f53df7da64
Code submissions have continually suffered from formatting inconsistencies that constantly have to be addressed. Using clang-format simplifies this by making code formatting more consistent, and allows automation of the code formatting so that maintainers can focus more on the code itself instead of code formatting.
70 lines
1.4 KiB
C++
70 lines
1.4 KiB
C++
#include <windows.h>
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#include <util/platform.h>
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#include "auto-scene-switcher.hpp"
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using namespace std;
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static bool GetWindowTitle(HWND window, string &title)
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{
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size_t len = (size_t)GetWindowTextLengthW(window);
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wstring wtitle;
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wtitle.resize(len);
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if (!GetWindowTextW(window, &wtitle[0], (int)len + 1))
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return false;
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len = os_wcs_to_utf8(wtitle.c_str(), 0, nullptr, 0);
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title.resize(len);
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os_wcs_to_utf8(wtitle.c_str(), 0, &title[0], len + 1);
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return true;
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}
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static bool WindowValid(HWND window)
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{
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LONG_PTR styles, ex_styles;
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RECT rect;
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DWORD id;
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if (!IsWindowVisible(window))
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return false;
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GetWindowThreadProcessId(window, &id);
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if (id == GetCurrentProcessId())
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return false;
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GetClientRect(window, &rect);
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styles = GetWindowLongPtr(window, GWL_STYLE);
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ex_styles = GetWindowLongPtr(window, GWL_EXSTYLE);
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if (ex_styles & WS_EX_TOOLWINDOW)
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return false;
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if (styles & WS_CHILD)
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return false;
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return true;
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}
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void GetWindowList(vector<string> &windows)
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{
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HWND window = GetWindow(GetDesktopWindow(), GW_CHILD);
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while (window) {
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string title;
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if (WindowValid(window) && GetWindowTitle(window, title))
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windows.emplace_back(title);
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window = GetNextWindow(window, GW_HWNDNEXT);
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}
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}
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void GetCurrentWindowTitle(string &title)
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{
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HWND window = GetForegroundWindow();
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DWORD id;
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GetWindowThreadProcessId(window, &id);
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if (id == GetCurrentProcessId()) {
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title = "";
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return;
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}
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GetWindowTitle(window, title);
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}
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