4f7ab552df
- Implement windows monitor capture (code is so much cleaner than in OBS1). Will implement duplication capture later - Add GDI texture support to d3d11 graphics library - Fix precision issue with sleep timing, you have to call timeBeginPeriod otherwise windows sleep will be totally erratic.
13 lines
267 B
CMake
13 lines
267 B
CMake
include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/libobs")
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if(WIN32)
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add_subdirectory(dshow)
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add_subdirectory(win-wasapi)
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add_subdirectory(win-capture)
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elseif(APPLE)
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add_subdirectory(mac-capture)
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endif()
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add_subdirectory(obs-ffmpeg)
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add_subdirectory(obs-outputs)
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