Add OBS_SOURCE_SRGB to indicate sources that support SRGB rendering. We can use this flag to know which sources do not know how to handle SRGB, and disable accordingly inside obs_source_main_render(). We can also use this flag to clean up the filter interface and remove the SRGB-specific functions. We also need to disable direct rendering if the filter source wants to render SRGB, but the parent source does not support it. Scenes and groups are marked as having SRGB support, and those are internal sources that we control.
362 lines
10 KiB
C
362 lines
10 KiB
C
#include <obs-module.h>
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#include <graphics/vec2.h>
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#include <graphics/vec4.h>
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#include <graphics/image-file.h>
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#include <util/platform.h>
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#include <util/dstr.h>
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#include <sys/stat.h>
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/* clang-format off */
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#define SETTING_TYPE "type"
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#define SETTING_IMAGE_PATH "image_path"
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#define SETTING_COLOR "color"
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#define SETTING_OPACITY "opacity"
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#define SETTING_STRETCH "stretch"
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#define TEXT_TYPE obs_module_text("Type")
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#define TEXT_IMAGE_PATH obs_module_text("Path")
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#define TEXT_COLOR obs_module_text("Color")
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#define TEXT_OPACITY obs_module_text("Opacity")
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#define TEXT_STRETCH obs_module_text("StretchImage")
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#define TEXT_PATH_IMAGES obs_module_text("BrowsePath.Images")
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#define TEXT_PATH_ALL_FILES obs_module_text("BrowsePath.AllFiles")
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/* clang-format on */
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struct mask_filter_data {
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uint64_t last_time;
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obs_source_t *context;
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gs_effect_t *effect;
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char *image_file;
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time_t image_file_timestamp;
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float update_time_elapsed;
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gs_texture_t *target;
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gs_image_file_t image;
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struct vec4 color;
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bool lock_aspect;
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};
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static time_t get_modified_timestamp(const char *filename)
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{
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struct stat stats;
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if (os_stat(filename, &stats) != 0)
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return -1;
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return stats.st_mtime;
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}
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static const char *mask_filter_get_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("MaskFilter");
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}
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static void mask_filter_image_unload(struct mask_filter_data *filter)
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{
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obs_enter_graphics();
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gs_image_file_free(&filter->image);
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obs_leave_graphics();
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}
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static void mask_filter_image_load(struct mask_filter_data *filter)
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{
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mask_filter_image_unload(filter);
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char *path = filter->image_file;
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if (path && *path) {
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filter->image_file_timestamp = get_modified_timestamp(path);
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gs_image_file_init(&filter->image, path);
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filter->update_time_elapsed = 0;
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obs_enter_graphics();
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gs_image_file_init_texture(&filter->image);
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obs_leave_graphics();
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}
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filter->target = filter->image.texture;
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}
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static void mask_filter_update_internal(void *data, obs_data_t *settings,
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float opacity, bool srgb)
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{
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struct mask_filter_data *filter = data;
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const char *path = obs_data_get_string(settings, SETTING_IMAGE_PATH);
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const char *effect_file = obs_data_get_string(settings, SETTING_TYPE);
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uint32_t color = (uint32_t)obs_data_get_int(settings, SETTING_COLOR);
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char *effect_path;
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if (filter->image_file)
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bfree(filter->image_file);
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filter->image_file = bstrdup(path);
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if (srgb)
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vec4_from_rgba_srgb(&filter->color, color);
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else
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vec4_from_rgba(&filter->color, color);
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filter->color.w = opacity;
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mask_filter_image_load(filter);
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filter->lock_aspect = !obs_data_get_bool(settings, SETTING_STRETCH);
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obs_enter_graphics();
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effect_path = obs_module_file(effect_file);
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gs_effect_destroy(filter->effect);
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filter->effect = gs_effect_create_from_file(effect_path, NULL);
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bfree(effect_path);
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obs_leave_graphics();
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}
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static void mask_filter_update_v1(void *data, obs_data_t *settings)
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{
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const float opacity =
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(float)(obs_data_get_int(settings, SETTING_OPACITY) * 0.01);
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mask_filter_update_internal(data, settings, opacity, false);
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}
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static void mask_filter_update_v2(void *data, obs_data_t *settings)
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{
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const float opacity =
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(float)obs_data_get_double(settings, SETTING_OPACITY);
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mask_filter_update_internal(data, settings, opacity, true);
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}
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static void mask_filter_defaults_v1(obs_data_t *settings)
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{
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obs_data_set_default_string(settings, SETTING_TYPE,
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"mask_color_filter.effect");
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obs_data_set_default_int(settings, SETTING_COLOR, 0xFFFFFF);
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obs_data_set_default_int(settings, SETTING_OPACITY, 100);
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}
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static void mask_filter_defaults_v2(obs_data_t *settings)
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{
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obs_data_set_default_string(settings, SETTING_TYPE,
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"mask_color_filter.effect");
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obs_data_set_default_int(settings, SETTING_COLOR, 0xFFFFFF);
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obs_data_set_default_double(settings, SETTING_OPACITY, 1.0);
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}
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#define IMAGE_FILTER_EXTENSIONS " (*.bmp *.jpg *.jpeg *.tga *.gif *.png)"
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static obs_properties_t *mask_filter_properties_internal(bool use_float_opacity)
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{
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obs_properties_t *props = obs_properties_create();
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struct dstr filter_str = {0};
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obs_property_t *p;
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dstr_copy(&filter_str, TEXT_PATH_IMAGES);
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dstr_cat(&filter_str, IMAGE_FILTER_EXTENSIONS ";;");
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dstr_cat(&filter_str, TEXT_PATH_ALL_FILES);
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dstr_cat(&filter_str, " (*.*)");
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p = obs_properties_add_list(props, SETTING_TYPE, TEXT_TYPE,
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OBS_COMBO_TYPE_LIST,
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OBS_COMBO_FORMAT_STRING);
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obs_property_list_add_string(p,
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obs_module_text("MaskBlendType.MaskColor"),
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"mask_color_filter.effect");
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obs_property_list_add_string(p,
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obs_module_text("MaskBlendType.MaskAlpha"),
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"mask_alpha_filter.effect");
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obs_property_list_add_string(
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p, obs_module_text("MaskBlendType.BlendMultiply"),
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"blend_mul_filter.effect");
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obs_property_list_add_string(
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p, obs_module_text("MaskBlendType.BlendAddition"),
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"blend_add_filter.effect");
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obs_property_list_add_string(
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p, obs_module_text("MaskBlendType.BlendSubtraction"),
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"blend_sub_filter.effect");
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obs_properties_add_path(props, SETTING_IMAGE_PATH, TEXT_IMAGE_PATH,
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OBS_PATH_FILE, filter_str.array, NULL);
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obs_properties_add_color(props, SETTING_COLOR, TEXT_COLOR);
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if (use_float_opacity) {
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obs_properties_add_float_slider(props, SETTING_OPACITY,
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TEXT_OPACITY, 0.0, 1.0, 0.0001);
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} else {
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obs_properties_add_int_slider(props, SETTING_OPACITY,
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TEXT_OPACITY, 0, 100, 1);
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}
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obs_properties_add_bool(props, SETTING_STRETCH, TEXT_STRETCH);
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dstr_free(&filter_str);
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return props;
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}
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static obs_properties_t *mask_filter_properties_v1(void *data)
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{
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UNUSED_PARAMETER(data);
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return mask_filter_properties_internal(false);
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}
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static obs_properties_t *mask_filter_properties_v2(void *data)
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{
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UNUSED_PARAMETER(data);
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return mask_filter_properties_internal(true);
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}
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static void *mask_filter_create(obs_data_t *settings, obs_source_t *context)
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{
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struct mask_filter_data *filter =
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bzalloc(sizeof(struct mask_filter_data));
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filter->context = context;
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obs_source_update(context, settings);
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return filter;
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}
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static void mask_filter_destroy(void *data)
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{
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struct mask_filter_data *filter = data;
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if (filter->image_file)
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bfree(filter->image_file);
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obs_enter_graphics();
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gs_effect_destroy(filter->effect);
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gs_image_file_free(&filter->image);
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obs_leave_graphics();
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bfree(filter);
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}
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static void mask_filter_tick(void *data, float seconds)
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{
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struct mask_filter_data *filter = data;
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filter->update_time_elapsed += seconds;
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if (filter->update_time_elapsed >= 1.0f) {
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time_t t = get_modified_timestamp(filter->image_file);
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filter->update_time_elapsed = 0.0f;
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if (filter->image_file_timestamp != t) {
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mask_filter_image_load(filter);
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}
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}
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if (filter->image.is_animated_gif) {
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uint64_t cur_time = obs_get_video_frame_time();
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if (!filter->last_time)
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filter->last_time = cur_time;
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gs_image_file_tick(&filter->image,
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cur_time - filter->last_time);
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obs_enter_graphics();
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gs_image_file_update_texture(&filter->image);
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obs_leave_graphics();
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filter->last_time = cur_time;
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}
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}
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static void mask_filter_render(void *data, gs_effect_t *effect)
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{
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struct mask_filter_data *filter = data;
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obs_source_t *target = obs_filter_get_target(filter->context);
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gs_eparam_t *param;
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struct vec2 add_val = {0};
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struct vec2 mul_val = {1.0f, 1.0f};
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if (!target || !filter->target || !filter->effect) {
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obs_source_skip_video_filter(filter->context);
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return;
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}
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if (filter->lock_aspect) {
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struct vec2 source_size;
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struct vec2 mask_size;
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struct vec2 mask_temp;
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float source_aspect;
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float mask_aspect;
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bool size_to_x;
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float fix;
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source_size.x = (float)obs_source_get_base_width(target);
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source_size.y = (float)obs_source_get_base_height(target);
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mask_size.x = (float)gs_texture_get_width(filter->target);
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mask_size.y = (float)gs_texture_get_height(filter->target);
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source_aspect = source_size.x / source_size.y;
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mask_aspect = mask_size.x / mask_size.y;
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size_to_x = (source_aspect < mask_aspect);
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fix = size_to_x ? (source_size.x / mask_size.x)
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: (source_size.y / mask_size.y);
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vec2_mulf(&mask_size, &mask_size, fix);
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vec2_div(&mul_val, &source_size, &mask_size);
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vec2_mulf(&source_size, &source_size, 0.5f);
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vec2_mulf(&mask_temp, &mask_size, 0.5f);
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vec2_sub(&add_val, &source_size, &mask_temp);
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vec2_neg(&add_val, &add_val);
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vec2_div(&add_val, &add_val, &mask_size);
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}
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if (!obs_source_process_filter_begin(filter->context, GS_RGBA,
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OBS_ALLOW_DIRECT_RENDERING))
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return;
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param = gs_effect_get_param_by_name(filter->effect, "target");
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gs_effect_set_texture(param, filter->target);
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param = gs_effect_get_param_by_name(filter->effect, "color");
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gs_effect_set_vec4(param, &filter->color);
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param = gs_effect_get_param_by_name(filter->effect, "mul_val");
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gs_effect_set_vec2(param, &mul_val);
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param = gs_effect_get_param_by_name(filter->effect, "add_val");
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gs_effect_set_vec2(param, &add_val);
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gs_blend_state_push();
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
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obs_source_process_filter_end(filter->context, filter->effect, 0, 0);
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gs_blend_state_pop();
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UNUSED_PARAMETER(effect);
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}
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struct obs_source_info mask_filter = {
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.id = "mask_filter",
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.type = OBS_SOURCE_TYPE_FILTER,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CAP_OBSOLETE,
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.get_name = mask_filter_get_name,
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.create = mask_filter_create,
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.destroy = mask_filter_destroy,
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.update = mask_filter_update_v1,
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.get_defaults = mask_filter_defaults_v1,
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.get_properties = mask_filter_properties_v1,
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.video_tick = mask_filter_tick,
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.video_render = mask_filter_render,
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};
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struct obs_source_info mask_filter_v2 = {
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.id = "mask_filter",
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.version = 2,
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.type = OBS_SOURCE_TYPE_FILTER,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_SRGB,
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.get_name = mask_filter_get_name,
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.create = mask_filter_create,
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.destroy = mask_filter_destroy,
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.update = mask_filter_update_v2,
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.get_defaults = mask_filter_defaults_v2,
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.get_properties = mask_filter_properties_v2,
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.video_tick = mask_filter_tick,
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.video_render = mask_filter_render,
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};
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