
C++
#pragma once
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#include "audio-repack.h"
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class AudioRepacker {
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struct audio_repack arepack;
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public:
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inline AudioRepacker(audio_repack_mode_t repack_mode)
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{
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audio_repack_init(&arepack, repack_mode, 16);
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}
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inline ~AudioRepacker()
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{
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audio_repack_free(&arepack);
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}
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inline int repack(const uint8_t *src, uint32_t frame_size)
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{
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return (*arepack.repack_func)(&arepack, src, frame_size);
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}
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inline operator struct audio_repack*() {return &arepack;}
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inline struct audio_repack *operator->() {return &arepack;}
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};
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