obs-studio/UI/platform-windows.cpp
Richard Stanway 076cd5d5d4 UI: Add option to hide OBS windows on Windows
This uses the SetWindowDisplayAffinity API to hide windows from capture
applications (including OBS). This is not perfect - internal windows
such as context menus, combo box dropdowns, etc will still be displayed.
Even with these limitations, it should help people with single monitors
capture content with less interference from the OBS window.

This implementation is for Windows only but the code is generic enough
that adding other platforms should be straightforward.
2022-01-22 15:14:16 -08:00

452 lines
10 KiB
C++

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <algorithm>
#include <sstream>
#include "obs-config.h"
#include "obs-app.hpp"
#include "qt-wrappers.hpp"
#include "platform.hpp"
#include <util/windows/win-version.h>
#include <util/platform.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shellapi.h>
#include <shlobj.h>
#include <Dwmapi.h>
#include <mmdeviceapi.h>
#include <audiopolicy.h>
#include <util/windows/WinHandle.hpp>
#include <util/windows/HRError.hpp>
#include <util/windows/ComPtr.hpp>
using namespace std;
static inline bool check_path(const char *data, const char *path,
string &output)
{
ostringstream str;
str << path << data;
output = str.str();
printf("Attempted path: %s\n", output.c_str());
return os_file_exists(output.c_str());
}
bool GetDataFilePath(const char *data, string &output)
{
if (check_path(data, "data/obs-studio/", output))
return true;
return check_path(data, OBS_DATA_PATH "/obs-studio/", output);
}
bool InitApplicationBundle()
{
return true;
}
string GetDefaultVideoSavePath()
{
wchar_t path_utf16[MAX_PATH];
char path_utf8[MAX_PATH] = {};
SHGetFolderPathW(NULL, CSIDL_MYVIDEO, NULL, SHGFP_TYPE_CURRENT,
path_utf16);
os_wcs_to_utf8(path_utf16, wcslen(path_utf16), path_utf8, MAX_PATH);
return string(path_utf8);
}
static vector<string> GetUserPreferredLocales()
{
vector<string> result;
ULONG num, length = 0;
if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &num, nullptr,
&length))
return result;
vector<wchar_t> buffer(length);
if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &num,
&buffer.front(), &length))
return result;
result.reserve(num);
auto start = begin(buffer);
auto end_ = end(buffer);
decltype(start) separator;
while ((separator = find(start, end_, 0)) != end_) {
if (result.size() == num)
break;
char conv[MAX_PATH] = {};
os_wcs_to_utf8(&*start, separator - start, conv, MAX_PATH);
result.emplace_back(conv);
start = separator + 1;
}
return result;
}
vector<string> GetPreferredLocales()
{
vector<string> windows_locales = GetUserPreferredLocales();
auto obs_locales = GetLocaleNames();
auto windows_to_obs = [&obs_locales](string windows) {
string lang_match;
for (auto &locale_pair : obs_locales) {
auto &locale = locale_pair.first;
if (locale == windows.substr(0, locale.size()))
return locale;
if (lang_match.size())
continue;
if (locale.substr(0, 2) == windows.substr(0, 2))
lang_match = locale;
}
return lang_match;
};
vector<string> result;
result.reserve(obs_locales.size());
for (const string &locale : windows_locales) {
string match = windows_to_obs(locale);
if (!match.size())
continue;
if (find(begin(result), end(result), match) != end(result))
continue;
result.emplace_back(match);
}
return result;
}
uint32_t GetWindowsVersion()
{
static uint32_t ver = 0;
if (ver == 0) {
struct win_version_info ver_info;
get_win_ver(&ver_info);
ver = (ver_info.major << 8) | ver_info.minor;
}
return ver;
}
uint32_t GetWindowsBuild()
{
static uint32_t build = 0;
if (build == 0) {
struct win_version_info ver_info;
get_win_ver(&ver_info);
build = ver_info.build;
}
return build;
}
void SetAeroEnabled(bool enable)
{
static HRESULT(WINAPI * func)(UINT) = nullptr;
static bool failed = false;
if (!func) {
if (failed) {
return;
}
HMODULE dwm = LoadLibraryW(L"dwmapi");
if (!dwm) {
failed = true;
return;
}
func = reinterpret_cast<decltype(func)>(
GetProcAddress(dwm, "DwmEnableComposition"));
if (!func) {
failed = true;
return;
}
}
func(enable ? DWM_EC_ENABLECOMPOSITION : DWM_EC_DISABLECOMPOSITION);
}
bool IsAlwaysOnTop(QWidget *window)
{
DWORD exStyle = GetWindowLong((HWND)window->winId(), GWL_EXSTYLE);
return (exStyle & WS_EX_TOPMOST) != 0;
}
void SetAlwaysOnTop(QWidget *window, bool enable)
{
HWND hwnd = (HWND)window->winId();
SetWindowPos(hwnd, enable ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
void SetProcessPriority(const char *priority)
{
if (!priority)
return;
if (strcmp(priority, "High") == 0)
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
else if (strcmp(priority, "AboveNormal") == 0)
SetPriorityClass(GetCurrentProcess(),
ABOVE_NORMAL_PRIORITY_CLASS);
else if (strcmp(priority, "Normal") == 0)
SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
else if (strcmp(priority, "BelowNormal") == 0)
SetPriorityClass(GetCurrentProcess(),
BELOW_NORMAL_PRIORITY_CLASS);
else if (strcmp(priority, "Idle") == 0)
SetPriorityClass(GetCurrentProcess(), IDLE_PRIORITY_CLASS);
}
void SetWin32DropStyle(QWidget *window)
{
HWND hwnd = (HWND)window->winId();
LONG_PTR ex_style = GetWindowLongPtr(hwnd, GWL_EXSTYLE);
ex_style |= WS_EX_ACCEPTFILES;
SetWindowLongPtr(hwnd, GWL_EXSTYLE, ex_style);
}
bool SetDisplayAffinitySupported(void)
{
static bool checked = false;
static bool supported;
/* this has to be version gated as setting WDA_EXCLUDEFROMCAPTURE on
older Windows builds behaves like WDA_MONITOR (black box) */
if (!checked) {
if (GetWindowsVersion() > 0x0A00 ||
GetWindowsVersion() == 0x0A00 && GetWindowsBuild() > 19041)
supported = true;
else
supported = false;
checked = true;
}
return supported;
}
bool DisableAudioDucking(bool disable)
{
ComPtr<IMMDeviceEnumerator> devEmum;
ComPtr<IMMDevice> device;
ComPtr<IAudioSessionManager2> sessionManager2;
ComPtr<IAudioSessionControl> sessionControl;
ComPtr<IAudioSessionControl2> sessionControl2;
HRESULT result = CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IMMDeviceEnumerator),
(void **)&devEmum);
if (FAILED(result))
return false;
result = devEmum->GetDefaultAudioEndpoint(eRender, eConsole, &device);
if (FAILED(result))
return false;
result = device->Activate(__uuidof(IAudioSessionManager2),
CLSCTX_INPROC_SERVER, nullptr,
(void **)&sessionManager2);
if (FAILED(result))
return false;
result = sessionManager2->GetAudioSessionControl(nullptr, 0,
&sessionControl);
if (FAILED(result))
return false;
result = sessionControl->QueryInterface(&sessionControl2);
if (FAILED(result))
return false;
result = sessionControl2->SetDuckingPreference(disable);
return SUCCEEDED(result);
}
struct RunOnceMutexData {
WinHandle handle;
inline RunOnceMutexData(HANDLE h) : handle(h) {}
};
RunOnceMutex::RunOnceMutex(RunOnceMutex &&rom)
{
delete data;
data = rom.data;
rom.data = nullptr;
}
RunOnceMutex::~RunOnceMutex()
{
delete data;
}
RunOnceMutex &RunOnceMutex::operator=(RunOnceMutex &&rom)
{
delete data;
data = rom.data;
rom.data = nullptr;
return *this;
}
RunOnceMutex GetRunOnceMutex(bool &already_running)
{
string name;
if (!portable_mode) {
name = "OBSStudioCore";
} else {
char path[500];
char absPath[512];
*path = 0;
*absPath = 0;
GetConfigPath(path, sizeof(path), "");
os_get_abs_path(path, absPath, sizeof(absPath));
name = "OBSStudioPortable";
name += absPath;
}
BPtr<wchar_t> wname;
os_utf8_to_wcs_ptr(name.c_str(), name.size(), &wname);
if (wname) {
wchar_t *temp = wname;
while (*temp) {
if (!iswalnum(*temp))
*temp = L'_';
temp++;
}
}
HANDLE h = OpenMutexW(SYNCHRONIZE, false, wname.Get());
already_running = !!h;
if (!already_running)
h = CreateMutexW(nullptr, false, wname.Get());
RunOnceMutex rom(h ? new RunOnceMutexData(h) : nullptr);
return rom;
}
struct MonitorData {
const wchar_t *id;
MONITORINFOEX info;
bool found;
};
static BOOL CALLBACK GetMonitorCallback(HMONITOR monitor, HDC, LPRECT,
LPARAM param)
{
MonitorData *data = (MonitorData *)param;
if (GetMonitorInfoW(monitor, &data->info)) {
if (wcscmp(data->info.szDevice, data->id) == 0) {
data->found = true;
return false;
}
}
return true;
}
#define GENERIC_MONITOR_NAME QStringLiteral("Generic PnP Monitor")
QString GetMonitorName(const QString &id)
{
MonitorData data = {};
data.id = (const wchar_t *)id.utf16();
data.info.cbSize = sizeof(data.info);
EnumDisplayMonitors(nullptr, nullptr, GetMonitorCallback,
(LPARAM)&data);
if (!data.found) {
return GENERIC_MONITOR_NAME;
}
UINT32 numPath, numMode;
if (GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &numPath,
&numMode) != ERROR_SUCCESS) {
return GENERIC_MONITOR_NAME;
}
std::vector<DISPLAYCONFIG_PATH_INFO> paths(numPath);
std::vector<DISPLAYCONFIG_MODE_INFO> modes(numMode);
if (QueryDisplayConfig(QDC_ONLY_ACTIVE_PATHS, &numPath, paths.data(),
&numMode, modes.data(),
nullptr) != ERROR_SUCCESS) {
return GENERIC_MONITOR_NAME;
}
DISPLAYCONFIG_TARGET_DEVICE_NAME target;
bool found = false;
paths.resize(numPath);
for (size_t i = 0; i < numPath; ++i) {
const DISPLAYCONFIG_PATH_INFO &path = paths[i];
DISPLAYCONFIG_SOURCE_DEVICE_NAME s;
s.header.type = DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME;
s.header.size = sizeof(s);
s.header.adapterId = path.sourceInfo.adapterId;
s.header.id = path.sourceInfo.id;
if (DisplayConfigGetDeviceInfo(&s.header) == ERROR_SUCCESS &&
wcscmp(data.info.szDevice, s.viewGdiDeviceName) == 0) {
target.header.type =
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
target.header.size = sizeof(target);
target.header.adapterId = path.sourceInfo.adapterId;
target.header.id = path.targetInfo.id;
found = DisplayConfigGetDeviceInfo(&target.header) ==
ERROR_SUCCESS;
break;
}
}
if (!found) {
return GENERIC_MONITOR_NAME;
}
return QString::fromWCharArray(target.monitorFriendlyDeviceName);
}