This shows distance between sides of preview and edges of sources.
This will allow users to more easily align sources.
Co-authored-by: Palakis <contact@slepin.fr>
Adds a frontend hotkey that splits the current recording file. Ideally,
this would only appear if file splitting is enabled like the replay
buffer hotkey, however that is an output hotkey which is hidden because
the output doesn't exist. This doesn't work here since the recording
output is obviously always available, but is unaware of whether file
splitting is enabled until the output is started.
Allows the user to know what plugins failed to load. This is
particularly useful if we're going to block Qt5 plugins as well, or if
certain plugins can't load because they're incompatible with a newer
version.
- Adds frames around certain elements for a better element hierarchy
- Moves the scroll areas into the tabs themselves
- Hides stacked widgets that aren't visible to prevent scrolling of invisible content
This change introduces an accessibility menu to settings, along with
options for overriding the colors used by OBS in the mixer and in the
preview to be more color blind friendly than the options provided by the
current theme.
This change makes it so that if you select a service, it will check to
see what codecs that service supports, and only list encoders of those
codecs.
If the service doesn't support a codec and you currently have an
unsupported codec selected in output settings, then it'll prompt you
with a dialog telling the user it will switch to a supported codec, and
if they click yes, then it'll change the codec for the user. If they
click no, then it'll switch back to the previously selected service.
This feature is meant to reduce maximum audio buffering and turn off
dynamic buffering mode. This allows the lowest possible consistent
latency for audio buffering, which is useful for the decklink and NDI
outputs which cannot rely on audio timestamps for synchronization.
This can have a negative effect of making audio segments (partial or in
full) cut out. So audio glitching or audio loss can occur if this is
enabled.
Certain services have custom server lits handling which I had forgotten
about, so although it would have been nice to have this refactor, we'll
have to live with relying on the plugin properties object directly for a
while.
This also reverts obsproject/obs-studio#6530 and
obsproject/obs-studio#6683 because that change depended on this
problematic refactor code.
This reverts commits:
f2e6122881,
bc80d0ca95,
050a29da1a,
22ffc04f73,
275e510aad,
2fa5ffe4df.
This makes the scene/source tooltips easier to
understand.
Add -> Add Scene, Add Source
Remove -> Remove Selected Scene, Remove Selected Source(s)
MoveUp -> Move Scene Up, Move Source(s) Up
MoveDown -> Move Scene Down, Move Sources(s) Down
Properties -> Open Source Properties
Filters -> Open Source Filters
Adds the Apple Silicon hardware encoder as a simple mode option. For
recordings this only requires being on Apple Silicon (since we use the
Constant Quality setting), while for streaming it requires the user to
be on macOS 13 or newer (since we're using CBR).
Adds %s which replaces the keyword with the current unix epoch time.
The %s keyword is common in languages like PHP and Python, and even
some C implementations, but it is not standard so this is a fallback.
HLG output uses MovieLabs-recommended procedure.
- If peak luminance is greater than 1000, use maxRGB EETF to 1000.
- Otherwise, don't tonemap.
- Then use normal HLG conversion procedure with gamma 1.2 (1000 nits).
Rec. 2020 is really an SDR spec, but I think HDR10 made it okay to slap
PQ on it, call it an HDR spec. Rec. 2100 came along after and formally
allowed the use of PQ/HLG, so we should use 2100 instead.
window-basic-properties was written in the earliest days of OBS. To
make it easier to navigate & adjust, this moves all the structural
code into a new .ui file and out of the C++ code.
This also modifies the ButtonBox in Filters to use matching buttons.