9c6da6f52d
- Split input and output audio captures so that they're different sources. This allows easier handling and enumeration of audio devices without having to do some sort of string processing. This way the user interface code can handle this a bit more easily, and so that it doesn't confuse users either. This should be done for all audio capture sources for all operating systems. You don't have to duplicate any code, you just need to create input/output wrapper functions to designate the audio as input or output before creation. - Make it detect soundflower and wavtap devices as mac "output" devices (even though they're actually input) for the mac output capture, and make it so that users can select a default output capture and automatically use soundflower or wavtap. I'm not entirely happy about having to do this, but because mac is designed this way, this is really the only way to handle it that makes it easier for users and UI code to deal with. Note that soundflower and wavtap are still also designated as input devices, so will still show up in input device enumeration. - Remove pragma messages because they were kind polluting the other compiler messages and just getting in the way. In the future we can just do a grep for TODO to find them. - Redo list property again, this time using a safer internal array, rather than requiring sketchy array inputs. Having functions handle everything behind the scenes is much safer. - Remove the reference counter debug log code, as it was included unintentionally in a commit.
170 lines
5.3 KiB
C
170 lines
5.3 KiB
C
/******************************************************************************
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Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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/** Specifies the encoder type */
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enum obs_encoder_type {
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OBS_PACKET_AUDIO,
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OBS_PACKET_VIDEO
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};
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/** Encoder output packet */
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struct encoder_packet {
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uint8_t *data; /**< Packet data */
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size_t size; /**< Packet size */
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int64_t pts; /**< Presentation timestamp */
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int64_t dts; /**< Decode timestamp */
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enum obs_encoder_type type; /**< Encoder type */
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/**
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* Packet priority
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*
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* This is generally use by video encoders to specify the priority
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* of the packet. If this frame is dropped, it will have to wait for
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* another packet of drop_priority.
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*/
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int priority;
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/**
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* Dropped packet priority
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*
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* If this packet is dropped, the next packet must be of this priority
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* or higher to continue transmission.
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*/
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int drop_priority;
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};
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/** Encoder input frame */
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struct encoder_frame {
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/** Data for the frame/audio */
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uint8_t *data[MAX_AV_PLANES];
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/** size of each plane */
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uint32_t linesize[MAX_AV_PLANES];
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/** Number of frames (audio only) */
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uint32_t frames;
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/** Presentation timestamp */
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int64_t pts;
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};
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/**
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* Encoder interface
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*
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* Encoders have a limited usage with OBS. You are not generally supposed to
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* implement every encoder out there. Generally, these are limited or specific
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* encoders for h264/aac for streaming and recording. It doesn't have to be
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* *just* h264 or aac of course, but generally those are the expected encoders.
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*
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* That being said, other encoders will be kept in mind for future use.
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*/
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struct obs_encoder_info {
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/* ----------------------------------------------------------------- */
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/* Required implementation*/
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/** Specifies the named identifier of this encoder */
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const char *id;
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/**
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* Gets the full translated name of this encoder
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*
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* @param locale Locale to use for translation
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* @return Translated name of the encoder
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*/
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const char *(*getname)(const char *locale);
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/**
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* Creates the encoder with the specified settings
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*
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* @param settings Settings for the encoder
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* @param encoder OBS encoder context
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* @return Data associated with this encoder context
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*/
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void *(*create)(obs_data_t settings, obs_encoder_t encoder);
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/**
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* Destroys the encoder data
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*
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* @param data Data associated with this encoder context
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*/
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void (*destroy)(void *data);
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/**
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* Resets the encoder with the specified settings
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*
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* @param data Data associated with this encoder context
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* @param settings New settings for the encoder
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* @return true if successful, false otherwise
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*/
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bool (*reset)(void *data, obs_data_t settings);
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/**
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* Encodes frame(s), and outputs encoded packets as they become
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* available.
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*
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* @param data Data associated with this encoder
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* context
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* @param[in] frame Raw audio/video data to encode
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* @param[out] packet Encoder packet output, if any
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* @param[out] received_packet Set to true if a packet was received,
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* false otherwise
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* @return true if successful, false otherwise.
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*/
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int (*encode)(void *data, const struct encoder_frame *frame,
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struct encoder_packet *packet, bool *received_packet);
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/* ----------------------------------------------------------------- */
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/* Optional implementation */
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/**
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* Gets the property information of this encoder
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*
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* @param locale The locale to translate with
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* @return The properties data
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*/
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obs_properties_t (*properties)(const char *locale);
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/**
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* Updates the settings for this encoder
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*
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* @param data Data associated with this encoder context
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* @param settings New settings for this encoder
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*/
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void (*update)(void *data, obs_data_t settings);
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/**
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* Returns extra data associated with this encoder (usually header)
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*
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* @param data Data associated with this encoder context
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* @param extra_data Pointer to receive the extra data
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* @param size Pointer to receive the size of the extra data
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*/
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bool (*get_extra_data)(void *data, uint8_t **extra_data, size_t *size);
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};
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/**
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* Register an encoder definition to the current obs context. This should be
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* used in obs_module_load.
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*
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* @param info Pointer to the source definition structure.
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*/
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EXPORT void obs_register_encoder(const struct obs_encoder_info *info);
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