obs-studio/libobs/media-io/video-matrices.c

279 lines
7.7 KiB
C

/******************************************************************************
Copyright (C) 2014 by Ruwen Hahn <palana@stunned.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "video-io.h"
#include "../util/bmem.h"
#include "../graphics/matrix3.h"
#include <assert.h>
//#define LOG_MATRICES
static struct {
float range_min[3];
float range_max[3];
float black_levels[2][3];
float float_range_min[3];
float float_range_max[3];
} bpp_info[9];
static struct {
enum video_colorspace const color_space;
float const Kb, Kr;
float matrix[OBS_COUNTOF(bpp_info)][2][16];
} format_info[] = {
{
VIDEO_CS_601,
0.114f,
0.299f,
},
{
VIDEO_CS_709,
0.0722f,
0.2126f,
},
{
VIDEO_CS_2100_PQ,
0.0593f,
0.2627f,
},
};
#define NUM_FORMATS (sizeof(format_info) / sizeof(format_info[0]))
#ifdef LOG_MATRICES
static void log_matrix(float const matrix[16])
{
blog(LOG_DEBUG,
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f",
matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
matrix[6], matrix[7], matrix[8], matrix[9], matrix[10], matrix[11],
matrix[12], matrix[13], matrix[14], matrix[15]);
}
#endif
static void initialize_matrix(float const Kb, float const Kr,
float bit_range_max, float const range_min[3],
float const range_max[3],
float const black_levels[3], float matrix[16])
{
struct matrix3 color_matrix;
float const yvals = range_max[0] - range_min[0];
float const uvals = (range_max[1] - range_min[1]) / 2.f;
float const vvals = (range_max[2] - range_min[2]) / 2.f;
float const yscale = bit_range_max / yvals;
float const uscale = bit_range_max / uvals;
float const vscale = bit_range_max / vvals;
float const Kg = (1.f - Kb - Kr);
vec3_set(&color_matrix.x, yscale, 0.f, vscale * (1.f - Kr));
vec3_set(&color_matrix.y, yscale, uscale * (Kb - 1.f) * Kb / Kg,
vscale * (Kr - 1.f) * Kr / Kg);
vec3_set(&color_matrix.z, yscale, uscale * (1.f - Kb), 0.f);
struct vec3 offsets, multiplied;
vec3_set(&offsets, -black_levels[0] / bit_range_max,
-black_levels[1] / bit_range_max,
-black_levels[2] / bit_range_max);
vec3_rotate(&multiplied, &offsets, &color_matrix);
matrix[0] = color_matrix.x.x;
matrix[1] = color_matrix.x.y;
matrix[2] = color_matrix.x.z;
matrix[3] = multiplied.x;
matrix[4] = color_matrix.y.x;
matrix[5] = color_matrix.y.y;
matrix[6] = color_matrix.y.z;
matrix[7] = multiplied.y;
matrix[8] = color_matrix.z.x;
matrix[9] = color_matrix.z.y;
matrix[10] = color_matrix.z.z;
matrix[11] = multiplied.z;
matrix[12] = matrix[13] = matrix[14] = 0.;
matrix[15] = 1.;
#ifdef LOG_MATRICES
log_matrix(matrix);
#endif
}
static void initialize_matrices()
{
static const float full_range_min3[] = {0, 0, 0};
float min_value = 16.f;
float max_luma = 235.f;
float max_chroma = 240.f;
float range = 256.f;
for (uint32_t bpp = 8; bpp <= 16; ++bpp) {
const uint32_t bpp_index = bpp - 8;
bpp_info[bpp_index].range_min[0] = min_value;
bpp_info[bpp_index].range_min[1] = min_value;
bpp_info[bpp_index].range_min[2] = min_value;
bpp_info[bpp_index].range_max[0] = max_luma;
bpp_info[bpp_index].range_max[1] = max_chroma;
bpp_info[bpp_index].range_max[2] = max_chroma;
const float mid_chroma = 0.5f * (min_value + max_chroma);
bpp_info[bpp_index].black_levels[0][0] = min_value;
bpp_info[bpp_index].black_levels[0][1] = mid_chroma;
bpp_info[bpp_index].black_levels[0][2] = mid_chroma;
bpp_info[bpp_index].black_levels[1][0] = 0.f;
bpp_info[bpp_index].black_levels[1][1] = mid_chroma;
bpp_info[bpp_index].black_levels[1][2] = mid_chroma;
const float range_max = range - 1.f;
bpp_info[bpp_index].float_range_min[0] = min_value / range_max;
bpp_info[bpp_index].float_range_min[1] = min_value / range_max;
bpp_info[bpp_index].float_range_min[2] = min_value / range_max;
bpp_info[bpp_index].float_range_max[0] = max_luma / range_max;
bpp_info[bpp_index].float_range_max[1] = max_chroma / range_max;
bpp_info[bpp_index].float_range_max[2] = max_chroma / range_max;
for (size_t i = 0; i < NUM_FORMATS; i++) {
float full_range_max3[] = {range_max, range_max,
range_max};
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
range_max, full_range_min3,
full_range_max3,
bpp_info[bpp_index].black_levels[1],
format_info[i].matrix[bpp_index][1]);
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
range_max,
bpp_info[bpp_index].range_min,
bpp_info[bpp_index].range_max,
bpp_info[bpp_index].black_levels[0],
format_info[i].matrix[bpp_index][0]);
}
min_value *= 2.f;
max_luma *= 2.f;
max_chroma *= 2.f;
range *= 2.f;
}
}
static bool matrices_initialized = false;
static const float full_min[3] = {0.0f, 0.0f, 0.0f};
static const float full_max[3] = {1.0f, 1.0f, 1.0f};
static bool video_format_get_parameters_for_bpc(
enum video_colorspace color_space, enum video_range_type range,
float matrix[16], float range_min[3], float range_max[3], uint32_t bpc)
{
if (!matrices_initialized) {
initialize_matrices();
matrices_initialized = true;
}
if ((color_space == VIDEO_CS_DEFAULT) || (color_space == VIDEO_CS_SRGB))
color_space = VIDEO_CS_709;
else if (color_space == VIDEO_CS_2100_HLG)
color_space = VIDEO_CS_2100_PQ;
if (bpc < 8)
bpc = 8;
if (bpc > 16)
bpc = 16;
const uint32_t bpc_index = bpc - 8;
assert(bpc_index < OBS_COUNTOF(bpp_info));
bool success = false;
for (size_t i = 0; i < NUM_FORMATS; i++) {
success = format_info[i].color_space == color_space;
if (success) {
const bool full_range = range == VIDEO_RANGE_FULL;
memcpy(matrix,
format_info[i].matrix[bpc_index][full_range],
sizeof(float) * 16);
if (range_min) {
const float *src_range_min =
full_range ? full_min
: bpp_info[bpc_index]
.float_range_min;
memcpy(range_min, src_range_min,
sizeof(float) * 3);
}
if (range_max) {
const float *src_range_max =
full_range ? full_max
: bpp_info[bpc_index]
.float_range_max;
memcpy(range_max, src_range_max,
sizeof(float) * 3);
}
break;
}
}
return success;
}
bool video_format_get_parameters(enum video_colorspace color_space,
enum video_range_type range, float matrix[16],
float range_min[3], float range_max[3])
{
uint32_t bpc = 8;
switch (color_space) {
case VIDEO_CS_2100_PQ:
case VIDEO_CS_2100_HLG:
bpc = 10;
}
return video_format_get_parameters_for_bpc(color_space, range, matrix,
range_min, range_max, bpc);
}
bool video_format_get_parameters_for_format(enum video_colorspace color_space,
enum video_range_type range,
enum video_format format,
float matrix[16],
float range_min[3],
float range_max[3])
{
uint32_t bpc = 8;
switch (format) {
case VIDEO_FORMAT_I010:
case VIDEO_FORMAT_P010:
case VIDEO_FORMAT_I210:
bpc = 10;
break;
case VIDEO_FORMAT_I412:
case VIDEO_FORMAT_YA2L:
bpc = 12;
break;
}
return video_format_get_parameters_for_bpc(color_space, range, matrix,
range_min, range_max, bpc);
}