Files
obs-studio/obs
jp9000 3243a9f8c5 Fix the design flaw with obs_sceneitem_destroy
The previous commit used the scene as a  parameter to check to see if
the scene item was still present within the scene before destroying, but
this was actually unnecessary because the fault was because the destroy
signal was being triggered *before* the scene's mutex locked, thus
causing a race condition.  I changed the code so that it signals after
the lock instead of before, so the scene parameter should no longer be
necessary.
2014-01-29 18:27:42 -07:00
..
2014-01-29 08:40:04 +01:00
2014-01-25 07:23:57 +01:00
2014-01-25 07:23:56 +01:00