obs-studio/plugins/obs-filters/async-delay-filter.c

249 lines
6.5 KiB
C

#include <obs-module.h>
#include <util/circlebuf.h>
#include <util/util_uint64.h>
#ifndef SEC_TO_NSEC
#define SEC_TO_NSEC 1000000000ULL
#endif
#ifndef MSEC_TO_NSEC
#define MSEC_TO_NSEC 1000000ULL
#endif
#define SETTING_DELAY_MS "delay_ms"
#define TEXT_DELAY_MS obs_module_text("DelayMs")
struct async_delay_data {
obs_source_t *context;
/* contains struct obs_source_frame* */
struct circlebuf video_frames;
/* stores the audio data */
struct circlebuf audio_frames;
struct obs_audio_data audio_output;
uint64_t last_video_ts;
uint64_t last_audio_ts;
uint64_t interval;
uint64_t samplerate;
bool video_delay_reached;
bool audio_delay_reached;
bool reset_video;
bool reset_audio;
};
static const char *async_delay_filter_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("AsyncDelayFilter");
}
static void free_video_data(struct async_delay_data *filter,
obs_source_t *parent)
{
while (filter->video_frames.size) {
struct obs_source_frame *frame;
circlebuf_pop_front(&filter->video_frames, &frame,
sizeof(struct obs_source_frame *));
obs_source_release_frame(parent, frame);
}
}
static inline void free_audio_packet(struct obs_audio_data *audio)
{
for (size_t i = 0; i < MAX_AV_PLANES; i++)
bfree(audio->data[i]);
memset(audio, 0, sizeof(*audio));
}
static void free_audio_data(struct async_delay_data *filter)
{
while (filter->audio_frames.size) {
struct obs_audio_data audio;
circlebuf_pop_front(&filter->audio_frames, &audio,
sizeof(struct obs_audio_data));
free_audio_packet(&audio);
}
}
static void async_delay_filter_update(void *data, obs_data_t *settings)
{
struct async_delay_data *filter = data;
uint64_t new_interval =
(uint64_t)obs_data_get_int(settings, SETTING_DELAY_MS) *
MSEC_TO_NSEC;
if (new_interval < filter->interval)
free_video_data(filter, obs_filter_get_parent(filter->context));
filter->reset_audio = true;
filter->reset_video = true;
filter->interval = new_interval;
filter->video_delay_reached = false;
filter->audio_delay_reached = false;
}
static void *async_delay_filter_create(obs_data_t *settings,
obs_source_t *context)
{
struct async_delay_data *filter = bzalloc(sizeof(*filter));
struct obs_audio_info oai;
filter->context = context;
async_delay_filter_update(filter, settings);
obs_get_audio_info(&oai);
filter->samplerate = oai.samples_per_sec;
return filter;
}
static void async_delay_filter_destroy(void *data)
{
struct async_delay_data *filter = data;
free_audio_packet(&filter->audio_output);
circlebuf_free(&filter->video_frames);
circlebuf_free(&filter->audio_frames);
bfree(data);
}
static obs_properties_t *async_delay_filter_properties(void *data)
{
obs_properties_t *props = obs_properties_create();
obs_property_t *p = obs_properties_add_int(props, SETTING_DELAY_MS,
TEXT_DELAY_MS, 0, 20000, 1);
obs_property_int_set_suffix(p, " ms");
UNUSED_PARAMETER(data);
return props;
}
static void async_delay_filter_remove(void *data, obs_source_t *parent)
{
struct async_delay_data *filter = data;
free_video_data(filter, parent);
free_audio_data(filter);
}
/* due to the fact that we need timing information to be consistent in order to
* measure the current interval of data, if there is an unexpected hiccup or
* jump with the timestamps, reset the cached delay data and start again to
* ensure that the timing is consistent */
static inline bool is_timestamp_jump(uint64_t ts, uint64_t prev_ts)
{
return ts < prev_ts || (ts - prev_ts) > SEC_TO_NSEC;
}
static struct obs_source_frame *
async_delay_filter_video(void *data, struct obs_source_frame *frame)
{
struct async_delay_data *filter = data;
obs_source_t *parent = obs_filter_get_parent(filter->context);
struct obs_source_frame *output;
uint64_t cur_interval;
if (filter->reset_video ||
is_timestamp_jump(frame->timestamp, filter->last_video_ts)) {
free_video_data(filter, parent);
filter->video_delay_reached = false;
filter->reset_video = false;
}
filter->last_video_ts = frame->timestamp;
circlebuf_push_back(&filter->video_frames, &frame,
sizeof(struct obs_source_frame *));
circlebuf_peek_front(&filter->video_frames, &output,
sizeof(struct obs_source_frame *));
cur_interval = frame->timestamp - output->timestamp;
if (!filter->video_delay_reached && cur_interval < filter->interval)
return NULL;
circlebuf_pop_front(&filter->video_frames, NULL,
sizeof(struct obs_source_frame *));
if (!filter->video_delay_reached)
filter->video_delay_reached = true;
return output;
}
/* NOTE: Delaying audio shouldn't be necessary because the audio subsystem will
* automatically sync audio to video frames */
/* #define DELAY_AUDIO */
#ifdef DELAY_AUDIO
static struct obs_audio_data *
async_delay_filter_audio(void *data, struct obs_audio_data *audio)
{
struct async_delay_data *filter = data;
struct obs_audio_data cached = *audio;
uint64_t cur_interval;
uint64_t duration;
uint64_t end_ts;
if (filter->reset_audio ||
is_timestamp_jump(audio->timestamp, filter->last_audio_ts)) {
free_audio_data(filter);
filter->audio_delay_reached = false;
filter->reset_audio = false;
}
filter->last_audio_ts = audio->timestamp;
duration =
util_mul_div64(audio->frames, SEC_TO_NSEC, filter->samplerate);
end_ts = audio->timestamp + duration;
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
if (!audio->data[i])
break;
cached.data[i] =
bmemdup(audio->data[i], audio->frames * sizeof(float));
}
free_audio_packet(&filter->audio_output);
circlebuf_push_back(&filter->audio_frames, &cached, sizeof(cached));
circlebuf_peek_front(&filter->audio_frames, &cached, sizeof(cached));
cur_interval = end_ts - cached.timestamp;
if (!filter->audio_delay_reached && cur_interval < filter->interval)
return NULL;
circlebuf_pop_front(&filter->audio_frames, NULL, sizeof(cached));
memcpy(&filter->audio_output, &cached, sizeof(cached));
if (!filter->audio_delay_reached)
filter->audio_delay_reached = true;
return &filter->audio_output;
}
#endif
struct obs_source_info async_delay_filter = {
.id = "async_delay_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_ASYNC,
.get_name = async_delay_filter_name,
.create = async_delay_filter_create,
.destroy = async_delay_filter_destroy,
.update = async_delay_filter_update,
.get_properties = async_delay_filter_properties,
.filter_video = async_delay_filter_video,
#ifdef DELAY_AUDIO
.filter_audio = async_delay_filter_audio,
#endif
.filter_remove = async_delay_filter_remove,
};