obs-studio/libobs/graphics/texture-render.c

139 lines
3.3 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
/*
* This is a set of helper functions to more easily render to textures
* without having to duplicate too much code.
*/
#include <assert.h>
#include "graphics.h"
struct gs_texture_render {
texture_t target, prev_target;
zstencil_t zs, prev_zs;
uint32_t cx, cy;
enum gs_color_format format;
enum gs_zstencil_format zsformat;
bool rendered;
};
texrender_t texrender_create(enum gs_color_format format,
enum gs_zstencil_format zsformat)
{
struct gs_texture_render *texrender;
texrender = bzalloc(sizeof(struct gs_texture_render));
texrender->format = format;
texrender->zsformat = zsformat;
return texrender;
}
void texrender_destroy(texrender_t texrender)
{
if (texrender) {
texture_destroy(texrender->target);
zstencil_destroy(texrender->zs);
bfree(texrender);
}
}
static bool texrender_resetbuffer(texrender_t texrender, uint32_t cx,
uint32_t cy)
{
texture_destroy(texrender->target);
zstencil_destroy(texrender->zs);
texrender->target = NULL;
texrender->zs = NULL;
texrender->cx = cx;
texrender->cy = cy;
texrender->target = gs_create_texture(cx, cy, texrender->format,
1, NULL, GS_RENDERTARGET);
if (!texrender->target)
return false;
if (texrender->zsformat != GS_ZS_NONE) {
texrender->zs = gs_create_zstencil(cx, cy, texrender->zsformat);
if (!texrender->zs) {
texture_destroy(texrender->target);
texrender->target = NULL;
return false;
}
}
return true;
}
bool texrender_begin(texrender_t texrender, uint32_t cx, uint32_t cy)
{
if (texrender->rendered)
return false;
if (cx == 0)
cx = gs_getwidth();
if (cy == 0)
cy = gs_getheight();
assert(cx && cy);
if (!cx || !cy)
return false;
if (texrender->cx != cx || texrender->cy != cy)
if (!texrender_resetbuffer(texrender, cx, cy))
return false;
gs_viewport_push();
gs_projection_push();
gs_matrix_push();
gs_matrix_identity();
texrender->prev_target = gs_getrendertarget();
texrender->prev_zs = gs_getzstenciltarget();
gs_setrendertarget(texrender->target, texrender->zs);
gs_setviewport(0, 0, texrender->cx, texrender->cy);
return true;
}
void texrender_end(texrender_t texrender)
{
gs_setrendertarget(texrender->prev_target, texrender->prev_zs);
gs_matrix_pop();
gs_projection_pop();
gs_viewport_pop();
texrender->rendered = true;
}
void texrender_reset(texrender_t texrender)
{
texrender->rendered = false;
}
texture_t texrender_gettexture(texrender_t texrender)
{
return texrender->target;
}