79 lines
1.5 KiB
C
79 lines
1.5 KiB
C
#include <stdlib.h>
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#include "test-random.h"
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const char *random_getname(const char *locale)
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{
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return "20x20 Random Pixel Texture Source (Test)";
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}
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struct random_tex *random_create(const char *settings, obs_source_t source)
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{
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struct random_tex *rt = bmalloc(sizeof(struct random_tex));
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uint32_t *pixels = bmalloc(20*20*4);
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size_t x, y;
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memset(rt, 0, sizeof(struct random_tex));
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for (y = 0; y < 20; y++) {
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for (x = 0; x < 20; x++) {
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uint32_t pixel = 0xFF000000;
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pixel |= (rand()%256);
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pixel |= (rand()%256) << 8;
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pixel |= (rand()%256) << 16;
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//pixel |= 0xFFFFFFFF;
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pixels[y*20 + x] = pixel;
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}
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}
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gs_entercontext(obs_graphics());
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rt->texture = gs_create_texture(20, 20, GS_RGBA, 1,
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(const void**)&pixels, 0);
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bfree(pixels);
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if (!rt->texture) {
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random_destroy(rt);
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return NULL;
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}
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gs_leavecontext();
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return rt;
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}
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void random_destroy(struct random_tex *rt)
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{
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if (rt) {
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gs_entercontext(obs_graphics());
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texture_destroy(rt->texture);
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bfree(rt);
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gs_leavecontext();
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}
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}
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uint32_t random_get_output_flags(struct random_tex *rt)
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{
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return SOURCE_VIDEO | SOURCE_DEFAULT_EFFECT;
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}
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void random_video_render(struct random_tex *rt, obs_source_t filter_target)
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{
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effect_t effect = gs_geteffect();
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eparam_t diffuse = effect_getparambyname(effect, "diffuse");
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effect_settexture(effect, diffuse, rt->texture);
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gs_draw_sprite(rt->texture, 0, 0, 0);
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}
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uint32_t random_getwidth(struct random_tex *rt)
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{
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return texture_getwidth(rt->texture);
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}
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uint32_t random_getheight(struct random_tex *rt)
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{
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return texture_getheight(rt->texture);
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}
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