384 lines
12 KiB
C
384 lines
12 KiB
C
/******************************************************************************
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Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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#include "obs.h"
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/**
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* @file
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* @brief header for modules implementing sources.
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*
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* Sources are modules that either feed data to libobs or modify it.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum obs_source_type {
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OBS_SOURCE_TYPE_INPUT,
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OBS_SOURCE_TYPE_FILTER,
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OBS_SOURCE_TYPE_TRANSITION,
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};
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/**
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* @name Source output flags
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*
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* These flags determine what type of data the source outputs and expects.
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* @{
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*/
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/**
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* Source has video.
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*
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* Unless SOURCE_ASYNC_VIDEO is specified, the source must include the
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* video_render callback in the source definition structure.
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*/
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#define OBS_SOURCE_VIDEO (1<<0)
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/**
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* Source has audio.
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*
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* Use the obs_source_output_audio function to pass raw audio data, which will
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* be automatically converted and uploaded. If used with SOURCE_ASYNC_VIDEO,
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* audio will automatically be synced up to the video output.
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*/
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#define OBS_SOURCE_AUDIO (1<<1)
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/** Async video flag (use OBS_SOURCE_ASYNC_VIDEO) */
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#define OBS_SOURCE_ASYNC (1<<2)
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/**
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* Source passes raw video data via RAM.
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*
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* Use the obs_source_output_video function to pass raw video data, which will
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* be automatically uploaded at the specified timestamp.
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*
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* If this flag is specified, it is not necessary to include the video_render
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* callback. However, if you wish to use that function as well, you must call
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* obs_source_getframe to get the current frame data, and
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* obs_source_releaseframe to release the data when complete.
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*/
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#define OBS_SOURCE_ASYNC_VIDEO (OBS_SOURCE_ASYNC | OBS_SOURCE_VIDEO)
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/**
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* Source uses custom drawing, rather than a default effect.
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*
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* If this flag is specified, the video_render callback will pass a NULL
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* effect, and effect-based filters will not use direct rendering.
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*/
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#define OBS_SOURCE_CUSTOM_DRAW (1<<3)
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/**
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* Source uses a color matrix (usually YUV sources).
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*
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* When this is used, the video_render callback will automatically assign a
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* 4x4 YUV->RGB matrix to the "color_matrix" parameter of the effect, or it can
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* be changed to a custom value.
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*/
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#define OBS_SOURCE_COLOR_MATRIX (1<<4)
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/**
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* Source supports interaction.
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*
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* When this is used, the source will receive interaction events
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* if they provide the necessary callbacks in the source definition structure.
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*/
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#define OBS_SOURCE_INTERACTION (1<<5)
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/** @} */
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typedef void (*obs_source_enum_proc_t)(obs_source_t *parent,
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obs_source_t *child, void *param);
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/**
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* Source definition structure
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*/
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struct obs_source_info {
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/* ----------------------------------------------------------------- */
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/* Required implementation*/
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/** Unique string identifier for the source */
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const char *id;
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/**
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* Type of source.
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*
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* OBS_SOURCE_TYPE_INPUT for input sources,
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* OBS_SOURCE_TYPE_FILTER for filter sources, and
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* OBS_SOURCE_TYPE_TRANSITION for transition sources.
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*/
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enum obs_source_type type;
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/** Source output flags */
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uint32_t output_flags;
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/**
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* Get the translated name of the source type
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*
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* @return The translated name of the source type
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*/
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const char *(*get_name)(void);
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/**
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* Creates the source data for the source
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*
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* @param settings Settings to initialize the source with
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* @param source Source that this data is assoicated with
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* @return The data associated with this source
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*/
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void *(*create)(obs_data_t *settings, obs_source_t *source);
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/**
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* Destroys the private data for the source
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*
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* Async sources must not call obs_source_output_video after returning
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* from destroy
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*/
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void (*destroy)(void *data);
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/** Returns the width of the source. Required if this is an input
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* source and has non-async video */
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uint32_t (*get_width)(void *data);
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/** Returns the height of the source. Required if this is an input
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* source and has non-async video */
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uint32_t (*get_height)(void *data);
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/* ----------------------------------------------------------------- */
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/* Optional implementation */
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/**
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* Gets the default settings for this source
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*
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* @param[out] settings Data to assign default settings to
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*/
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void (*get_defaults)(obs_data_t *settings);
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/**
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* Gets the property information of this source
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*
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* @return The properties data
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*/
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obs_properties_t *(*get_properties)(void *data);
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/**
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* Updates the settings for this source
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*
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* @param data Source data
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* @param settings New settings for this source
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*/
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void (*update)(void *data, obs_data_t *settings);
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/** Called when the source has been activated in the main view */
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void (*activate)(void *data);
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/**
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* Called when the source has been deactivated from the main view
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* (no longer being played/displayed)
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*/
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void (*deactivate)(void *data);
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/** Called when the source is visible */
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void (*show)(void *data);
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/** Called when the source is no longer visible */
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void (*hide)(void *data);
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/**
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* Called each video frame with the time elapsed
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*
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* @param data Source data
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* @param seconds Seconds elapsed since the last frame
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*/
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void (*video_tick)(void *data, float seconds);
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/**
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* Called when rendering the source with the graphics subsystem.
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*
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* If this is an input/transition source, this is called to draw the
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* source texture with the graphics subsystem using the specified
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* effect.
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*
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* If this is a filter source, it wraps source draw calls (for
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* example applying a custom effect with custom parameters to a
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* source). In this case, it's highly recommended to use the
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* obs_source_process_filter function to automatically handle
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* effect-based filter processing. However, you can implement custom
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* draw handling as desired as well.
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*
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* If the source output flags do not include SOURCE_CUSTOM_DRAW, all
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* a source needs to do is set the "image" parameter of the effect to
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* the desired texture, and then draw. If the output flags include
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* SOURCE_COLOR_MATRIX, you may optionally set the the "color_matrix"
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* parameter of the effect to a custom 4x4 conversion matrix (by
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* default it will be set to an YUV->RGB conversion matrix)
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*
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* @param data Source data
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* @param effect Effect to be used with this source. If the source
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* output flags include SOURCE_CUSTOM_DRAW, this will
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* be NULL, and the source is expected to process with
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* an effect manually.
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*/
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void (*video_render)(void *data, gs_effect_t *effect);
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/**
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* Called to filter raw async video data.
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*
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* @note This function is only used with filter sources.
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*
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* @param data Filter data
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* @param frame Video frame to filter
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* @return New video frame data. This can defer video data to
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* be drawn later if time is needed for processing
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*/
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struct obs_source_frame *(*filter_video)(void *data,
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struct obs_source_frame *frame);
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/**
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* Called to filter raw audio data.
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*
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* @note This function is only used with filter sources.
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*
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* @param data Filter data
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* @param audio Audio data to filter.
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* @return Modified or new audio data. You can directly modify
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* the data passed and return it, or you can defer audio
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* data for later if time is needed for processing. If
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* you are returning new data, that data must exist
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* until the next call to the filter_audio callback or
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* until the filter is removed/destroyed.
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*/
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struct obs_audio_data *(*filter_audio)(void *data,
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struct obs_audio_data *audio);
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/**
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* Called to enumerate all sources being used within this source.
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* If the source has children it must implement this callback.
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*
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* @param data Filter data
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* @param enum_callback Enumeration callback
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* @param param User data to pass to callback
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*/
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void (*enum_sources)(void *data,
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obs_source_enum_proc_t enum_callback,
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void *param);
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/**
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* Called when saving a source. This is a separate function because
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* sometimes a source needs to know when it is being saved so it
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* doesn't always have to update the current settings until a certain
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* point.
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*
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* @param data Source data
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* @param settings Settings
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*/
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void (*save)(void *data, obs_data_t *settings);
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/**
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* Called when loading a source from saved data. This should be called
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* after all the loading sources have actually been created because
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* sometimes there are sources that depend on each other.
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*
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* @param data Source data
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* @param settings Settings
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*/
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void (*load)(void *data, obs_data_t *settings);
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/**
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* Called when interacting with a source and a mouse-down or mouse-up
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* occurs.
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*
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* @param data Source data
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* @param event Mouse event properties
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* @param type Mouse button pushed
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* @param mouse_up Mouse event type (true if mouse-up)
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* @param click_count Mouse click count (1 for single click, etc.)
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*/
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void (*mouse_click)(void *data,
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const struct obs_mouse_event *event,
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int32_t type, bool mouse_up, uint32_t click_count);
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/**
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* Called when interacting with a source and a mouse-move occurs.
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*
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* @param data Source data
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* @param event Mouse event properties
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* @param mouse_leave Mouse leave state (true if mouse left source)
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*/
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void (*mouse_move)(void *data,
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const struct obs_mouse_event *event, bool mouse_leave);
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/**
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* Called when interacting with a source and a mouse-wheel occurs.
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*
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* @param data Source data
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* @param event Mouse event properties
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* @param x_delta Movement delta in the horizontal direction
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* @param y_delta Movement delta in the vertical direction
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*/
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void (*mouse_wheel)(void *data,
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const struct obs_mouse_event *event, int x_delta,
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int y_delta);
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/**
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* Called when interacting with a source and gain focus/lost focus event
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* occurs.
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*
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* @param data Source data
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* @param focus Focus state (true if focus gained)
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*/
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void (*focus)(void *data, bool focus);
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/**
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* Called when interacting with a source and a key-up or key-down
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* occurs.
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*
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* @param data Source data
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* @param event Key event properties
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* @param focus Key event type (true if mouse-up)
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*/
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void (*key_click)(void *data, const struct obs_key_event *event,
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bool key_up);
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/**
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* Called to transition sources get the volume of a transitioning
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* sub-source.
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*
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* @param data Source data
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* @param source Transitioning sub-source to get the volume of
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*/
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float (*get_transition_volume)(void *data, obs_source_t *source);
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};
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EXPORT void obs_register_source_s(const struct obs_source_info *info,
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size_t size);
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/**
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* Regsiters a source definition to the current obs context. This should be
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* used in obs_module_load.
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*
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* @param info Pointer to the source definition structure
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*/
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#define obs_register_source(info) \
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obs_register_source_s(info, sizeof(struct obs_source_info))
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#ifdef __cplusplus
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}
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#endif
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