OvchinnikovDmitrii 4e140d2ffe obs-ffmpeg: Add texture-based hardware AMD encoder
Adds support for texture-based AMD encoding, with both H264, HEVC, and
HDR support. Falls back to FFmpeg when texture-based encoding cannot be
used for whatever reason.

(Jim note: This is based upon obsproject/obs-studio#4538 by AMD/Luxoft
with fewer files, FFmpeg fallback for software encoding, and HDR
support. I also went to lengths to ensure that FFmpeg command line
parameters also works with it)

Co-authored-by: Jim <obs.jim@gmail.com>
2022-07-21 15:29:25 -07:00

82 lines
5.3 KiB
C

//
// Notice Regarding Standards. AMD does not provide a license or sublicense to
// any Intellectual Property Rights relating to any standards, including but not
// limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
// AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
// (collectively, the "Media Technologies"). For clarity, you will pay any
// royalties due for such third party technologies, which may include the Media
// Technologies that are owed as a result of AMD providing the Software to you.
//
// MIT license
//
// Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//-------------------------------------------------------------------------------------------------
// Desktop duplication interface declaration
//-------------------------------------------------------------------------------------------------
#ifndef AMF_DisplayCapture_h
#define AMF_DisplayCapture_h
#pragma once
#include "Component.h"
extern "C"
{
// To create capture component with Desktop Duplication API use this function
AMF_RESULT AMF_CDECL_CALL AMFCreateComponentDisplayCapture(amf::AMFContext* pContext, void* reserved, amf::AMFComponent** ppComponent);
}
// To create AMD Direct Capture component use this component ID with AMFFactory::CreateComponent()
#define AMFDisplayCapture L"AMFDisplayCapture"
// Static properties
//
typedef enum AMF_DISPLAYCAPTURE_MODE_ENUM
{
AMF_DISPLAYCAPTURE_MODE_KEEP_FRAMERATE = 0, // capture component maintains the frame rate and returns current visible surface
AMF_DISPLAYCAPTURE_MODE_WAIT_FOR_PRESENT = 1, // capture component waits for flip (present) event
AMF_DISPLAYCAPTURE_MODE_GET_CURRENT_SURFACE = 2, // returns current visible surface immediately
} AMF_DISPLAYCAPTURE_MODE_ENUM;
#define AMF_DISPLAYCAPTURE_MONITOR_INDEX L"MonitorIndex" // amf_int64, default = 0, Index of the display monitor; is determined by using EnumAdapters() in DXGI.
#define AMF_DISPLAYCAPTURE_MODE L"CaptureMode" // amf_int64(AMF_DISPLAYCAPTURE_MODE_ENUM), default = AMF_DISPLAYCAPTURE_MODE_FRAMERATE, controls wait logic
#define AMF_DISPLAYCAPTURE_FRAMERATE L"FrameRate" // AMFRate, default = (0, 1) Capture framerate, if 0 - capture rate will be driven by flip event from fullscreen app or DWM
#define AMF_DISPLAYCAPTURE_CURRENT_TIME_INTERFACE L"CurrentTimeInterface" // AMFInterface(AMFCurrentTime) Optional interface object for providing timestamps.
#define AMF_DISPLAYCAPTURE_FORMAT L"CurrentFormat" // amf_int64(AMF_SURFACE_FORMAT) Capture format - read-only
#define AMF_DISPLAYCAPTURE_RESOLUTION L"Resolution" // AMFSize - screen resolution - read-only
#define AMF_DISPLAYCAPTURE_DUPLICATEOUTPUT L"DuplicateOutput" // amf_bool, default = false, output AMF surface is a copy of captured
#define AMF_DISPLAYCAPTURE_DESKTOP_RECT L"DesktopRect" // AMFRect - rect of the capture desktop - read-only
#define AMF_DISPLAYCAPTURE_ENABLE_DIRTY_RECTS L"EnableDirtyRects" // amf_bool, default = false, enable dirty rectangles attached to output as AMF_DISPLAYCAPTURE_DIRTY_RECTS
#define AMF_DISPLAYCAPTURE_DRAW_DIRTY_RECTS L"DrawDirtyRects" // amf_bool, default = false, copies capture output and draws dirty rectangles with red - for debugging only
#define AMF_DISPLAYCAPTURE_ROTATION L"Rotation" // amf_int64(AMF_ROTATION_ENUM); default = AMF_ROTATION_NONE, monitor rotation state
// Properties that can be set on output AMFSurface
#define AMF_DISPLAYCAPTURE_DIRTY_RECTS L"DirtyRects" // AMFInterface*(AMFBuffer*) - array of AMFRect(s)
#define AMF_DISPLAYCAPTURE_FRAME_INDEX L"FrameIndex" // amf_int64; default = 0, index of presented frame since capture started
#define AMF_DISPLAYCAPTURE_FRAME_FLIP_TIMESTAMP L"FlipTimesamp" // amf_int64; default = 0, flip timestmap of presented frame
// see Surface.h
//#define AMF_SURFACE_ROTATION L"Rotation" // amf_int64(AMF_ROTATION_ENUM); default = AMF_ROTATION_NONE, can be set on surfaces - the same value as AMF_DISPLAYCAPTURE_ROTATION
#endif // #ifndef AMF_DisplayCapture_h