obs-studio/libobs/obs-video.c
jp9000 4cba9d336a Fix render issues with main preview widget
- I seem to have fixed ths issues with the main preview widget.  It
   seems you just need to set the right window attributes to stop it from
   breaking.  Though when opengl is enabled, there appears to be a weird
   background glitch in the Qt stuff -- I'm not entirely sure what's
   going on.  Bug in Qt?

   Also fixed the layout issues, and the widget now properly resizes and
   centers in to its parent widget.

 - Prevent the render loop from accessing data if the data isn't valid.
   Because obs->data is freed before the graphics stuff, it can cause
   the graphics to keep trying to query the obs->data.displays_mutex
   after it had already been destroyed.
2014-01-23 17:00:42 -07:00

163 lines
4.0 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-data.h"
#include "graphics/vec4.h"
static void tick_sources(uint64_t cur_time, uint64_t *last_time)
{
size_t i;
uint64_t delta_time;
float seconds;
if (!last_time)
*last_time = cur_time - video_getframetime(obs->video.video);
delta_time = cur_time - *last_time;
seconds = (float)((double)delta_time / 1000000000.0);
for (i = 0; i < obs->data.sources.num; i++)
obs_source_video_tick(obs->data.sources.array[i], seconds);
*last_time = cur_time;
}
static inline void render_begin(struct obs_display *display)
{
struct vec4 clear_color;
uint32_t width, height;
gs_load_swapchain(display ? display->swap : NULL);
gs_getsize(&width, &height);
gs_beginscene();
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
&clear_color, 1.0f, 0);
gs_enable_depthtest(false);
/* gs_enable_blending(false); */
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_end(struct obs_display *display)
{
gs_endscene();
gs_present();
}
static void render_display(struct obs_display *display)
{
size_t i;
render_begin(display);
for (i = 0; i < MAX_CHANNELS; i++) {
struct obs_source **p_source;
p_source = (display) ? display->channels+i :
obs->data.channels+i;
if (*p_source) {
if ((*p_source)->removed) {
obs_source_release(*p_source);
*p_source = NULL;
} else {
obs_source_video_render(*p_source);
}
}
}
render_end(display);
}
static inline void render_displays(void)
{
size_t i;
if (!obs->data.valid)
return;
/* render extra displays/swaps */
pthread_mutex_lock(&obs->data.displays_mutex);
for (i = 0; i < obs->data.displays.num; i++) {
render_display(obs->data.displays.array[i]);
}
pthread_mutex_unlock(&obs->data.displays_mutex);
/* render main display */
render_display(NULL);
}
static bool swap_frame(uint64_t timestamp)
{
struct obs_video *video = &obs->video;
stagesurf_t last_surface = video->copy_surfaces[video->cur_texture];
stagesurf_t surface;
struct video_frame frame;
/* the last frame stays mapped until rendering starts with the next */
if (video->copy_mapped) {
stagesurface_unmap(last_surface);
video->copy_mapped = false;
}
video->textures_copied[video->cur_texture] = true;
/* TODO: texture staging */
//gs_stage_texture(last_surface, );
if (++video->cur_texture == NUM_TEXTURES)
video->cur_texture = 0;
if (video->textures_copied[video->cur_texture]) {
surface = video->copy_surfaces[video->cur_texture];
video->copy_mapped = stagesurface_map(surface, &frame.data,
&frame.row_size);
if (video->copy_mapped) {
frame.timestamp = timestamp;
video_output_frame(video->video, &frame);
}
}
return video->copy_mapped;
}
void *obs_video_thread(void *param)
{
uint64_t last_time = 0;
while (video_output_wait(obs->video.video)) {
uint64_t cur_time = video_gettime(obs->video.video);
gs_entercontext(obs_graphics());
tick_sources(cur_time, &last_time);
render_displays();
swap_frame(cur_time);
gs_leavecontext();
}
return NULL;
}