Returns whether rescaling is enabled for an encoder. This will be used
with texture-based encoders to determine whether to fall back to
RAM-based encoding instead.
Adds API:
obs_scene_add_group2
obs_scene_insert_group2
obs_sceneitem_group_ungroup2
These functions should be used by plugins if they need to use these
functions and need to send a refresh signal. If a major API rework ever
happens the old functions should be removed. The old functions should
eventually be deprecated.
The reason why specifying a 'signal' parameter is useful is because it's
a bit more seamless for the user interface to be able to have custom
handling of these specific cases. It looks better and doesn't require
completely erasing/recreating the entire list, which is visually
unappealing.
Allows the ability for manual transitioning to smoothly flow
(interpolate) to the intended transition point over a short period of
time rather than simply setting a hard transition point number. Doing
this allows manual transitioning to occur more smoothly, and in a more
visually pleasant way.
Allows the ability to manually specify the transitioning point so the
user can transition at a custom rate, usually done by a device that can
be used as a T-bar
Co-authored-by: Jim <obs.jim@gmail.com>
Adds functions to allow sources to inform the UI whether the audio is
currently active or not. Allows the ability to turn on/off the items in
the mixer.
It's a waste of GPU time to do two fullscreen passes to render final mix
previews. Use blend states to simulate the black background of
DrawBackdrop() for the following situations:
- Main preview window (Studio Mode off)
- Studio Mode: Program
This does not effect:
- Studio Mode: Preview (still uses DrawBackdrop)
- Fullscreen Projector (uses GPU clear to black)
- Windowed Projector (uses GPU clear to black)
intel GPA, SetStablePowerState, Intel HD Graphics 530, 1920x1080
Before:
DrawBackdrop: ~529 us
main texture: ~367 us (Cheaper than drawing a black quad?)
After:
[DrawBackdrop optimized away]
main texture: ~383 us
This implements pausing of outputs. To accomplish this, raw audio/video
data is halted to the encoders or raw output. Pausing is as precisely
timed as possible according to the timing of the obs_output_pause call,
and audio data will be spliced down to the exact audio sample in
accordance to that timing at the start/end marks.
Outputs that support this (outputs used for recording) can set the
OBS_OUTPUT_CAN_PAUSE capability flag.
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed. Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
This commit adds a function to forcefully stop a transition, and to
increment/decrement the showing counter for a source with the MAIN_VIEW
type.
These functions are needed for the transition previews to work as
intended.
Fixes handling of the `obs_source_frame::full_range` member variable,
which is often set to false by default by many plugins even when using
RGB, which would cause RGB to be marked as "partial range". This change
is crucial for when partial range RBG support is implemented.
Adds `obs_source_frame2` structure that replaces the `full_range` member
variable with a `range` variable, which uses the `video_range_type` enum
to allow handling default range values. This member variable treats
VIDEO_RANGE_DEFAULT as full range if the format is RGB, and partial
range if the format is YUV.
Also adds `obs_source_output_video2` and `obs_source_preload_video2`
functions which use the `obs_source_frame2` structure instead of the
`obs_source_frame` structure.
When using the original `obs_source_frame`, `obs_source_output_video`,
and `obs_source_preload_video` functions, RGB will always be full range
by default for backward compatibility purposes.
The line drawing functions previously assumed the upper-left 3x3 for
box_transform only held scale. The matrix can also hold rotation, so
pass in scale separately.
Fixes https://obsproject.com/mantis/view.php?id=1442
OBS_EFFECT_AREA from 7d811499e was inserted in the middle of the enum,
which breaks ABI for any binaries that use
OBS_EFFECT_PREMULTIPLIED_ALPHA or OBS_EFFECT_BILINEAR_LOWRES.
This new scale filter computes pixels by weighing the coverage area of
source pixels over the target pixel. This algorithm works well for both
upsampling and downsampling, but was mainly designed to upscale
high-quality low-resolution sources like RGB/HDMI retro consoles. I've
heard of people using odd workarounds like scaling up to very high
resolutions before scaling back down to preserve pixel shartpness. This
algorithm directly addresses this use-case in a much more direct
fashion.
The Area scale filter does a better job of preserving the thickness of
thin features than the Point filter.
The Area scale filter does not look at source pixels that lie outside
of the target pixel, leading to a much sharper image than Bilinear,
Bicubic, and Lanczos filters.
This filter should interpolate pixels in linear space, but OBS is not
equipped to do that at the moment.
libobs: Add GPU effect, and wire up scene serialization.
obs-filters: Add Area as an option for scale_filter.
UI: Add Area as an option for both scene items, and canvas downscaling.
Adds display_duration declaring the minimum duration a caption text
is not going to be overwritten by a new one. To keep the functions
backwards-compatible obs_output_output_caption_text2 was added while
obs_output_output_caption_text1 continues having a 2 second default.
Allows the ability for one encoder to defer to another in case of
failure or unsupported feature. Okay, fine, it's mostly a hack so the
new NVENC encoder can fall back to the FFmpeg encoder if NV12 textures
aren't in use, that way it does not have to implement raw fallback
support itself. The settings and properties are pretty much the same,
so there's no reason not to utilize it in order to save time that could
otherwise be spent more productively.
(This commit also modifies UI)
Adds a universal function for determining whether video output is
currently active, rather than having to use video_output_active() on the
value returned by obs_get_video().
Useful when you need to modify transform properties of group sub-items
and have the transform available immediately (group sub-items always
automatically defer their transform update to the next frame).
This paves the way for plugins to have access to the argc/argv used
when spawning OBS. Notably, this will allow a patch to obs-browser that
passes through command line arguments on macOS to CEF.
(This commit also modifies UI)
Removes obs_scene::group_sceneitem and replaces it with
obs_scene::is_group. Changes a number of other functions related to
groups so that a group is not inherently tied to a specific scene, and
helps allow a single group to be referenced in multiple scenes if
desired.
Allows the ability to group scene items. Groups internally are
sub-scenes, which allows the ability to add unique filters and
transforms to each group.