6645eaf1b8
By giving the option to disable the looping in the scroll filter, it makes it more suitable for tasks like credits sequences, where you don't want the texture to repeat and for the motion to only be performed once.
267 lines
7.0 KiB
C
267 lines
7.0 KiB
C
#include <obs-module.h>
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#include <graphics/vec2.h>
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struct scroll_filter_data {
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obs_source_t *context;
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gs_effect_t *effect;
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gs_eparam_t *param_add;
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gs_eparam_t *param_mul;
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gs_eparam_t *param_image;
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struct vec2 scroll_speed;
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gs_samplerstate_t *sampler;
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bool limit_cx;
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bool limit_cy;
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uint32_t cx;
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uint32_t cy;
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struct vec2 size_i;
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struct vec2 offset;
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bool loop;
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};
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static const char *scroll_filter_get_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("ScrollFilter");
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}
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static void *scroll_filter_create(obs_data_t *settings, obs_source_t *context)
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{
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struct scroll_filter_data *filter = bzalloc(sizeof(*filter));
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char *effect_path = obs_module_file("crop_filter.effect");
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filter->context = context;
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obs_enter_graphics();
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filter->effect = gs_effect_create_from_file(effect_path, NULL);
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obs_leave_graphics();
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bfree(effect_path);
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if (!filter->effect) {
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bfree(filter);
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return NULL;
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}
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filter->param_add =
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gs_effect_get_param_by_name(filter->effect, "add_val");
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filter->param_mul =
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gs_effect_get_param_by_name(filter->effect, "mul_val");
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filter->param_image =
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gs_effect_get_param_by_name(filter->effect, "image");
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obs_source_update(context, settings);
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return filter;
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}
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static void scroll_filter_destroy(void *data)
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{
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struct scroll_filter_data *filter = data;
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obs_enter_graphics();
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gs_effect_destroy(filter->effect);
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gs_samplerstate_destroy(filter->sampler);
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obs_leave_graphics();
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bfree(filter);
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}
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static void scroll_filter_update(void *data, obs_data_t *settings)
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{
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struct scroll_filter_data *filter = data;
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filter->limit_cx = obs_data_get_bool(settings, "limit_cx");
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filter->limit_cy = obs_data_get_bool(settings, "limit_cy");
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filter->cx = (uint32_t)obs_data_get_int(settings, "cx");
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filter->cy = (uint32_t)obs_data_get_int(settings, "cy");
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filter->scroll_speed.x =
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(float)obs_data_get_double(settings, "speed_x");
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filter->scroll_speed.y =
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(float)obs_data_get_double(settings, "speed_y");
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filter->loop = obs_data_get_bool(settings, "loop");
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struct gs_sampler_info sampler_info = {
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.filter = GS_FILTER_LINEAR,
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.address_u = filter->loop ? GS_ADDRESS_WRAP : GS_ADDRESS_BORDER,
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.address_v = filter->loop ? GS_ADDRESS_WRAP : GS_ADDRESS_BORDER,
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};
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obs_enter_graphics();
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gs_samplerstate_destroy(filter->sampler);
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filter->sampler = gs_samplerstate_create(&sampler_info);
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obs_leave_graphics();
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if (filter->scroll_speed.x == 0.0f)
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filter->offset.x = 0.0f;
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if (filter->scroll_speed.y == 0.0f)
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filter->offset.y = 0.0f;
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}
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static bool limit_cx_clicked(obs_properties_t *props, obs_property_t *p,
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obs_data_t *settings)
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{
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bool limit_size = obs_data_get_bool(settings, "limit_cx");
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obs_property_set_visible(obs_properties_get(props, "cx"), limit_size);
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UNUSED_PARAMETER(p);
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return true;
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}
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static bool limit_cy_clicked(obs_properties_t *props, obs_property_t *p,
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obs_data_t *settings)
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{
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bool limit_size = obs_data_get_bool(settings, "limit_cy");
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obs_property_set_visible(obs_properties_get(props, "cy"), limit_size);
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UNUSED_PARAMETER(p);
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return true;
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}
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static obs_properties_t *scroll_filter_properties(void *data)
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{
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obs_properties_t *props = obs_properties_create();
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obs_property_t *p;
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obs_properties_add_float_slider(props, "speed_x",
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obs_module_text("ScrollFilter.SpeedX"),
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-500.0, 500.0, 1.0);
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obs_properties_add_float_slider(props, "speed_y",
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obs_module_text("ScrollFilter.SpeedY"),
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-500.0, 500.0, 1.0);
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p = obs_properties_add_bool(props, "limit_cx",
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obs_module_text("ScrollFilter.LimitWidth"));
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obs_property_set_modified_callback(p, limit_cx_clicked);
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obs_properties_add_int(props, "cx", obs_module_text("Crop.Width"), 1,
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8192, 1);
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p = obs_properties_add_bool(
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props, "limit_cy", obs_module_text("ScrollFilter.LimitHeight"));
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obs_property_set_modified_callback(p, limit_cy_clicked);
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obs_properties_add_int(props, "cy", obs_module_text("Crop.Height"), 1,
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8192, 1);
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obs_properties_add_bool(props, "loop",
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obs_module_text("ScrollFilter.Loop"));
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UNUSED_PARAMETER(data);
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return props;
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}
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static void scroll_filter_defaults(obs_data_t *settings)
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{
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obs_data_set_default_bool(settings, "limit_size", false);
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obs_data_set_default_int(settings, "cx", 100);
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obs_data_set_default_int(settings, "cy", 100);
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obs_data_set_default_bool(settings, "loop", true);
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}
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static void scroll_filter_tick(void *data, float seconds)
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{
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struct scroll_filter_data *filter = data;
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filter->offset.x += filter->size_i.x * filter->scroll_speed.x * seconds;
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filter->offset.y += filter->size_i.y * filter->scroll_speed.y * seconds;
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if (filter->loop) {
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if (filter->offset.x > 1.0f)
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filter->offset.x -= 1.0f;
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if (filter->offset.y > 1.0f)
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filter->offset.y -= 1.0f;
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} else {
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if (filter->offset.x > 1.0f)
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filter->offset.x = 1.0f;
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if (filter->offset.y > 1.0f)
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filter->offset.y = 1.0f;
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}
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}
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static void scroll_filter_render(void *data, gs_effect_t *effect)
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{
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struct scroll_filter_data *filter = data;
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struct vec2 mul_val;
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uint32_t base_cx;
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uint32_t base_cy;
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uint32_t cx;
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uint32_t cy;
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obs_source_t *target = obs_filter_get_target(filter->context);
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base_cx = obs_source_get_base_width(target);
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base_cy = obs_source_get_base_height(target);
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cx = filter->limit_cx ? filter->cx : base_cx;
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cy = filter->limit_cy ? filter->cy : base_cy;
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if (base_cx && base_cy) {
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vec2_set(&filter->size_i, 1.0f / (float)base_cx,
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1.0f / (float)base_cy);
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} else {
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vec2_zero(&filter->size_i);
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obs_source_skip_video_filter(filter->context);
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return;
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}
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vec2_set(&mul_val, (float)cx / (float)base_cx,
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(float)cy / (float)base_cy);
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if (!obs_source_process_filter_begin(filter->context, GS_RGBA,
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OBS_NO_DIRECT_RENDERING))
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return;
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gs_effect_set_vec2(filter->param_add, &filter->offset);
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gs_effect_set_vec2(filter->param_mul, &mul_val);
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gs_effect_set_next_sampler(filter->param_image, filter->sampler);
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obs_source_process_filter_end(filter->context, filter->effect, cx, cy);
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UNUSED_PARAMETER(effect);
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}
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static uint32_t scroll_filter_width(void *data)
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{
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struct scroll_filter_data *filter = data;
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obs_source_t *target = obs_filter_get_target(filter->context);
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return filter->limit_cx ? filter->cx
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: obs_source_get_base_width(target);
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}
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static uint32_t scroll_filter_height(void *data)
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{
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struct scroll_filter_data *filter = data;
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obs_source_t *target = obs_filter_get_target(filter->context);
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return filter->limit_cy ? filter->cy
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: obs_source_get_base_height(target);
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}
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static void scroll_filter_show(void *data)
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{
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struct scroll_filter_data *filter = data;
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filter->offset.x = 0.0f;
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filter->offset.y = 0.0f;
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}
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struct obs_source_info scroll_filter = {
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.id = "scroll_filter",
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.type = OBS_SOURCE_TYPE_FILTER,
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.output_flags = OBS_SOURCE_VIDEO,
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.get_name = scroll_filter_get_name,
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.create = scroll_filter_create,
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.destroy = scroll_filter_destroy,
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.update = scroll_filter_update,
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.get_properties = scroll_filter_properties,
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.get_defaults = scroll_filter_defaults,
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.video_tick = scroll_filter_tick,
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.video_render = scroll_filter_render,
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.get_width = scroll_filter_width,
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.get_height = scroll_filter_height,
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.show = scroll_filter_show,
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};
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