641 lines
22 KiB
Bash
Executable File
641 lines
22 KiB
Bash
Executable File
#!/usr/bin/env bash
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##############################################################################
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# macOS full build script
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##############################################################################
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#
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# This script contains all steps necessary to:
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#
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# * Build OBS with all default plugins and dependencies
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# * Create a macOS application bundle
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# * Code-sign the macOS application-bundle
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# * Package a macOS installation image
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# * Notarize macOS application-bundle and/or installation image
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#
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# Parameters:
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# -b: Create macOS bundle
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# -d: Skip dependency checks
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# -p: Create macOS distribution image
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# -n: Notarize macOS app and disk image (implies bundling)
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# -s: Skip the build process (useful for bundling/packaging only)
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# -h: Print usage help
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#
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# Environment Variables (optional):
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# MACOS_DEPS_VERSION : Pre-compiled macOS dependencies version
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# CEF_BUILD_VERSION : Chromium Embedded Framework version
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# VLC_VERISON : VLC version
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# SPARKLE_VERSION : Sparke Framework version
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# BUILD_DIR : Alternative directory to build OBS in
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#
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##############################################################################
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# Halt on errors
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set -eE
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## SET UP ENVIRONMENT ##
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PRODUCT_NAME="OBS-Studio"
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CHECKOUT_DIR="$(git rev-parse --show-toplevel)"
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DEPS_BUILD_DIR="${CHECKOUT_DIR}/../obs-build-dependencies"
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BUILD_DIR="${BUILD_DIR:-build}"
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CI_SCRIPTS="${CHECKOUT_DIR}/CI/scripts/macos"
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CI_WORKFLOW="${CHECKOUT_DIR}/.github/workflows/main.yml"
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CI_CEF_VERSION=$(cat ${CI_WORKFLOW} | sed -En "s/[ ]+CEF_BUILD_VERSION: '([0-9]+)'/\1/p")
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CI_DEPS_VERSION=$(cat ${CI_WORKFLOW} | sed -En "s/[ ]+MACOS_DEPS_VERSION: '([0-9\-]+)'/\1/p")
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CI_VLC_VERSION=$(cat ${CI_WORKFLOW} | sed -En "s/[ ]+VLC_VERSION: '([0-9\.]+)'/\1/p")
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CI_SPARKLE_VERSION=$(cat ${CI_WORKFLOW} | sed -En "s/[ ]+SPARKLE_VERSION: '([0-9\.]+)'/\1/p")
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CI_QT_VERSION=$(cat ${CI_WORKFLOW} | sed -En "s/[ ]+QT_VERSION: '([0-9\.]+)'/\1/p" | head -1)
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BUILD_DEPS=(
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"obs-deps ${MACOS_DEPS_VERSION:-${CI_DEPS_VERSION}}"
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"qt-deps ${QT_VERSION:-${CI_QT_VERSION}} ${MACOS_DEPS_VERSION:-${CI_DEPS_VERSION}}"
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"cef ${CEF_BUILD_VERSION:-${CI_CEF_VERSION}}"
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"vlc ${VLC_VERSION:-${CI_VLC_VERSION}}"
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"sparkle ${SPARKLE_VERSION:-${CI_SPARKLE_VERSION}}"
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)
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COLOR_RED=$(tput setaf 1)
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COLOR_GREEN=$(tput setaf 2)
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COLOR_BLUE=$(tput setaf 4)
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COLOR_ORANGE=$(tput setaf 3)
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COLOR_RESET=$(tput sgr0)
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MACOS_VERSION="$(sw_vers -productVersion)"
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MACOS_MAJOR="$(echo ${MACOS_VERSION} | cut -d '.' -f 1)"
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MACOS_MINOR="$(echo ${MACOS_VERSION} | cut -d '.' -f 2)"
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## DEFINE UTILITIES ##
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hr() {
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echo -e "${COLOR_BLUE}[${PRODUCT_NAME}] ${1}${COLOR_RESET}"
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}
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step() {
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echo -e "${COLOR_GREEN} + ${1}${COLOR_RESET}"
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}
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info() {
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echo -e "${COLOR_ORANGE} + ${1}${COLOR_RESET}"
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}
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error() {
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echo -e "${COLOR_RED} + ${1}${COLOR_RESET}"
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}
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exists() {
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command -v "$1" >/dev/null 2>&1
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}
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ensure_dir() {
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[[ -n ${1} ]] && mkdir -p ${1} && builtin cd ${1}
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}
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cleanup() {
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rm -rf "${CHECKOUT_DIR}/${BUILD_DIR}/settings.json"
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unset CODESIGN_IDENT
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unset CODESIGN_IDENT_USER
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unset CODESIGN_IDENT_PASS
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}
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caught_error() {
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error "ERROR during build step: ${1}"
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cleanup
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exit 1
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}
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## CHECK AND INSTALL DEPENDENCIES ##
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install_homebrew_deps() {
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if ! exists brew; then
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error "Homebrew not found - please install homebrew (https://brew.sh)"
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exit 1
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fi
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brew update
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brew bundle --file ${CI_SCRIPTS}/Brewfile
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check_curl
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}
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check_curl() {
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if [ "${MACOS_MAJOR}" -lt "11" ] && [ "${MACOS_MINOR}" -lt "15" ]; then
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if [ ! -d /usr/local/opt/curl ]; then
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step "Installing Homebrew curl.."
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brew install curl
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fi
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export CURLCMD="/usr/local/opt/curl/bin/curl"
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else
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export CURLCMD="curl"
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fi
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}
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check_ccache() {
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export PATH=/usr/local/opt/ccache/libexec:${PATH}
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CCACHE_STATUS=$(ccache -s >/dev/null 2>&1 && echo "CCache available." || echo "CCache is not available.")
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info "${CCACHE_STATUS}"
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}
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install_obs-deps() {
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hr "Setting up pre-built macOS OBS dependencies v${1}"
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ensure_dir ${DEPS_BUILD_DIR}
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step "Download..."
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${CURLCMD} --progress-bar -L -C - -O https://github.com/obsproject/obs-deps/releases/download/${1}/macos-deps-${1}.tar.gz
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step "Unpack..."
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tar -xf ./macos-deps-${1}.tar.gz -C /tmp
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}
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install_qt-deps() {
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hr "Setting up pre-built dependency QT v${1}"
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ensure_dir ${DEPS_BUILD_DIR}
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step "Download..."
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${CURLCMD} --progress-bar -L -C - -O https://github.com/obsproject/obs-deps/releases/download/${2}/macos-qt-${1}-${2}.tar.gz
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step "Unpack..."
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tar -xf ./macos-qt-${1}-${2}.tar.gz -C /tmp
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xattr -r -d com.apple.quarantine /tmp/obsdeps
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}
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install_vlc() {
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hr "Setting up dependency VLC v${1}"
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ensure_dir ${DEPS_BUILD_DIR}
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step "Download..."
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${CURLCMD} --progress-bar -L -C - -O https://downloads.videolan.org/vlc/${1}/vlc-${1}.tar.xz
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step "Unpack ..."
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tar -xf vlc-${1}.tar.xz
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}
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install_sparkle() {
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hr "Setting up dependency Sparkle v${1} (might prompt for password)"
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ensure_dir ${DEPS_BUILD_DIR}/sparkle
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step "Download..."
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${CURLCMD} --progress-bar -L -C - -o sparkle.tar.bz2 https://github.com/sparkle-project/Sparkle/releases/download/${1}/Sparkle-${1}.tar.bz2
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step "Unpack..."
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tar -xf ./sparkle.tar.bz2
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step "Copy to destination..."
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if [ -d /Library/Frameworks/Sparkle.framework/ ]; then
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info "Warning - Sparkle framework already found in /Library/Frameworks"
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else
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sudo cp -R ./Sparkle.framework/ /Library/Frameworks/Sparkle.framework/
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fi
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}
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install_cef() {
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hr "Building dependency CEF v${1}"
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ensure_dir ${DEPS_BUILD_DIR}
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step "Download..."
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${CURLCMD} --progress-bar -L -C - -O https://obs-nightly.s3-us-west-2.amazonaws.com/cef_binary_${1}_macosx64.tar.bz2
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step "Unpack..."
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tar -xf ./cef_binary_${1}_macosx64.tar.bz2
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cd ./cef_binary_${1}_macosx64
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step "Fix tests..."
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# remove a broken test
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sed -i '.orig' '/add_subdirectory(tests\/ceftests)/d' ./CMakeLists.txt
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# target 10.11
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sed -i '.orig' s/\"10.9\"/\"10.11\"/ ./cmake/cef_variables.cmake
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ensure_dir ./build
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step "Run CMAKE..."
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cmake \
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-DCMAKE_CXX_FLAGS="-std=c++11 -stdlib=libc++"\
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-DCMAKE_EXE_LINKER_FLAGS="-std=c++11 -stdlib=libc++"\
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11 \
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..
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step "Build..."
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make -j4
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if [ ! -d libcef_dll ]; then mkdir libcef_dll; fi
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}
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## CHECK AND INSTALL PACKAGING DEPENDENCIES ##
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install_dmgbuild() {
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if ! exists dmgbuild; then
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if exists "pip3"; then
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PIPCMD="pip3"
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elif exists "pip"; then
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PIPCMD="pip"
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else
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error "Pip not found - please install pip via 'python -m ensurepip'"
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exit 1
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fi
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${PIPCMD} install dmgbuild
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fi
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}
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## OBS BUILD FROM SOURCE ##
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configure_obs_build() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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CUR_DATE=$(date +"%Y-%m-%d@%H%M%S")
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NIGHTLY_DIR="${CHECKOUT_DIR}/nightly-${CUR_DATE}"
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PACKAGE_NAME=$(find . -name "*.dmg")
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if [ -d ./OBS.app ]; then
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ensure_dir "${NIGHTLY_DIR}"
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mv ../${BUILD_DIR}/OBS.app .
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info "You can find OBS.app in ${NIGHTLY_DIR}"
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fi
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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if ([ -n "${PACKAGE_NAME}" ] && [ -f ${PACKAGE_NAME} ]); then
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ensure_dir "${NIGHTLY_DIR}"
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mv ../${BUILD_DIR}/$(basename "${PACKAGE_NAME}") .
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info "You can find ${PACKAGE_NAME} in ${NIGHTLY_DIR}"
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fi
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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hr "Run CMAKE for OBS..."
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cmake -DENABLE_SPARKLE_UPDATER=ON \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.13 \
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-DDISABLE_PYTHON=ON \
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-DQTDIR="/tmp/obsdeps" \
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-DSWIGDIR="/tmp/obsdeps" \
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-DDepsPath="/tmp/obsdeps" \
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-DVLCPath="${DEPS_BUILD_DIR}/vlc-${VLC_VERSION:-${CI_VLC_VERSION}}" \
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-DBUILD_BROWSER=ON \
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-DBROWSER_DEPLOY=ON \
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-DBUILD_CAPTIONS=ON \
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-DWITH_RTMPS=ON \
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-DCEF_ROOT_DIR="${DEPS_BUILD_DIR}/cef_binary_${CEF_BUILD_VERSION:-${CI_CEF_VERSION}}_macosx64" \
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..
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}
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run_obs_build() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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hr "Build OBS..."
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make -j4
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}
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## OBS BUNDLE AS MACOS APPLICATION ##
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bundle_dylibs() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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if [ ! -d ./OBS.app ]; then
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error "No OBS.app bundle found"
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exit 1
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fi
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hr "Bundle dylibs for macOS application"
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step "Run dylibBundler.."
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${CI_SCRIPTS}/app/dylibbundler -cd -of -a ./OBS.app -q -f \
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-s ./OBS.app/Contents/MacOS \
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-s "${DEPS_BUILD_DIR}/sparkle/Sparkle.framework" \
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-s ./rundir/RelWithDebInfo/bin/ \
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-x ./OBS.app/Contents/PlugIns/coreaudio-encoder.so \
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-x ./OBS.app/Contents/PlugIns/decklink-ouput-ui.so \
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-x ./OBS.app/Contents/PlugIns/frontend-tools.so \
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-x ./OBS.app/Contents/PlugIns/image-source.so \
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-x ./OBS.app/Contents/PlugIns/linux-jack.so \
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-x ./OBS.app/Contents/PlugIns/mac-avcapture.so \
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-x ./OBS.app/Contents/PlugIns/mac-capture.so \
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-x ./OBS.app/Contents/PlugIns/mac-decklink.so \
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-x ./OBS.app/Contents/PlugIns/mac-syphon.so \
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-x ./OBS.app/Contents/PlugIns/mac-vth264.so \
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-x ./OBS.app/Contents/PlugIns/obs-browser.so \
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-x ./OBS.app/Contents/PlugIns/obs-browser-page \
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-x ./OBS.app/Contents/PlugIns/obs-ffmpeg.so \
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-x ./OBS.app/Contents/PlugIns/obs-filters.so \
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-x ./OBS.app/Contents/PlugIns/obs-transitions.so \
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-x ./OBS.app/Contents/PlugIns/obs-vst.so \
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-x ./OBS.app/Contents/PlugIns/rtmp-services.so \
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-x ./OBS.app/Contents/MacOS/obs-ffmpeg-mux \
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-x ./OBS.app/Contents/MacOS/obslua.so \
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-x ./OBS.app/Contents/PlugIns/obs-x264.so \
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-x ./OBS.app/Contents/PlugIns/text-freetype2.so \
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-x ./OBS.app/Contents/PlugIns/obs-libfdk.so \
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-x ./OBS.app/Contents/PlugIns/obs-outputs.so
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step "Move libobs-opengl to final destination"
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cp ./libobs-opengl/libobs-opengl.so ./OBS.app/Contents/Frameworks
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step "Copy QtNetwork for plugin support"
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cp -R /tmp/obsdeps/lib/QtNetwork.framework ./OBS.app/Contents/Frameworks
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chmod -R +w ./OBS.app/Contents/Frameworks/QtNetwork.framework
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rm -r ./OBS.app/Contents/Frameworks/QtNetwork.framework/Headers
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rm -r ./OBS.app/Contents/Frameworks/QtNetwork.framework/Versions/5/Headers/
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chmod 644 ./OBS.app/Contents/Frameworks/QtNetwork.framework/Versions/5/Resources/Info.plist
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install_name_tool -id @executable_path/../Frameworks/QtNetwork.framework/Versions/5/QtNetwork ./OBS.app/Contents/Frameworks/QtNetwork.framework/Versions/5/QtNetwork
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install_name_tool -change /tmp/obsdeps/lib/QtCore.framework/Versions/5/QtCore @executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore ./OBS.app/Contents/Frameworks/QtNetwork.framework/Versions/5/QtNetwork
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}
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install_frameworks() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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if [ ! -d ./OBS.app ]; then
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error "No OBS.app bundle found"
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exit 1
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fi
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hr "Adding Chromium Embedded Framework"
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step "Copy Framework..."
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sudo cp -R "${DEPS_BUILD_DIR}/cef_binary_${CEF_BUILD_VERSION:-${CI_CEF_VERSION}}_macosx64/Release/Chromium Embedded Framework.framework" ./OBS.app/Contents/Frameworks/
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sudo chown -R $(whoami) ./OBS.app/Contents/Frameworks/
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}
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prepare_macos_bundle() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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if [ ! -d ./rundir/RelWithDebInfo/bin ]; then
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error "No OBS build found"
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return
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fi
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if [ -d ./OBS.app ]; then rm -rf ./OBS.app; fi
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hr "Preparing OBS.app bundle"
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step "Copy binary and plugins..."
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mkdir -p OBS.app/Contents/MacOS
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mkdir OBS.app/Contents/PlugIns
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mkdir OBS.app/Contents/Resources
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cp rundir/RelWithDebInfo/bin/obs ./OBS.app/Contents/MacOS
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cp rundir/RelWithDebInfo/bin/obs-ffmpeg-mux ./OBS.app/Contents/MacOS
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cp rundir/RelWithDebInfo/bin/libobsglad.0.dylib ./OBS.app/Contents/MacOS
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cp -R rundir/RelWithDebInfo/data ./OBS.app/Contents/Resources
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cp ${CI_SCRIPTS}/app/obs.icns ./OBS.app/Contents/Resources
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cp -R rundir/RelWithDebInfo/obs-plugins/ ./OBS.app/Contents/PlugIns
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cp ${CI_SCRIPTS}/app/Info.plist ./OBS.app/Contents
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# Scripting plugins are required to be placed in same directory as binary
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if [ -d ./OBS.app/Contents/Resources/data/obs-scripting ]; then
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mv ./OBS.app/Contents/Resources/data/obs-scripting/obslua.so ./OBS.app/Contents/MacOS/
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# mv ./OBS.app/Contents/Resources/data/obs-scripting/_obspython.so ./OBS.app/Contents/MacOS/
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# mv ./OBS.app/Contents/Resources/data/obs-scripting/obspython.py ./OBS.app/Contents/MacOS/
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rm -rf ./OBS.app/Contents/Resources/data/obs-scripting/
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fi
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bundle_dylibs
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install_frameworks
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cp ${CI_SCRIPTS}/app/OBSPublicDSAKey.pem ./OBS.app/Contents/Resources
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step "Set bundle meta information..."
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plutil -insert CFBundleVersion -string ${GIT_TAG}-${GIT_HASH} ./OBS.app/Contents/Info.plist
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plutil -insert CFBundleShortVersionString -string ${GIT_TAG}-${GIT_HASH} ./OBS.app/Contents/Info.plist
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plutil -insert OBSFeedsURL -string https://obsproject.com/osx_update/feeds.xml ./OBS.app/Contents/Info.plist
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plutil -insert SUFeedURL -string https://obsproject.com/osx_update/stable/updates.xml ./OBS.app/Contents/Info.plist
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plutil -insert SUPublicDSAKeyFile -string OBSPublicDSAKey.pem ./OBS.app/Contents/Info.plist
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}
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## CREATE MACOS DISTRIBUTION AND INSTALLER IMAGE ##
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prepare_macos_image() {
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ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
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if [ ! -d ./OBS.app ]; then
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error "No OBS.app bundle found"
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return
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fi
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hr "Preparing macOS installation image"
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if [ -f "${FILE_NAME}" ]; then
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rm "${FILE_NAME}"
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fi
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step "Run dmgbuild..."
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cp "${CI_SCRIPTS}/package/settings.json.template" ./settings.json
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sed -i '' 's#\$\$VERSION\$\$#'"${GIT_TAG}"'#g' ./settings.json
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sed -i '' 's#\$\$CI_PATH\$\$#'"${CI_SCRIPTS}"'#g' ./settings.json
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sed -i '' 's#\$\$BUNDLE_PATH\$\$#'"${CHECKOUT_DIR}"'/build#g' ./settings.json
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echo -n "${COLOR_ORANGE}"
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dmgbuild "OBS-Studio ${GIT_TAG}" "${FILE_NAME}" -s ./settings.json
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echo -n "${COLOR_RESET}"
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if [ -n "${CODESIGN_OBS}" ]; then
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codesign_image
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fi
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}
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## SET UP CODE SIGNING AND NOTARIZATION CREDENTIALS ##
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##############################################################################
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# Apple Developer Identity needed:
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#
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# + Signing the code requires a developer identity in the system's keychain
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# + codesign will look up and find the identity automatically
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#
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##############################################################################
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read_codesign_ident() {
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if [ ! -n "${CODESIGN_IDENT}" ]; then
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step "Code-signing Setup"
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read -p "${COLOR_ORANGE} + Apple developer identity: ${COLOR_RESET}" CODESIGN_IDENT
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fi
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}
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##############################################################################
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# Apple Developer credentials necessary:
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#
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# + Signing for distribution and notarization require an active Apple
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# Developer membership
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# + An Apple Development identity is needed for code signing
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# (i.e. 'Apple Development: YOUR APPLE ID (PROVIDER)')
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# + Your Apple developer ID is needed for notarization
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# + An app-specific password is necessary for notarization from CLI
|
|
# + This password will be stored in your macOS keychain under the identifier
|
|
# 'OBS-Codesign-Password'with access Apple's 'altool' only.
|
|
##############################################################################
|
|
|
|
read_codesign_pass() {
|
|
if [ ! -n "${CODESIGN_IDENT_PASS}" ]; then
|
|
step "Notarization Setup"
|
|
read -p "${COLOR_ORANGE} + Apple account id: ${COLOR_RESET}" CODESIGN_IDENT_USER
|
|
CODESIGN_IDENT_PASS=$(stty -echo; read -p "${COLOR_ORANGE} + Apple developer password: ${COLOR_RESET}" pwd; stty echo; echo $pwd)
|
|
echo -n "${COLOR_ORANGE}"
|
|
xcrun altool --store-password-in-keychain-item "OBS-Codesign-Password" -u "${CODESIGN_IDENT_USER}" -p "${CODESIGN_IDENT_PASS}"
|
|
echo -n "${COLOR_RESET}"
|
|
CODESIGN_IDENT_SHORT=$(echo "${CODESIGN_IDENT}" | sed -En "s/.+\((.+)\)/\1/p")
|
|
fi
|
|
}
|
|
|
|
codesign_bundle() {
|
|
if [ ! -n "${CODESIGN_OBS}" ]; then step "Skipping application bundle code signing"; return; fi
|
|
|
|
ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
|
|
trap "caught_error 'code-signing app'" ERR
|
|
|
|
if [ ! -d ./OBS.app ]; then
|
|
error "No OBS.app bundle found"
|
|
return
|
|
fi
|
|
|
|
hr "Code-signing application bundle"
|
|
|
|
xattr -crs ./OBS.app
|
|
|
|
read_codesign_ident
|
|
step "Code-sign Sparkle framework..."
|
|
echo -n "${COLOR_ORANGE}"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Sparkle.framework/Versions/A/Resources/Autoupdate.app/Contents/MacOS/fileop"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Sparkle.framework/Versions/A/Resources/Autoupdate.app/Contents/MacOS/Autoupdate"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" --deep ./OBS.app/Contents/Frameworks/Sparkle.framework
|
|
echo -n "${COLOR_RESET}"
|
|
|
|
step "Code-sign CEF framework..."
|
|
echo -n "${COLOR_ORANGE}"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Chromium Embedded Framework.framework/Libraries/libEGL.dylib"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Chromium Embedded Framework.framework/Libraries/libswiftshader_libEGL.dylib"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Chromium Embedded Framework.framework/Libraries/libGLESv2.dylib"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" "./OBS.app/Contents/Frameworks/Chromium Embedded Framework.framework/Libraries/libswiftshader_libGLESv2.dylib"
|
|
codesign --force --options runtime --sign "${CODESIGN_IDENT}" --deep "./OBS.app/Contents/Frameworks/Chromium Embedded Framework.framework"
|
|
echo -n "${COLOR_RESET}"
|
|
|
|
step "Code-sign OBS code..."
|
|
echo -n "${COLOR_ORANGE}"
|
|
codesign --force --options runtime --entitlements "${CI_SCRIPTS}/app/entitlements.plist" --sign "${CODESIGN_IDENT}" --deep ./OBS.app
|
|
echo -n "${COLOR_RESET}"
|
|
step "Check code-sign result..."
|
|
codesign -dvv ./OBS.app
|
|
}
|
|
|
|
codesign_image() {
|
|
if [ ! -n "${CODESIGN_OBS}" ]; then step "Skipping installer image code signing"; return; fi
|
|
|
|
ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
|
|
trap "caught_error 'code-signing image'" ERR
|
|
|
|
if [ ! -f "${FILE_NAME}" ]; then
|
|
error "No OBS disk image found"
|
|
return
|
|
fi
|
|
|
|
hr "Code-signing installation image"
|
|
|
|
read_codesign_ident
|
|
|
|
step "Code-sign OBS installer image..."
|
|
echo -n "${COLOR_ORANGE}";
|
|
codesign --force --sign "${CODESIGN_IDENT}" "${FILE_NAME}"
|
|
echo -n "${COLOR_RESET}"
|
|
step "Check code-sign result..."
|
|
codesign -dvv "${FILE_NAME}"
|
|
}
|
|
|
|
## BUILD FROM SOURCE META FUNCTION ##
|
|
full-build-macos() {
|
|
if [ -n "${SKIP_BUILD}" ]; then step "Skipping full build"; return; fi
|
|
|
|
if [ ! -n "${SKIP_DEPS}" ]; then
|
|
|
|
hr "Installing Homebrew dependencies"
|
|
install_homebrew_deps
|
|
|
|
for DEPENDENCY in "${BUILD_DEPS[@]}"; do
|
|
set -- ${DEPENDENCY}
|
|
trap "caught_error ${DEPENDENCY}" ERR
|
|
FUNC_NAME="install_${1}"
|
|
${FUNC_NAME} ${2} ${3}
|
|
done
|
|
|
|
check_ccache
|
|
trap "caught_error 'cmake'" ERR
|
|
fi
|
|
|
|
configure_obs_build
|
|
run_obs_build
|
|
}
|
|
|
|
## BUNDLE MACOS APPLICATION META FUNCTION ##
|
|
bundle_macos() {
|
|
if [ ! -n "${BUNDLE_OBS}" ]; then step "Skipping application bundle creation"; return; fi
|
|
|
|
hr "Creating macOS app bundle"
|
|
trap "caught_error 'bundle app'" ERR
|
|
ensure_dir ${CHECKOUT_DIR}
|
|
prepare_macos_bundle
|
|
}
|
|
|
|
## PACKAGE MACOS DISTRIBUTION IMAGE META FUNCTION ##
|
|
package_macos() {
|
|
if [ ! -n "${PACKAGE_OBS}" ]; then step "Skipping installer image creation"; return; fi
|
|
|
|
hr "Creating macOS .dmg image"
|
|
trap "caught_error 'package app'" ERR
|
|
|
|
install_dmgbuild
|
|
prepare_macos_image
|
|
}
|
|
|
|
## NOTARIZATION META FUNCTION ##
|
|
notarize_macos() {
|
|
if [ ! -n "${NOTARIZE_OBS}" ]; then step "Skipping macOS notarization"; return; fi;
|
|
|
|
hr "Notarizing OBS for macOS"
|
|
trap "caught_error 'notarizing app'" ERR
|
|
|
|
ensure_dir "${CHECKOUT_DIR}/${BUILD_DIR}"
|
|
|
|
if [ -f "${FILE_NAME}" ]; then
|
|
NOTARIZE_TARGET="${FILE_NAME}"
|
|
xcnotary precheck "./OBS.app"
|
|
elif [ -d "OBS.app" ]; then
|
|
NOTARIZE_TARGET="./OBS.app"
|
|
else
|
|
error "No notarization app bundle ('OBS.app') or disk image ('${FILE_NAME}') found"
|
|
return
|
|
fi
|
|
|
|
if [ "$?" -eq 0 ]; then
|
|
read_codesign_ident
|
|
read_codesign_pass
|
|
|
|
step "Run xcnotary with ${NOTARIZE_TARGET}..."
|
|
xcnotary notarize "${NOTARIZE_TARGET}" --developer-account "${CODESIGN_IDENT_USER}" --developer-password-keychain-item "OBS-Codesign-Password" --provider "${CODESIGN_IDENT_SHORT}"
|
|
fi
|
|
}
|
|
|
|
## MAIN SCRIPT FUNCTIONS ##
|
|
print_usage() {
|
|
echo -e "full-build-macos.sh - Build helper script for OBS-Studio\n"
|
|
echo -e "Usage: ${0}\n" \
|
|
"-d: Skip dependency checks\n" \
|
|
"-b: Create macOS app bundle\n" \
|
|
"-c: Codesign macOS app bundle\n" \
|
|
"-p: Package macOS app into disk image\n" \
|
|
"-n: Notarize macOS app and disk image (implies -b)\n" \
|
|
"-s: Skip build process (useful for bundling/packaging only)\n" \
|
|
"-h: Print this help"
|
|
exit 0
|
|
}
|
|
|
|
obs-build-main() {
|
|
ensure_dir ${CHECKOUT_DIR}
|
|
step "Fetching OBS tags..."
|
|
git fetch origin --tags
|
|
GIT_BRANCH=$(git rev-parse --abbrev-ref HEAD)
|
|
GIT_HASH=$(git rev-parse --short HEAD)
|
|
GIT_TAG=$(git describe --tags --abbrev=0)
|
|
FILE_NAME="obs-studio-${GIT_TAG}-${GIT_HASH}-macOS.dmg"
|
|
|
|
##########################################################################
|
|
# IMPORTANT:
|
|
#
|
|
# Be careful when choosing to notarize and code-sign. The script will try
|
|
# to sign any pre-existing bundle but also pre-existing images.
|
|
#
|
|
# This could lead to a package containing a non-signed bundle, which
|
|
# will then fail notarization.
|
|
#
|
|
# To avoid this, run this script with -b -c first, then -p -c or -p -n
|
|
# after to make sure that a code-signed bundle will be packaged.
|
|
#
|
|
##########################################################################
|
|
|
|
while getopts ":hdsbnpc" OPTION; do
|
|
case ${OPTION} in
|
|
h) print_usage ;;
|
|
d) SKIP_DEPS=1 ;;
|
|
s) SKIP_BUILD=1 ;;
|
|
b) BUNDLE_OBS=1 ;;
|
|
n) CODESIGN_OBS=1; NOTARIZE_OBS=1 ;;
|
|
p) PACKAGE_OBS=1 ;;
|
|
c) CODESIGN_OBS=1 ;;
|
|
\?) ;;
|
|
esac
|
|
done
|
|
|
|
full-build-macos
|
|
bundle_macos
|
|
codesign_bundle
|
|
package_macos
|
|
codesign_image
|
|
notarize_macos
|
|
|
|
cleanup
|
|
}
|
|
|
|
obs-build-main $* |