2 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
30888822bc UI: Rework icons
The current icon style is somewhat all over the place, with some
icons having thin lines, some others having thicker lines; some
filling the pixel grid in center, others in edges; some trying to
reduce subpixel positioning, some completely unaware of it.

Rework these icons to have a consistent style, with elongated
lines, rounded strokes, and proper center alignment.

The "no_sources.svg" asset is not covered by this work because this
empty state will be worked on in a separate commit.

Further changes will adjust specific UI elements to better match
the icon style.

These icons are derived from the GNOME icon library. I've changed
the fill colour to #fefefe for Dark theme icons, and #000000 for
embedded icons. If further icons are needed, they can be found at
https://teams.pages.gitlab.gnome.org/Design/icon-development-kit-www/
2022-08-02 09:25:47 -03:00
Clayton Groeneveld
189e48835d UI: Change icons to svg
This changes all of the icons from png to svg. With svgs, scaling is
unlimited. With the svgs, the issue of the @ symbols with the Windows
updater is no longer an issue.

I changed the colors of the icons to a light gray (#d2d2d2), in the
dark themes, because I thought they looked better with this color.

The mute, unmute, plus, minus, up, down and expand icons are from the
Feather Icons set. https://feathericons.com/

The visibility icon is from the Octicons set. https://octicons.github.com/

The locked and unlocked icons are from the Open Iconic set.
https://github.com/iconic/open-iconic
2019-04-22 01:50:03 -07:00