obs-studio/libobs-d3d11
jp9000 29eea269fc libobs-d3d11: Store dxgi adapter used for device
Keeping a reference is useful, and additionally allows pruning a bit of
duplicated code in the dupicator object.
2016-11-03 09:23:07 -07:00
..
CMakeLists.txt libobs: Add output duplicator support 2015-01-03 02:37:13 -08:00
d3d11-duplicator.cpp libobs-d3d11: Store dxgi adapter used for device 2016-11-03 09:23:07 -07:00
d3d11-indexbuffer.cpp libobs-d3d11: Fix initializer list ordering 2015-02-09 03:56:09 -08:00
d3d11-samplerstate.cpp obs-d3d11: include float.h for FLT_MAX 2015-02-09 03:41:59 -08:00
d3d11-shader.cpp libobs/graphics: Add ability to set shader texture sampler 2016-06-29 04:15:38 -07:00
d3d11-shaderprocessor.cpp libobs-d3d11: Fix initializer list ordering 2015-02-09 03:56:09 -08:00
d3d11-shaderprocessor.hpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-stagesurf.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00
d3d11-subsystem.cpp libobs-d3d11: Store dxgi adapter used for device 2016-11-03 09:23:07 -07:00
d3d11-subsystem.hpp libobs-d3d11: Store dxgi adapter used for device 2016-11-03 09:23:07 -07:00
d3d11-texture2d.cpp libobs-d3d11: Fix uint -> HWND casting 2015-02-09 03:56:12 -08:00
d3d11-vertexbuffer.cpp libobs-d3d11: Fix initializer list ordering 2015-02-09 03:56:09 -08:00
d3d11-zstencilbuffer.cpp (API Change) Remove pointers from all typedefs 2014-09-25 21:48:11 -07:00