jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00

315 lines
6.7 KiB
C

/*
Copyright (C) 2014 by Leonhard Oelke <leonhard@in-verted.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <obs-module.h>
#include "xcursor.h"
#include "xhelpers.h"
#define XSHM_DATA(voidptr) struct xshm_data *data = voidptr;
struct xshm_data {
Display *dpy;
Screen *screen;
int_fast32_t x_org, y_org;
int_fast32_t width, height;
xshm_t *xshm;
gs_texture_t texture;
bool show_cursor;
xcursor_t *cursor;
bool use_xinerama;
};
/**
* Resize the texture
*
* This will automatically create the texture if it does not exist
*/
static void xshm_resize_texture(struct xshm_data *data)
{
obs_enter_graphics();
if (data->texture)
gs_texture_destroy(data->texture);
data->texture = gs_texture_create(data->width, data->height,
GS_BGRA, 1, NULL, GS_DYNAMIC);
obs_leave_graphics();
}
/**
* Update the capture
*
* @return < 0 on error, 0 when size is unchanged, > 1 on size change
*/
static int_fast32_t xshm_update_geometry(struct xshm_data *data,
obs_data_t settings)
{
int_fast32_t old_width = data->width;
int_fast32_t old_height = data->height;
int_fast32_t screen = obs_data_get_int(settings, "screen");
if (data->use_xinerama) {
if (xinerama_screen_geo(data->dpy, screen,
&data->x_org, &data->y_org,
&data->width, &data->height) < 0) {
return -1;
}
data->screen = XDefaultScreenOfDisplay(data->dpy);
}
else {
data->x_org = 0;
data->y_org = 0;
if (x11_screen_geo(data->dpy, screen,
&data->width, &data->height) < 0) {
return -1;
}
data->screen = XScreenOfDisplay(data->dpy, screen);
}
if (!data->width || !data->height) {
blog(LOG_ERROR, "xshm-input: Failed to get geometry");
return -1;
}
blog(LOG_INFO, "xshm-input: Geometry %"PRIdFAST32"x%"PRIdFAST32
" @ %"PRIdFAST32",%"PRIdFAST32,
data->width, data->height, data->x_org, data->y_org);
if (old_width == data->width && old_height == data->height)
return 0;
return 1;
}
/**
* Returns the name of the plugin
*/
static const char* xshm_getname(void)
{
return obs_module_text("X11SharedMemoryScreenInput");
}
/**
* Update the capture with changed settings
*/
static void xshm_update(void *vptr, obs_data_t settings)
{
XSHM_DATA(vptr);
data->show_cursor = obs_data_get_bool(settings, "show_cursor");
if (data->xshm)
xshm_detach(data->xshm);
if (xshm_update_geometry(data, settings) < 0) {
blog(LOG_ERROR, "xshm-input: failed to update geometry !");
return;
}
xshm_resize_texture(data);
xcursor_offset(data->cursor, data->x_org, data->y_org);
data->xshm = xshm_attach(data->dpy, data->screen,
data->width, data->height);
if (!data->xshm) {
blog(LOG_ERROR, "xshm-input: failed to attach shm !");
return;
}
}
/**
* Get the default settings for the capture
*/
static void xshm_defaults(obs_data_t defaults)
{
obs_data_set_default_int(defaults, "screen", 0);
obs_data_set_default_bool(defaults, "show_cursor", true);
}
/**
* Get the properties for the capture
*/
static obs_properties_t xshm_properties(void)
{
obs_properties_t props = obs_properties_create();
int_fast32_t screen_max;
Display *dpy = XOpenDisplay(NULL);
screen_max = xinerama_is_active(dpy)
? xinerama_screen_count(dpy)
: XScreenCount(dpy);
screen_max = (screen_max) ? screen_max - 1 : 0;
XCloseDisplay(dpy);
obs_properties_add_int(props, "screen",
obs_module_text("Screen"), 0, screen_max, 1);
obs_properties_add_bool(props, "show_cursor",
obs_module_text("CaptureCursor"));
return props;
}
/**
* Destroy the capture
*/
static void xshm_destroy(void *vptr)
{
XSHM_DATA(vptr);
if (!data)
return;
obs_enter_graphics();
if (data->texture)
gs_texture_destroy(data->texture);
if (data->cursor)
xcursor_destroy(data->cursor);
obs_leave_graphics();
if (data->xshm)
xshm_detach(data->xshm);
if (data->dpy)
XCloseDisplay(data->dpy);
bfree(data);
}
/**
* Create the capture
*/
static void *xshm_create(obs_data_t settings, obs_source_t source)
{
UNUSED_PARAMETER(source);
struct xshm_data *data = bzalloc(sizeof(struct xshm_data));
data->dpy = XOpenDisplay(NULL);
if (!data->dpy) {
blog(LOG_ERROR, "xshm-input: Unable to open X display !");
goto fail;
}
if (!XShmQueryExtension(data->dpy)) {
blog(LOG_ERROR, "xshm-input: XShm extension not found !");
goto fail;
}
data->use_xinerama = xinerama_is_active(data->dpy) ? true : false;
obs_enter_graphics();
data->cursor = xcursor_init(data->dpy);
obs_leave_graphics();
xshm_update(data, settings);
return data;
fail:
xshm_destroy(data);
return NULL;
}
/**
* Prepare the capture data
*/
static void xshm_video_tick(void *vptr, float seconds)
{
UNUSED_PARAMETER(seconds);
XSHM_DATA(vptr);
if (!data->xshm)
return;
obs_enter_graphics();
XShmGetImage(data->dpy, XRootWindowOfScreen(data->screen),
data->xshm->image, data->x_org, data->y_org, AllPlanes);
gs_texture_set_image(data->texture, (void *) data->xshm->image->data,
data->width * 4, false);
xcursor_tick(data->cursor);
obs_leave_graphics();
}
/**
* Render the capture data
*/
static void xshm_video_render(void *vptr, gs_effect_t effect)
{
XSHM_DATA(vptr);
if (!data->xshm)
return;
gs_eparam_t image = gs_effect_get_param_by_name(effect, "image");
gs_effect_set_texture(image, data->texture);
gs_enable_blending(false);
gs_draw_sprite(data->texture, 0, 0, 0);
if (data->show_cursor)
xcursor_render(data->cursor);
gs_reset_blend_state();
}
/**
* Width of the captured data
*/
static uint32_t xshm_getwidth(void *vptr)
{
XSHM_DATA(vptr);
return data->width;
}
/**
* Height of the captured data
*/
static uint32_t xshm_getheight(void *vptr)
{
XSHM_DATA(vptr);
return data->height;
}
struct obs_source_info xshm_input = {
.id = "xshm_input",
.type = OBS_SOURCE_TYPE_INPUT,
.output_flags = OBS_SOURCE_VIDEO,
.get_name = xshm_getname,
.create = xshm_create,
.destroy = xshm_destroy,
.update = xshm_update,
.get_defaults = xshm_defaults,
.get_properties = xshm_properties,
.video_tick = xshm_video_tick,
.video_render = xshm_video_render,
.get_width = xshm_getwidth,
.get_height = xshm_getheight
};