obs-studio/plugins/win-mf/mf-aac.cpp

166 lines
4.1 KiB
C++

#include <obs-module.h>
#include <memory>
#include "mf-aac-encoder.hpp"
#include <VersionHelpers.h>
using namespace MFAAC;
static const char *MFAAC_GetName(void*)
{
return obs_module_text("MFAACEnc");
}
static obs_properties_t *MFAAC_GetProperties(void *)
{
obs_properties_t *props = obs_properties_create();
obs_properties_add_int(props, "bitrate",
obs_module_text("Bitrate"), 96, 192, 32);
return props;
}
static void MFAAC_GetDefaults(obs_data_t *settings)
{
obs_data_set_default_int(settings, "bitrate", 128);
}
static void *MFAAC_Create(obs_data_t *settings, obs_encoder_t *encoder)
{
UINT32 bitrate = (UINT32)obs_data_get_int(settings, "bitrate");
if (!bitrate) {
MF_LOG_ENCODER("AAC", encoder, LOG_ERROR,
"Invalid bitrate specified");
return NULL;
}
audio_t *audio = obs_encoder_audio(encoder);
UINT32 channels = (UINT32)audio_output_get_channels(audio);
UINT32 sampleRate = audio_output_get_sample_rate(audio);
UINT32 bitsPerSample = 16;
UINT32 recommendedSampleRate = FindBestSamplerateMatch(sampleRate);
if (recommendedSampleRate != sampleRate) {
MF_LOG_ENCODER("AAC", encoder, LOG_WARNING,
"unsupported sample rate; "
"resampling to best guess '%d' instead of '%d'",
recommendedSampleRate, sampleRate);
sampleRate = recommendedSampleRate;
}
UINT32 recommendedBitRate = FindBestBitrateMatch(bitrate);
if (recommendedBitRate != bitrate) {
MF_LOG_ENCODER("AAC", encoder, LOG_WARNING,
"unsupported bitrate; "
"resampling to best guess '%d' instead of '%d'",
recommendedBitRate, bitrate);
bitrate = recommendedBitRate;
}
std::unique_ptr<Encoder> enc(new Encoder(encoder,
bitrate, channels, sampleRate, bitsPerSample));
if (!enc->Initialize())
return nullptr;
return enc.release();
}
static void MFAAC_Destroy(void *data)
{
Encoder *enc = static_cast<Encoder *>(data);
delete enc;
}
static bool MFAAC_Encode(void *data, struct encoder_frame *frame,
struct encoder_packet *packet, bool *received_packet)
{
Encoder *enc = static_cast<Encoder *>(data);
Status status;
if (!enc->ProcessInput(frame->data[0], frame->linesize[0], frame->pts,
&status))
return false;
// This shouldn't happen since we drain right after
// we process input
if (status == NOT_ACCEPTING)
return false;
UINT8 *outputData;
UINT32 outputDataLength;
UINT64 outputPts;
if (!enc->ProcessOutput(&outputData, &outputDataLength, &outputPts,
&status))
return false;
// Needs more input, not a failure case
if (status == NEED_MORE_INPUT)
return true;
packet->pts = outputPts;
packet->dts = outputPts;
packet->data = outputData;
packet->size = outputDataLength;
packet->type = OBS_ENCODER_AUDIO;
packet->timebase_num = 1;
packet->timebase_den = enc->SampleRate();
return *received_packet = true;
}
static bool MFAAC_GetExtraData(void *data, uint8_t **extra_data, size_t *size)
{
Encoder *enc = static_cast<Encoder *>(data);
UINT32 length;
if (enc->ExtraData(extra_data, &length)) {
*size = length;
return true;
}
return false;
}
static void MFAAC_GetAudioInfo(void *, struct audio_convert_info *info)
{
info->format = AUDIO_FORMAT_16BIT;
info->samples_per_sec = FindBestSamplerateMatch(info->samples_per_sec);
}
static size_t MFAAC_GetFrameSize(void *)
{
return Encoder::FrameSize;
}
extern "C" void RegisterMFAACEncoder()
{
if (!IsWindows8OrGreater()) {
MF_LOG(LOG_WARNING, "plugin is disabled for performance "
"reasons on Windows versions prior to 8");
return;
}
obs_encoder_info info = {};
info.id = "mf_aac";
info.type = OBS_ENCODER_AUDIO;
info.codec = "AAC";
info.get_name = MFAAC_GetName;
info.create = MFAAC_Create;
info.destroy = MFAAC_Destroy;
info.encode = MFAAC_Encode;
info.get_frame_size = MFAAC_GetFrameSize;
info.get_defaults = MFAAC_GetDefaults;
info.get_properties = MFAAC_GetProperties;
info.get_extra_data = MFAAC_GetExtraData;
info.get_audio_info = MFAAC_GetAudioInfo;
MF_LOG(LOG_DEBUG, "Adding Media Foundation AAC Encoder");
obs_register_encoder(&info);
}