obs-studio/vs/2013
jp9000 4f7ab552df Reimplement monitor capture
- Implement windows monitor capture (code is so much cleaner than in
   OBS1).  Will implement duplication capture later

 - Add GDI texture support to d3d11 graphics library

 - Fix precision issue with sleep timing, you have to call
   timeBeginPeriod otherwise windows sleep will be totally erratic.
2014-03-05 10:43:14 -07:00
..
libobs Reimplement monitor capture 2014-03-05 10:43:14 -07:00
libobs-d3d11 converted project to vs2013, removed 2010 support (ugh) 2013-12-14 16:01:30 -07:00
libobs-opengl Changed constness on passed argument, updated VC++ project files 2014-01-25 23:23:26 -06:00
obs-ffmpeg Wrap FFmpeg operations in mutexes, switch to MP4 2014-02-28 03:50:30 -07:00
obs-outputs Add preliminary ffmpeg plugin (still testing) 2014-01-19 03:16:41 -07:00
obs-studio Add module UI export capability 2014-02-01 00:49:50 -07:00
pthreads Full rewrite of all CMakeLists 2014-01-24 18:56:32 +01:00
test-input Revamp API and start using doxygen 2014-02-12 08:04:50 -07:00
win-capture Reimplement monitor capture 2014-03-05 10:43:14 -07:00
win-wasapi Add WASAPI audio capture 2014-03-04 07:07:13 -07:00
wintest converted project to vs2013, removed 2010 support (ugh) 2013-12-14 16:01:30 -07:00
OBS.sln Reimplement monitor capture 2014-03-05 10:43:14 -07:00