obs-studio/libobs-opengl/gl-vertexbuffer.c

186 lines
4.5 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "graphics/vec3.h"
#include "gl-subsystem.h"
static bool update_buffer(GLuint buffer, void *data, size_t size)
{
void *ptr;
bool success = true;
if (!gl_bind_buffer(GL_ARRAY_BUFFER, buffer))
return false;
ptr = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
success = gl_success("glMapBuffer");
if (success && ptr) {
memcpy(ptr, data, size);
glUnmapBuffer(GL_ARRAY_BUFFER);
}
gl_bind_buffer(GL_ARRAY_BUFFER, 0);
return success;
}
static bool init_vb(struct gs_vertex_buffer *vb)
{
GLenum usage = vb->dynamic ? GL_DYNAMIC_COPY : GL_STATIC_DRAW;
size_t i;
if (!gl_create_buffer(&vb->vertex_buffer,
vb->data->num * sizeof(struct vec3),
vb->data->points, usage))
return false;
if (vb->data->normals) {
if (!gl_create_buffer(&vb->normal_buffer,
vb->data->num * sizeof(struct vec3),
vb->data->normals, usage))
return false;
}
if (vb->data->tangents) {
if (!gl_create_buffer(&vb->tangent_buffer,
vb->data->num * sizeof(struct vec3),
vb->data->tangents, usage))
return false;
}
if (vb->data->colors) {
if (!gl_create_buffer(&vb->color_buffer,
vb->data->num * sizeof(uint32_t),
vb->data->colors, usage))
return false;
}
da_reserve(vb->uv_buffers, vb->data->num_tex);
for (i = 0; i < vb->data->num_tex; i++) {
GLuint tex_buffer;
struct tvertarray *tv = vb->data->tvarray+i;
size_t size = vb->data->num * sizeof(float) * tv->width;
if (!gl_create_buffer(&tex_buffer, size, tv->array, usage))
return false;
da_push_back(vb->uv_buffers, &tex_buffer);
}
if (!vb->dynamic) {
vbdata_destroy(vb->data);
vb->data = NULL;
}
return true;
}
vertbuffer_t device_create_vertexbuffer(device_t device,
struct vb_data *data, uint32_t flags)
{
struct gs_vertex_buffer *vb = bmalloc(sizeof(struct gs_vertex_buffer));
memset(vb, 0, sizeof(struct gs_vertex_buffer));
vb->data = data;
vb->dynamic = flags & GS_DYNAMIC;
if (!init_vb(vb)) {
blog(LOG_ERROR, "device_create_vertexbuffer (GL) failed");
vertexbuffer_destroy(vb);
return NULL;
}
return vb;
}
void vertexbuffer_destroy(vertbuffer_t vb)
{
if (vb) {
if (vb->vertex_buffer)
gl_delete_buffers(1, &vb->vertex_buffer);
if (vb->normal_buffer)
gl_delete_buffers(1, &vb->normal_buffer);
if (vb->tangent_buffer)
gl_delete_buffers(1, &vb->tangent_buffer);
if (vb->color_buffer)
gl_delete_buffers(1, &vb->color_buffer);
if (vb->uv_buffers.num)
gl_delete_buffers((GLsizei)vb->uv_buffers.num,
vb->uv_buffers.array);
da_free(vb->uv_buffers);
vbdata_destroy(vb->data);
bfree(vb);
}
}
void vertexbuffer_flush(vertbuffer_t vb, bool rebuild)
{
size_t i;
if (!vb->dynamic) {
blog(LOG_ERROR, "vertex buffer is not dynamic");
goto failed;
}
if (!update_buffer(vb->vertex_buffer, vb->data->points,
vb->data->num * sizeof(struct vec3)))
goto failed;
if (vb->normal_buffer) {
if (!update_buffer(vb->normal_buffer, vb->data->normals,
vb->data->num * sizeof(struct vec3)))
goto failed;
}
if (vb->tangent_buffer) {
if (!update_buffer(vb->tangent_buffer, vb->data->tangents,
vb->data->num * sizeof(struct vec3)))
goto failed;
}
if (vb->color_buffer) {
if (!update_buffer(vb->color_buffer, vb->data->colors,
vb->data->num * sizeof(uint32_t)))
goto failed;
}
for (i = 0; i < vb->data->num_tex; i++) {
GLuint buffer = vb->uv_buffers.array[i];
struct tvertarray *tv = vb->data->tvarray+i;
size_t size = vb->data->num * tv->width * sizeof(float);
if (!update_buffer(buffer, tv->array, size))
goto failed;
}
return;
failed:
blog(LOG_ERROR, "vertexbuffer_flush (GL) failed");
}
struct vb_data *vertexbuffer_getdata(vertbuffer_t vb)
{
return vb->data;
}