1067 lines
29 KiB
C
1067 lines
29 KiB
C
#include <stdint.h>
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#include <inttypes.h>
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#include <util/circlebuf.h>
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#include <obs-module.h>
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#ifdef LIBSPEEXDSP_ENABLED
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#include <speex/speex_preprocess.h>
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#endif
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#ifdef LIBRNNOISE_ENABLED
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#ifdef _MSC_VER
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#define ssize_t intptr_t
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#endif
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#include <rnnoise.h>
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#include <media-io/audio-resampler.h>
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#endif
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bool nvafx_loaded = false;
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#ifdef LIBNVAFX_ENABLED
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#include "nvafx-load.h"
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#include <pthread.h>
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#endif
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/* -------------------------------------------------------- */
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#define do_log(level, format, ...) \
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blog(level, "[noise suppress: '%s'] " format, \
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obs_source_get_name(ng->context), ##__VA_ARGS__)
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#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
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#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
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#ifdef _DEBUG
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#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
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#else
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#define debug(format, ...)
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#endif
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/* -------------------------------------------------------- */
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#define S_SUPPRESS_LEVEL "suppress_level"
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#define S_NVAFX_INTENSITY "intensity"
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#define S_METHOD "method"
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#define S_METHOD_SPEEX "speex"
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#define S_METHOD_RNN "rnnoise"
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#define S_METHOD_NVAFX "nvafx"
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#define MT_ obs_module_text
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#define TEXT_SUPPRESS_LEVEL MT_("NoiseSuppress.SuppressLevel")
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#define TEXT_NVAFX_INTENSITY MT_("NoiseSuppress.Intensity")
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#define TEXT_METHOD MT_("NoiseSuppress.Method")
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#define TEXT_METHOD_SPEEX MT_("NoiseSuppress.Method.Speex")
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#define TEXT_METHOD_RNN MT_("NoiseSuppress.Method.RNNoise")
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#define TEXT_METHOD_NVAFX MT_("NoiseSuppress.Method.nvafx")
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#define MAX_PREPROC_CHANNELS 8
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/* RNNoise constants, these can't be changed */
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#define RNNOISE_SAMPLE_RATE 48000
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#define RNNOISE_FRAME_SIZE 480
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/* nvafx constants, these can't be changed */
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#define NVAFX_SAMPLE_RATE 48000
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#define NVAFX_FRAME_SIZE \
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480 /* the sdk does not explicitly set this as a constant though it relies on it*/
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/* If the following constant changes, RNNoise breaks */
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#define BUFFER_SIZE_MSEC 10
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/* -------------------------------------------------------- */
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struct noise_suppress_data {
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obs_source_t *context;
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int suppress_level;
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uint64_t last_timestamp;
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uint64_t latency;
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size_t frames;
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size_t channels;
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struct circlebuf info_buffer;
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struct circlebuf input_buffers[MAX_PREPROC_CHANNELS];
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struct circlebuf output_buffers[MAX_PREPROC_CHANNELS];
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bool use_rnnoise;
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bool use_nvafx;
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bool nvafx_enabled;
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#ifdef LIBSPEEXDSP_ENABLED
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/* Speex preprocessor state */
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SpeexPreprocessState *spx_states[MAX_PREPROC_CHANNELS];
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#endif
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#ifdef LIBRNNOISE_ENABLED
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/* RNNoise state */
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DenoiseState *rnn_states[MAX_PREPROC_CHANNELS];
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/* Resampler */
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audio_resampler_t *rnn_resampler;
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audio_resampler_t *rnn_resampler_back;
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#endif
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#ifdef LIBNVAFX_ENABLED
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/* NVAFX handle, one per audio channel */
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NvAFX_Handle handle[MAX_PREPROC_CHANNELS];
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uint32_t sample_rate;
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float intensity_ratio;
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unsigned int num_samples_per_frame, num_channels;
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char *model;
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bool nvafx_initialized;
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/* Resampler */
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audio_resampler_t *nvafx_resampler;
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audio_resampler_t *nvafx_resampler_back;
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/* Initialization */
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bool nvafx_loading;
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pthread_t nvafx_thread;
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pthread_mutex_t nvafx_mutex;
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#endif
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/* PCM buffers */
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float *copy_buffers[MAX_PREPROC_CHANNELS];
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#ifdef LIBSPEEXDSP_ENABLED
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spx_int16_t *spx_segment_buffers[MAX_PREPROC_CHANNELS];
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#endif
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#ifdef LIBRNNOISE_ENABLED
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float *rnn_segment_buffers[MAX_PREPROC_CHANNELS];
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#endif
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#ifdef LIBNVAFX_ENABLED
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float *nvafx_segment_buffers[MAX_PREPROC_CHANNELS];
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#endif
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/* output data */
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struct obs_audio_data output_audio;
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DARRAY(float) output_data;
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};
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#ifdef LIBNVAFX_ENABLED
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/* global mutex for nvafx load functions since they aren't thread-safe */
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bool nvafx_initializer_mutex_initialized;
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pthread_mutex_t nvafx_initializer_mutex;
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#endif
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/* -------------------------------------------------------- */
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#define SUP_MIN -60
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#define SUP_MAX 0
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#ifdef LIBSPEEXDSP_ENABLED
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static const float c_32_to_16 = (float)INT16_MAX;
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static const float c_16_to_32 = ((float)INT16_MAX + 1.0f);
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#endif
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/* -------------------------------------------------------- */
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static const char *noise_suppress_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("NoiseSuppress");
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}
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static void noise_suppress_destroy(void *data)
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{
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struct noise_suppress_data *ng = data;
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#ifdef LIBNVAFX_ENABLED
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if (ng->nvafx_enabled)
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pthread_mutex_lock(&ng->nvafx_mutex);
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#endif
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for (size_t i = 0; i < ng->channels; i++) {
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#ifdef LIBSPEEXDSP_ENABLED
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speex_preprocess_state_destroy(ng->spx_states[i]);
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#endif
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#ifdef LIBRNNOISE_ENABLED
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rnnoise_destroy(ng->rnn_states[i]);
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#endif
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#ifdef LIBNVAFX_ENABLED
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if (ng->handle[0]) {
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if (NvAFX_DestroyEffect(ng->handle[i]) !=
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NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR, "NvAFX_Release() failed");
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}
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}
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#endif
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circlebuf_free(&ng->input_buffers[i]);
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circlebuf_free(&ng->output_buffers[i]);
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}
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#ifdef LIBSPEEXDSP_ENABLED
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bfree(ng->spx_segment_buffers[0]);
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#endif
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#ifdef LIBRNNOISE_ENABLED
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bfree(ng->rnn_segment_buffers[0]);
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if (ng->rnn_resampler) {
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audio_resampler_destroy(ng->rnn_resampler);
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audio_resampler_destroy(ng->rnn_resampler_back);
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}
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#endif
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#ifdef LIBNVAFX_ENABLED
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bfree(ng->nvafx_segment_buffers[0]);
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if (ng->nvafx_resampler) {
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audio_resampler_destroy(ng->nvafx_resampler);
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audio_resampler_destroy(ng->nvafx_resampler_back);
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}
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bfree(ng->model);
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if (ng->nvafx_enabled) {
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if (ng->use_nvafx)
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pthread_join(ng->nvafx_thread, NULL);
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pthread_mutex_unlock(&ng->nvafx_mutex);
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pthread_mutex_destroy(&ng->nvafx_mutex);
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}
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#endif
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bfree(ng->copy_buffers[0]);
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circlebuf_free(&ng->info_buffer);
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da_free(ng->output_data);
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bfree(ng);
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}
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static void *nvafx_initialize(void *data)
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{
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#ifdef LIBNVAFX_ENABLED
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struct noise_suppress_data *ng = data;
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int err;
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if (!ng->use_nvafx || !nvafx_loaded)
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return NULL;
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pthread_mutex_lock(&ng->nvafx_mutex);
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pthread_mutex_lock(&nvafx_initializer_mutex);
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if (!ng->handle[0]) {
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ng->sample_rate = NVAFX_SAMPLE_RATE;
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for (size_t i = 0; i < ng->channels; i++) {
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err = NvAFX_CreateEffect(NVAFX_EFFECT_DENOISER,
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&ng->handle[i]);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_CreateEffect() failed, error %i",
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err);
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goto failure;
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}
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err = NvAFX_SetU32(ng->handle[i],
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NVAFX_PARAM_DENOISER_SAMPLE_RATE,
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ng->sample_rate);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_SetU32(Sample Rate: %u) failed, error %i",
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ng->sample_rate, err);
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goto failure;
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}
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// initial setting of intensity to 1.0f
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err = NvAFX_SetFloat(
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ng->handle[i],
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NVAFX_PARAM_DENOISER_INTENSITY_RATIO,
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ng->intensity_ratio);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
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1.0f, err);
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goto failure;
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}
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err = NvAFX_SetString(ng->handle[i],
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NVAFX_PARAM_DENOISER_MODEL_PATH,
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ng->model);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_SetString() failed, error %i",
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err);
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goto failure;
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}
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err = NvAFX_Load(ng->handle[i]);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_Load() failed with error %i",
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err);
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goto failure;
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}
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}
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if (ng->use_nvafx) {
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err = NvAFX_GetU32(ng->handle[0],
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NVAFX_PARAM_DENOISER_NUM_CHANNELS,
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&ng->num_channels);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_GetU32() failed to get the number of channels, error %i",
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err);
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goto failure;
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}
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if (ng->num_channels != 1) {
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do_log(LOG_ERROR,
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"The number of channels is not 1 in the sdk any more ==> update code");
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goto failure;
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}
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NvAFX_Status err = NvAFX_GetU32(
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ng->handle[0],
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NVAFX_PARAM_DENOISER_NUM_SAMPLES_PER_FRAME,
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&ng->num_samples_per_frame);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_GetU32() failed to get the number of samples per frame, error %i",
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err);
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goto failure;
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}
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if (ng->num_samples_per_frame != NVAFX_FRAME_SIZE) {
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do_log(LOG_ERROR,
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"The number of samples per frame has changed from 480 (= 10 ms) ==> update code");
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goto failure;
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}
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}
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}
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ng->nvafx_initialized = true;
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pthread_mutex_unlock(&nvafx_initializer_mutex);
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pthread_mutex_unlock(&ng->nvafx_mutex);
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return NULL;
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failure:
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ng->use_nvafx = false;
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pthread_mutex_unlock(&nvafx_initializer_mutex);
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pthread_mutex_unlock(&ng->nvafx_mutex);
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return NULL;
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#else
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UNUSED_PARAMETER(data);
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return NULL;
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#endif
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}
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static inline void alloc_channel(struct noise_suppress_data *ng,
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uint32_t sample_rate, size_t channel,
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size_t frames)
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{
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#ifdef LIBSPEEXDSP_ENABLED
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ng->spx_states[channel] =
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speex_preprocess_state_init((int)frames, sample_rate);
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#else
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UNUSED_PARAMETER(sample_rate);
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#endif
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#ifdef LIBRNNOISE_ENABLED
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ng->rnn_states[channel] = rnnoise_create(NULL);
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#endif
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circlebuf_reserve(&ng->input_buffers[channel], frames * sizeof(float));
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circlebuf_reserve(&ng->output_buffers[channel], frames * sizeof(float));
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}
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static inline enum speaker_layout convert_speaker_layout(uint8_t channels)
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{
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switch (channels) {
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case 0:
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return SPEAKERS_UNKNOWN;
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case 1:
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return SPEAKERS_MONO;
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case 2:
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return SPEAKERS_STEREO;
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case 3:
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return SPEAKERS_2POINT1;
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case 4:
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return SPEAKERS_4POINT0;
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case 5:
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return SPEAKERS_4POINT1;
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case 6:
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return SPEAKERS_5POINT1;
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case 8:
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return SPEAKERS_7POINT1;
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default:
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return SPEAKERS_UNKNOWN;
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}
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}
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static void noise_suppress_update(void *data, obs_data_t *s)
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{
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struct noise_suppress_data *ng = data;
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uint32_t sample_rate = audio_output_get_sample_rate(obs_get_audio());
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size_t channels = audio_output_get_channels(obs_get_audio());
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size_t frames = (size_t)sample_rate / (1000 / BUFFER_SIZE_MSEC);
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const char *method = obs_data_get_string(s, S_METHOD);
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ng->suppress_level = (int)obs_data_get_int(s, S_SUPPRESS_LEVEL);
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ng->latency = 1000000000LL / (1000 / BUFFER_SIZE_MSEC);
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ng->use_rnnoise = strcmp(method, S_METHOD_RNN) == 0;
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ng->use_nvafx = ng->nvafx_enabled &&
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strcmp(method, S_METHOD_NVAFX) == 0;
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/* Process 10 millisecond segments to keep latency low */
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/* Also RNNoise only supports buffers of this exact size. */
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/* At 48kHz, NVAFX processes 480 samples which corresponds to 10 ms.*/
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ng->frames = frames;
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ng->channels = channels;
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#ifdef LIBNVAFX_ENABLED
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ng->intensity_ratio = (float)obs_data_get_double(s, S_NVAFX_INTENSITY);
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if (ng->use_nvafx) {
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pthread_mutex_lock(&ng->nvafx_mutex);
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if (ng->nvafx_initialized) {
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int err;
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for (size_t i = 0; i < ng->channels; i++) {
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err = NvAFX_SetFloat(
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ng->handle[i],
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NVAFX_PARAM_DENOISER_INTENSITY_RATIO,
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ng->intensity_ratio);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
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ng->intensity_ratio, err);
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ng->use_nvafx = false;
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}
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}
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}
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pthread_mutex_unlock(&ng->nvafx_mutex);
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}
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#endif
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/* Ignore if already allocated */
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#if defined(LIBSPEEXDSP_ENABLED)
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if (!ng->use_rnnoise && !ng->use_nvafx && ng->spx_states[0])
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return;
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#endif
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#ifdef LIBNVAFX_ENABLED
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if (ng->use_nvafx && (ng->nvafx_initialized || ng->nvafx_loading))
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return;
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#endif
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#ifdef LIBRNNOISE_ENABLED
|
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if (ng->use_rnnoise && ng->rnn_states[0])
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return;
|
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#endif
|
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/* One speex/rnnoise state for each channel (limit 2) */
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ng->copy_buffers[0] = bmalloc(frames * channels * sizeof(float));
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#ifdef LIBSPEEXDSP_ENABLED
|
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ng->spx_segment_buffers[0] =
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bmalloc(frames * channels * sizeof(spx_int16_t));
|
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#endif
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#ifdef LIBRNNOISE_ENABLED
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ng->rnn_segment_buffers[0] =
|
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bmalloc(RNNOISE_FRAME_SIZE * channels * sizeof(float));
|
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#endif
|
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#ifdef LIBNVAFX_ENABLED
|
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ng->nvafx_segment_buffers[0] =
|
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bmalloc(NVAFX_FRAME_SIZE * channels * sizeof(float));
|
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#endif
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for (size_t c = 1; c < channels; ++c) {
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ng->copy_buffers[c] = ng->copy_buffers[c - 1] + frames;
|
|
#ifdef LIBSPEEXDSP_ENABLED
|
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ng->spx_segment_buffers[c] =
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ng->spx_segment_buffers[c - 1] + frames;
|
|
#endif
|
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#ifdef LIBRNNOISE_ENABLED
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|
ng->rnn_segment_buffers[c] =
|
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ng->rnn_segment_buffers[c - 1] + RNNOISE_FRAME_SIZE;
|
|
#endif
|
|
#ifdef LIBNVAFX_ENABLED
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ng->nvafx_segment_buffers[c] =
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ng->nvafx_segment_buffers[c - 1] + NVAFX_FRAME_SIZE;
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#endif
|
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}
|
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|
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#ifdef LIBNVAFX_ENABLED
|
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if (!ng->nvafx_initialized && ng->use_nvafx && !ng->nvafx_loading) {
|
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ng->nvafx_loading = true;
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pthread_create(&ng->nvafx_thread, NULL, nvafx_initialize, ng);
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}
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#endif
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for (size_t i = 0; i < channels; i++)
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alloc_channel(ng, sample_rate, i, frames);
|
|
|
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#ifdef LIBRNNOISE_ENABLED
|
|
if (sample_rate == RNNOISE_SAMPLE_RATE) {
|
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ng->rnn_resampler = NULL;
|
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ng->rnn_resampler_back = NULL;
|
|
} else {
|
|
struct resample_info src, dst;
|
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src.samples_per_sec = sample_rate;
|
|
src.format = AUDIO_FORMAT_FLOAT_PLANAR;
|
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src.speakers = convert_speaker_layout((uint8_t)channels);
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|
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dst.samples_per_sec = RNNOISE_SAMPLE_RATE;
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dst.format = AUDIO_FORMAT_FLOAT_PLANAR;
|
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dst.speakers = convert_speaker_layout((uint8_t)channels);
|
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|
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ng->rnn_resampler = audio_resampler_create(&dst, &src);
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ng->rnn_resampler_back = audio_resampler_create(&src, &dst);
|
|
}
|
|
#endif
|
|
#ifdef LIBNVAFX_ENABLED
|
|
if (sample_rate == NVAFX_SAMPLE_RATE) {
|
|
ng->nvafx_resampler = NULL;
|
|
ng->nvafx_resampler_back = NULL;
|
|
} else {
|
|
struct resample_info src, dst;
|
|
src.samples_per_sec = sample_rate;
|
|
src.format = AUDIO_FORMAT_FLOAT_PLANAR;
|
|
src.speakers = convert_speaker_layout((uint8_t)channels);
|
|
|
|
dst.samples_per_sec = NVAFX_SAMPLE_RATE;
|
|
dst.format = AUDIO_FORMAT_FLOAT_PLANAR;
|
|
dst.speakers = convert_speaker_layout((uint8_t)channels);
|
|
|
|
ng->nvafx_resampler = audio_resampler_create(&dst, &src);
|
|
ng->nvafx_resampler_back = audio_resampler_create(&src, &dst);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(push)
|
|
#pragma warning(disable : 4706)
|
|
#endif
|
|
bool load_nvafx(void)
|
|
{
|
|
#ifdef LIBNVAFX_ENABLED
|
|
if (!load_lib()) {
|
|
blog(LOG_INFO,
|
|
"[noise suppress]: NVIDIA RTX denoiser disabled, redistributable not found");
|
|
return false;
|
|
}
|
|
|
|
nvafx_initializer_mutex_initialized =
|
|
pthread_mutex_init(&nvafx_initializer_mutex, NULL) == 0;
|
|
|
|
#define LOAD_SYM_FROM_LIB(sym, lib, dll) \
|
|
if (!(sym = (sym##_t)GetProcAddress(lib, #sym))) { \
|
|
DWORD err = GetLastError(); \
|
|
printf("[noise suppress]: Couldn't load " #sym " from " dll \
|
|
": %lu (0x%lx)", \
|
|
err, err); \
|
|
goto unload_everything; \
|
|
}
|
|
|
|
#define LOAD_SYM(sym) LOAD_SYM_FROM_LIB(sym, nv_audiofx, "NVAudioEffects.dll")
|
|
LOAD_SYM(NvAFX_GetEffectList);
|
|
LOAD_SYM(NvAFX_CreateEffect);
|
|
LOAD_SYM(NvAFX_DestroyEffect);
|
|
LOAD_SYM(NvAFX_SetU32);
|
|
LOAD_SYM(NvAFX_SetString);
|
|
LOAD_SYM(NvAFX_SetFloat);
|
|
LOAD_SYM(NvAFX_GetU32);
|
|
LOAD_SYM(NvAFX_GetString);
|
|
LOAD_SYM(NvAFX_GetFloat);
|
|
LOAD_SYM(NvAFX_Load);
|
|
LOAD_SYM(NvAFX_Run);
|
|
#undef LOAD_SYM
|
|
|
|
int err;
|
|
NvAFX_Handle h = NULL;
|
|
|
|
err = NvAFX_CreateEffect(NVAFX_EFFECT_DENOISER, &h);
|
|
if (err != NVAFX_STATUS_SUCCESS) {
|
|
if (err == NVAFX_STATUS_GPU_UNSUPPORTED) {
|
|
blog(LOG_INFO,
|
|
"[noise suppress]: NVIDIA RTX denoiser disabled: unsupported GPU");
|
|
} else {
|
|
blog(LOG_ERROR,
|
|
"[noise suppress]: NVIDIA RTX denoiser disabled: error %i",
|
|
err);
|
|
}
|
|
goto unload_everything;
|
|
}
|
|
|
|
err = NvAFX_DestroyEffect(h);
|
|
if (err != NVAFX_STATUS_SUCCESS) {
|
|
blog(LOG_ERROR, "NvAFX_DestroyEffect() failed, error %i", err);
|
|
goto unload_everything;
|
|
}
|
|
|
|
nvafx_loaded = true;
|
|
blog(LOG_INFO, "[noise suppress]: NVIDIA RTX denoiser enabled");
|
|
return true;
|
|
|
|
unload_everything:
|
|
release_lib();
|
|
#endif
|
|
return false;
|
|
}
|
|
#ifdef _MSC_VER
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
void unload_nvafx(void)
|
|
{
|
|
#ifdef LIBNVAFX_ENABLED
|
|
release_lib();
|
|
|
|
if (nvafx_initializer_mutex_initialized) {
|
|
pthread_mutex_destroy(&nvafx_initializer_mutex);
|
|
nvafx_initializer_mutex_initialized = false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void *noise_suppress_create(obs_data_t *settings, obs_source_t *filter)
|
|
{
|
|
struct noise_suppress_data *ng =
|
|
bzalloc(sizeof(struct noise_suppress_data));
|
|
|
|
ng->context = filter;
|
|
|
|
#ifdef LIBNVAFX_ENABLED
|
|
char sdk_path[MAX_PATH];
|
|
|
|
if (!nvafx_get_sdk_path(sdk_path, sizeof(sdk_path))) {
|
|
ng->nvafx_enabled = false;
|
|
do_log(LOG_ERROR, "NVAFX redist is not installed.");
|
|
} else {
|
|
const char *file = "\\models\\denoiser_48k.trtpkg";
|
|
size_t size = strlen(sdk_path) + strlen(file) + 1;
|
|
char *buffer = (char *)bmalloc(size);
|
|
|
|
strcpy(buffer, sdk_path);
|
|
strcat(buffer, file);
|
|
ng->model = buffer;
|
|
ng->nvafx_enabled = true;
|
|
ng->nvafx_initialized = false;
|
|
ng->nvafx_loading = false;
|
|
|
|
pthread_mutex_init(&ng->nvafx_mutex, NULL);
|
|
|
|
info("NVAFX SDK redist path was found here %s", sdk_path);
|
|
}
|
|
#endif
|
|
noise_suppress_update(ng, settings);
|
|
return ng;
|
|
}
|
|
|
|
static inline void process_speexdsp(struct noise_suppress_data *ng)
|
|
{
|
|
#ifdef LIBSPEEXDSP_ENABLED
|
|
/* Set args */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
speex_preprocess_ctl(ng->spx_states[i],
|
|
SPEEX_PREPROCESS_SET_NOISE_SUPPRESS,
|
|
&ng->suppress_level);
|
|
|
|
/* Convert to 16bit */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
for (size_t j = 0; j < ng->frames; j++) {
|
|
float s = ng->copy_buffers[i][j];
|
|
if (s > 1.0f)
|
|
s = 1.0f;
|
|
else if (s < -1.0f)
|
|
s = -1.0f;
|
|
ng->spx_segment_buffers[i][j] =
|
|
(spx_int16_t)(s * c_32_to_16);
|
|
}
|
|
|
|
/* Execute */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
speex_preprocess_run(ng->spx_states[i],
|
|
ng->spx_segment_buffers[i]);
|
|
|
|
/* Convert back to 32bit */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
for (size_t j = 0; j < ng->frames; j++)
|
|
ng->copy_buffers[i][j] =
|
|
(float)ng->spx_segment_buffers[i][j] /
|
|
c_16_to_32;
|
|
#else
|
|
UNUSED_PARAMETER(ng);
|
|
#endif
|
|
}
|
|
|
|
static inline void process_rnnoise(struct noise_suppress_data *ng)
|
|
{
|
|
#ifdef LIBRNNOISE_ENABLED
|
|
/* Adjust signal level to what RNNoise expects, resample if necessary */
|
|
if (ng->rnn_resampler) {
|
|
float *output[MAX_PREPROC_CHANNELS];
|
|
uint32_t out_frames;
|
|
uint64_t ts_offset;
|
|
audio_resampler_resample(ng->rnn_resampler, (uint8_t **)output,
|
|
&out_frames, &ts_offset,
|
|
(const uint8_t **)ng->copy_buffers,
|
|
(uint32_t)ng->frames);
|
|
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (ssize_t j = 0, k = (ssize_t)out_frames -
|
|
RNNOISE_FRAME_SIZE;
|
|
j < RNNOISE_FRAME_SIZE; ++j, ++k) {
|
|
if (k >= 0) {
|
|
ng->rnn_segment_buffers[i][j] =
|
|
output[i][k] * 32768.0f;
|
|
} else {
|
|
ng->rnn_segment_buffers[i][j] = 0;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (size_t j = 0; j < RNNOISE_FRAME_SIZE; ++j) {
|
|
ng->rnn_segment_buffers[i][j] =
|
|
ng->copy_buffers[i][j] * 32768.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Execute */
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
rnnoise_process_frame(ng->rnn_states[i],
|
|
ng->rnn_segment_buffers[i],
|
|
ng->rnn_segment_buffers[i]);
|
|
}
|
|
|
|
/* Revert signal level adjustment, resample back if necessary */
|
|
if (ng->rnn_resampler) {
|
|
float *output[MAX_PREPROC_CHANNELS];
|
|
uint32_t out_frames;
|
|
uint64_t ts_offset;
|
|
audio_resampler_resample(
|
|
ng->rnn_resampler_back, (uint8_t **)output, &out_frames,
|
|
&ts_offset, (const uint8_t **)ng->rnn_segment_buffers,
|
|
RNNOISE_FRAME_SIZE);
|
|
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (ssize_t j = 0,
|
|
k = (ssize_t)out_frames - ng->frames;
|
|
j < (ssize_t)ng->frames; ++j, ++k) {
|
|
if (k >= 0) {
|
|
ng->copy_buffers[i][j] =
|
|
output[i][k] / 32768.0f;
|
|
} else {
|
|
ng->copy_buffers[i][j] = 0;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (size_t j = 0; j < RNNOISE_FRAME_SIZE; ++j) {
|
|
ng->copy_buffers[i][j] =
|
|
ng->rnn_segment_buffers[i][j] /
|
|
32768.0f;
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
UNUSED_PARAMETER(ng);
|
|
#endif
|
|
}
|
|
|
|
static inline void process_nvafx(struct noise_suppress_data *ng)
|
|
{
|
|
#ifdef LIBNVAFX_ENABLED
|
|
if (nvafx_loaded && ng->use_nvafx && ng->nvafx_initialized) {
|
|
/* Resample if necessary */
|
|
if (ng->nvafx_resampler) {
|
|
float *output[MAX_PREPROC_CHANNELS];
|
|
uint32_t out_frames;
|
|
uint64_t ts_offset;
|
|
audio_resampler_resample(
|
|
ng->nvafx_resampler, (uint8_t **)output,
|
|
&out_frames, &ts_offset,
|
|
(const uint8_t **)ng->copy_buffers,
|
|
(uint32_t)ng->frames);
|
|
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (ssize_t j = 0, k = (ssize_t)out_frames -
|
|
NVAFX_FRAME_SIZE;
|
|
j < NVAFX_FRAME_SIZE; ++j, ++k) {
|
|
if (k >= 0) {
|
|
ng->nvafx_segment_buffers[i][j] =
|
|
output[i][k];
|
|
} else {
|
|
ng->nvafx_segment_buffers[i][j] =
|
|
0;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (size_t j = 0; j < NVAFX_FRAME_SIZE; ++j) {
|
|
ng->nvafx_segment_buffers[i][j] =
|
|
ng->copy_buffers[i][j];
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Execute */
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
NvAFX_Status err = NvAFX_Run(
|
|
ng->handle[i], &ng->nvafx_segment_buffers[i],
|
|
&ng->nvafx_segment_buffers[i],
|
|
ng->num_samples_per_frame, ng->num_channels);
|
|
if (err != NVAFX_STATUS_SUCCESS)
|
|
do_log(LOG_ERROR,
|
|
"NvAFX_Run() failed, error %i", err);
|
|
}
|
|
|
|
/* Revert signal level adjustment, resample back if necessary */
|
|
if (ng->nvafx_resampler) {
|
|
float *output[MAX_PREPROC_CHANNELS];
|
|
uint32_t out_frames;
|
|
uint64_t ts_offset;
|
|
audio_resampler_resample(
|
|
ng->nvafx_resampler_back, (uint8_t **)output,
|
|
&out_frames, &ts_offset,
|
|
(const uint8_t **)ng->nvafx_segment_buffers,
|
|
NVAFX_FRAME_SIZE);
|
|
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (ssize_t j = 0, k = (ssize_t)out_frames -
|
|
ng->frames;
|
|
j < (ssize_t)ng->frames; ++j, ++k) {
|
|
if (k >= 0) {
|
|
ng->copy_buffers[i][j] =
|
|
output[i][k];
|
|
} else {
|
|
ng->copy_buffers[i][j] = 0;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
for (size_t j = 0; j < NVAFX_FRAME_SIZE; ++j) {
|
|
ng->copy_buffers[i][j] =
|
|
ng->nvafx_segment_buffers[i][j];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
UNUSED_PARAMETER(ng);
|
|
#endif
|
|
}
|
|
|
|
static inline void process(struct noise_suppress_data *ng)
|
|
{
|
|
/* Pop from input circlebuf */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
circlebuf_pop_front(&ng->input_buffers[i], ng->copy_buffers[i],
|
|
ng->frames * sizeof(float));
|
|
|
|
if (ng->use_rnnoise) {
|
|
process_rnnoise(ng);
|
|
} else if (ng->use_nvafx) {
|
|
if (nvafx_loaded) {
|
|
process_nvafx(ng);
|
|
}
|
|
} else {
|
|
process_speexdsp(ng);
|
|
}
|
|
|
|
/* Push to output circlebuf */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
circlebuf_push_back(&ng->output_buffers[i], ng->copy_buffers[i],
|
|
ng->frames * sizeof(float));
|
|
}
|
|
|
|
struct ng_audio_info {
|
|
uint32_t frames;
|
|
uint64_t timestamp;
|
|
};
|
|
|
|
static inline void clear_circlebuf(struct circlebuf *buf)
|
|
{
|
|
circlebuf_pop_front(buf, NULL, buf->size);
|
|
}
|
|
|
|
static void reset_data(struct noise_suppress_data *ng)
|
|
{
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
clear_circlebuf(&ng->input_buffers[i]);
|
|
clear_circlebuf(&ng->output_buffers[i]);
|
|
}
|
|
|
|
clear_circlebuf(&ng->info_buffer);
|
|
}
|
|
|
|
static struct obs_audio_data *
|
|
noise_suppress_filter_audio(void *data, struct obs_audio_data *audio)
|
|
{
|
|
struct noise_suppress_data *ng = data;
|
|
struct ng_audio_info info;
|
|
size_t segment_size = ng->frames * sizeof(float);
|
|
size_t out_size;
|
|
|
|
#ifdef LIBSPEEXDSP_ENABLED
|
|
if (!ng->spx_states[0])
|
|
return audio;
|
|
#endif
|
|
#ifdef LIBRNNOISE_ENABLED
|
|
if (!ng->rnn_states[0])
|
|
return audio;
|
|
#endif
|
|
|
|
/* -----------------------------------------------
|
|
* if timestamp has dramatically changed, consider it a new stream of
|
|
* audio data. clear all circular buffers to prevent old audio data
|
|
* from being processed as part of the new data. */
|
|
if (ng->last_timestamp) {
|
|
int64_t diff = llabs((int64_t)ng->last_timestamp -
|
|
(int64_t)audio->timestamp);
|
|
|
|
if (diff > 1000000000LL)
|
|
reset_data(ng);
|
|
}
|
|
|
|
ng->last_timestamp = audio->timestamp;
|
|
|
|
/* -----------------------------------------------
|
|
* push audio packet info (timestamp/frame count) to info circlebuf */
|
|
info.frames = audio->frames;
|
|
info.timestamp = audio->timestamp;
|
|
circlebuf_push_back(&ng->info_buffer, &info, sizeof(info));
|
|
|
|
/* -----------------------------------------------
|
|
* push back current audio data to input circlebuf */
|
|
for (size_t i = 0; i < ng->channels; i++)
|
|
circlebuf_push_back(&ng->input_buffers[i], audio->data[i],
|
|
audio->frames * sizeof(float));
|
|
|
|
/* -----------------------------------------------
|
|
* pop/process each 10ms segments, push back to output circlebuf */
|
|
while (ng->input_buffers[0].size >= segment_size)
|
|
process(ng);
|
|
|
|
/* -----------------------------------------------
|
|
* peek front of info circlebuf, check to see if we have enough to
|
|
* pop the expected packet size, if not, return null */
|
|
memset(&info, 0, sizeof(info));
|
|
circlebuf_peek_front(&ng->info_buffer, &info, sizeof(info));
|
|
out_size = info.frames * sizeof(float);
|
|
|
|
if (ng->output_buffers[0].size < out_size)
|
|
return NULL;
|
|
|
|
/* -----------------------------------------------
|
|
* if there's enough audio data buffered in the output circlebuf,
|
|
* pop and return a packet */
|
|
circlebuf_pop_front(&ng->info_buffer, NULL, sizeof(info));
|
|
da_resize(ng->output_data, out_size * ng->channels);
|
|
|
|
for (size_t i = 0; i < ng->channels; i++) {
|
|
ng->output_audio.data[i] =
|
|
(uint8_t *)&ng->output_data.array[i * out_size];
|
|
|
|
circlebuf_pop_front(&ng->output_buffers[i],
|
|
ng->output_audio.data[i], out_size);
|
|
}
|
|
|
|
ng->output_audio.frames = info.frames;
|
|
ng->output_audio.timestamp = info.timestamp - ng->latency;
|
|
return &ng->output_audio;
|
|
}
|
|
|
|
static bool noise_suppress_method_modified(obs_properties_t *props,
|
|
obs_property_t *property,
|
|
obs_data_t *settings)
|
|
{
|
|
obs_property_t *p_suppress_level =
|
|
obs_properties_get(props, S_SUPPRESS_LEVEL);
|
|
obs_property_t *p_navfx_intensity =
|
|
obs_properties_get(props, S_NVAFX_INTENSITY);
|
|
const char *method = obs_data_get_string(settings, S_METHOD);
|
|
bool enable_level = strcmp(method, S_METHOD_SPEEX) == 0;
|
|
bool enable_intensity = strcmp(method, S_METHOD_NVAFX) == 0;
|
|
|
|
obs_property_set_visible(p_suppress_level, enable_level);
|
|
obs_property_set_visible(p_navfx_intensity, enable_intensity);
|
|
|
|
UNUSED_PARAMETER(property);
|
|
return true;
|
|
}
|
|
|
|
static void noise_suppress_defaults_v1(obs_data_t *s)
|
|
{
|
|
obs_data_set_default_int(s, S_SUPPRESS_LEVEL, -30);
|
|
#if defined(LIBRNNOISE_ENABLED) && !defined(LIBSPEEXDSP_ENABLED)
|
|
obs_data_set_default_string(s, S_METHOD, S_METHOD_RNN);
|
|
#else
|
|
obs_data_set_default_string(s, S_METHOD, S_METHOD_SPEEX);
|
|
#endif
|
|
#if defined(LIBNVAFX_ENABLED)
|
|
obs_data_set_default_double(s, S_NVAFX_INTENSITY, 1.0);
|
|
#endif
|
|
}
|
|
|
|
static void noise_suppress_defaults_v2(obs_data_t *s)
|
|
{
|
|
obs_data_set_default_int(s, S_SUPPRESS_LEVEL, -30);
|
|
#if defined(LIBRNNOISE_ENABLED)
|
|
obs_data_set_default_string(s, S_METHOD, S_METHOD_RNN);
|
|
#else
|
|
obs_data_set_default_string(s, S_METHOD, S_METHOD_SPEEX);
|
|
#endif
|
|
#if defined(LIBNVAFX_ENABLED)
|
|
obs_data_set_default_double(s, S_NVAFX_INTENSITY, 1.0);
|
|
#endif
|
|
}
|
|
|
|
static obs_properties_t *noise_suppress_properties(void *data)
|
|
{
|
|
obs_properties_t *ppts = obs_properties_create();
|
|
#ifdef LIBNVAFX_ENABLED
|
|
struct noise_suppress_data *ng = (struct noise_suppress_data *)data;
|
|
#else
|
|
UNUSED_PARAMETER(data);
|
|
#endif
|
|
|
|
#if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
|
|
obs_property_t *method = obs_properties_add_list(
|
|
ppts, S_METHOD, TEXT_METHOD, OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_STRING);
|
|
obs_property_list_add_string(method, TEXT_METHOD_SPEEX, S_METHOD_SPEEX);
|
|
obs_property_list_add_string(method, TEXT_METHOD_RNN, S_METHOD_RNN);
|
|
#ifdef LIBNVAFX_ENABLED
|
|
if (ng->nvafx_enabled)
|
|
obs_property_list_add_string(method, TEXT_METHOD_NVAFX,
|
|
S_METHOD_NVAFX);
|
|
#endif
|
|
obs_property_set_modified_callback(method,
|
|
noise_suppress_method_modified);
|
|
#endif
|
|
|
|
#ifdef LIBSPEEXDSP_ENABLED
|
|
obs_property_t *speex_slider = obs_properties_add_int_slider(
|
|
ppts, S_SUPPRESS_LEVEL, TEXT_SUPPRESS_LEVEL, SUP_MIN, SUP_MAX,
|
|
1);
|
|
obs_property_int_set_suffix(speex_slider, " dB");
|
|
#endif
|
|
|
|
#ifdef LIBNVAFX_ENABLED
|
|
obs_properties_add_float_slider(ppts, S_NVAFX_INTENSITY,
|
|
TEXT_NVAFX_INTENSITY, 0.0f, 1.0f,
|
|
0.01f);
|
|
|
|
#if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
|
|
if (!nvafx_loaded) {
|
|
obs_property_list_item_disable(method, 2, true);
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
return ppts;
|
|
}
|
|
|
|
struct obs_source_info noise_suppress_filter = {
|
|
.id = "noise_suppress_filter",
|
|
.type = OBS_SOURCE_TYPE_FILTER,
|
|
.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_CAP_OBSOLETE,
|
|
.get_name = noise_suppress_name,
|
|
.create = noise_suppress_create,
|
|
.destroy = noise_suppress_destroy,
|
|
.update = noise_suppress_update,
|
|
.filter_audio = noise_suppress_filter_audio,
|
|
.get_defaults = noise_suppress_defaults_v1,
|
|
.get_properties = noise_suppress_properties,
|
|
};
|
|
|
|
struct obs_source_info noise_suppress_filter_v2 = {
|
|
.id = "noise_suppress_filter",
|
|
.version = 2,
|
|
.type = OBS_SOURCE_TYPE_FILTER,
|
|
.output_flags = OBS_SOURCE_AUDIO,
|
|
.get_name = noise_suppress_name,
|
|
.create = noise_suppress_create,
|
|
.destroy = noise_suppress_destroy,
|
|
.update = noise_suppress_update,
|
|
.filter_audio = noise_suppress_filter_audio,
|
|
.get_defaults = noise_suppress_defaults_v2,
|
|
.get_properties = noise_suppress_properties,
|
|
};
|