pkviet bbac3280c1 libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)

Adds surround sound audio support to the core, core plugins, and user
interface.

Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts  (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
		   opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
	 HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
	 videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
         (due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST:	 stereo plugins keep in general only the first two channels.
	 surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
         (not implemented due to lack of usefulness)

Closes jp9000/obs-studio#968
2017-11-26 03:41:53 -08:00

98 lines
2.2 KiB
C

#include <obs-module.h>
#include <media-io/audio-math.h>
#include <math.h>
#define do_log(level, format, ...) \
blog(level, "[gain filter: '%s'] " format, \
obs_source_get_name(gf->context), ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define S_GAIN_DB "db"
#define MT_ obs_module_text
#define TEXT_GAIN_DB MT_("Gain.GainDB")
struct gain_data {
obs_source_t *context;
size_t channels;
float multiple;
};
static const char *gain_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("Gain");
}
static void gain_destroy(void *data)
{
struct gain_data *gf = data;
bfree(gf);
}
static void gain_update(void *data, obs_data_t *s)
{
struct gain_data *gf = data;
double val = obs_data_get_double(s, S_GAIN_DB);
gf->channels = audio_output_get_channels(obs_get_audio());
gf->multiple = db_to_mul((float)val);
}
static void *gain_create(obs_data_t *settings, obs_source_t *filter)
{
struct gain_data *gf = bzalloc(sizeof(*gf));
gf->context = filter;
gain_update(gf, settings);
return gf;
}
static struct obs_audio_data *gain_filter_audio(void *data,
struct obs_audio_data *audio)
{
struct gain_data *gf = data;
const size_t channels = gf->channels;
float **adata = (float**)audio->data;
const float multiple = gf->multiple;
for (size_t c = 0; c < channels; c++) {
if (audio->data[c]) {
for (size_t i = 0; i < audio->frames; i++) {
adata[c][i] *= multiple;
}
}
}
return audio;
}
static void gain_defaults(obs_data_t *s)
{
obs_data_set_default_double(s, S_GAIN_DB, 0.0f);
}
static obs_properties_t *gain_properties(void *data)
{
obs_properties_t *ppts = obs_properties_create();
obs_properties_add_float_slider(ppts, S_GAIN_DB, TEXT_GAIN_DB,
-30.0, 30.0, 0.1);
UNUSED_PARAMETER(data);
return ppts;
}
struct obs_source_info gain_filter = {
.id = "gain_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_AUDIO,
.get_name = gain_name,
.create = gain_create,
.destroy = gain_destroy,
.update = gain_update,
.filter_audio = gain_filter_audio,
.get_defaults = gain_defaults,
.get_properties = gain_properties,
};