78 lines
1.6 KiB
C
78 lines
1.6 KiB
C
#include "audio-repack.h"
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#include <emmintrin.h>
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int check_buffer(struct audio_repack *repack,
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uint32_t frame_count)
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{
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const uint32_t new_size = frame_count * repack->base_dst_size
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+ repack->extra_dst_size;
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if (repack->packet_size < new_size) {
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repack->packet_buffer = brealloc(
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repack->packet_buffer, new_size);
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if (!repack->packet_buffer)
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return -1;
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repack->packet_size = new_size;
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}
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return 0;
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}
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/*
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* Squash arrays.
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* For instance:
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* 2.1:
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*
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* | FL | FR | LFE | emp | emp | emp |emp |emp |
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* | | |
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* | FL | FR | LFE |
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*/
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int repack_squash(struct audio_repack *repack,
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const uint8_t *bsrc, uint32_t frame_count)
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{
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if (check_buffer(repack, frame_count) < 0)
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return -1;
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int squash = repack->extra_dst_size;
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const __m128i *src = (__m128i *)bsrc;
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const __m128i *esrc = src + frame_count;
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uint16_t *dst = (uint16_t *)repack->packet_buffer;
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/* Audio needs squashing in order to avoid resampling issues.
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*/
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while (src != esrc) {
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__m128i target = _mm_load_si128(src++);
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_mm_storeu_si128((__m128i *)dst, target);
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dst += 8 - squash;
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}
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return 0;
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}
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int audio_repack_init(struct audio_repack *repack,
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audio_repack_mode_t repack_mode, uint8_t sample_bit)
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{
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memset(repack, 0, sizeof(*repack));
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if (sample_bit != 16)
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return -1;
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repack->base_src_size = 8 * (16 / 8);
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repack->base_dst_size = (int)repack_mode * (16 / 8);
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repack->extra_dst_size = 8 - (int)repack_mode;
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repack->repack_func = &repack_squash;
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return 0;
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}
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void audio_repack_free(struct audio_repack *repack)
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{
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if (repack->packet_buffer)
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bfree(repack->packet_buffer);
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memset(repack, 0, sizeof(*repack));
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}
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