Commit Graph

75 Commits (e5151ec4a95f4603d4e94884cb4d494951ba351a)

Author SHA1 Message Date
Exeldro 663605f650 obs-ffmpeg: Fix play pause crash 2020-07-12 20:11:47 +02:00
Jeremy Cole 974cd4350b obs-ffmpeg: Allow continuous network streaming
This change breaks the tying of the 'close' option to the media
source being a local file vs. network source. In doing so, it is
possible to keep network sources streaming continuously, which
fixes a few things when using network cameras as sources:

* The preview pane works in studio mode.
* There is no delay in switching scenes before video appears.
* The multiview works properly/normally.

This does introduce one bit of weirdness which could be easily fixed
with sufficient knowledge of OBS to do it quickly: if a networked media
source fails with both 'Restart playback when source becomes active' and
'Close file when inactive' disabled, it is slightly tricky to get it to
restart the video stream. (It can be done by enabling those options and
hiding the scene, though.) It would be nice to have a simple "restart
stream" button somewhere to do this more easily.
2020-07-08 07:05:11 -07:00
yoho 0a4b1d622c obs-ffmpeg: Add auto reconnect to remote media sources
(Note: This commit also modifies deps/media-playback)

Co-authored-by: Eric Lindvall <eric@5stops.com>
Co-authored-by: Ryan Foster <RytoEX@gmail.com>
Co-authored-by: Jim <obs.jim@gmail.com>
2020-07-05 08:31:05 -07:00
Jim 9607a9f46e
Merge pull request #2384 from LiamCoal/allow-no-buffering
media-playback: Unbuffered Media Source
2020-05-21 17:40:08 -07:00
Clayton Groeneveld 62b1911e33 obs-plugins: Check if sources are showing for media hotkeys 2020-04-26 21:57:01 -05:00
Bennik2000 26810c31b6 obs-ffmpeg: Fix media source not closing file when inactive 2020-04-13 09:13:16 +02:00
jp9000 f60c961ae1 obs-ffmpeg: Make sure hotkeys are actually pressed
Explicitly checks to make sure hotkeys are actually down, rather than
both down and up.  This was causing the restart hotkey to restart the
media twice, once on key down, once on key up.
2020-03-07 08:14:44 -08:00
jpark37 1121f32b40 obs-ffmpeg: Fix type conversion warning 2020-02-29 20:57:17 -08:00
Clayton Groeneveld 0b3a1711d0 obs-ffmpeg: Use callbacks when starting/ending 2020-02-10 23:49:05 -06:00
LiamCoal 2b7f4dfa6b media-playback: Unbuffered Media Source
When using an IP camera on a local network, we wanted to minimize
delay. In order to achieve minimum delay, we allowed Media Source to
set BufferingMB to 0, and when it is 0, also enable AVFMT_FLAG_NOBUFFER
in the AVFormatContext flags.
2020-02-07 20:38:06 -08:00
Clayton Groeneveld abcff0073c obs-ffmpeg: Add media hotkeys 2020-02-05 08:14:51 -08:00
Clayton Groeneveld 68f8206877 obs-ffmpeg: Add media control support 2020-02-05 08:14:49 -08:00
Clayton Groeneveld 82ffcdc827 UI: Add source icons 2019-11-24 20:50:42 -08:00
jp9000 89586ef441 obs-ffmpeg: Remove unbuffered mode from media source
Unbuffered mode is causing the frames of media sources to potentially
have some slight jitter in playback, so instead of using unbuffered mode
with media sources, just leave buffering on.  There may be a frame or so
of latency, but it shouldn't be noticeable to most users.
2019-10-05 15:40:12 -07:00
jp9000 66967b7a55 obs-ffmpeg: Do not enable hardware decoding by default
If a user has a tremendous amount of media files, this can cause
instability.  Instead, make hardware decoding something the user has to
explicitly enable.

Although hardware decoding was technically enabled by default even
before we fixed it, fixing it was essentially a change to defaults for
users because it was just not even available before version 24.
2019-09-24 03:04:18 -07:00
Clayton Groeneveld 3ea354b4e4 UI, obs-plugins: Add spinbox suffixes where necessary 2019-07-18 04:03:38 -05:00
jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
Ryszard Knop 358194764b obs-ffmpeg: Bind network buffer size in the UI
Input buffer by default is set to 2MB - for some sources, for example streaming
RTSP input over UDP, this is not enough and causes significant playback issues
that are not present while playing back the same source under ffplay/mpv.

It looks like someone actually started working on this feature as there are
translated strings, properties and everything ready - only the control was
missing from the UI. This commit adds that control.

Currently, the range is set to 1-16MB, step 1MB. This is somewhat arbitrary,
so suggestions to tweak this range with more real-world use cases are welcome.
2018-12-10 01:50:28 +01:00
Exeldro 277b664001 obs-ffmpeg: Add speed percentage option
(Note: This commit also modifies the deps/media-playback module.)

Allows modifying the speed of local file playback.

Closes jp9000/obs-studio#1091
2018-02-15 15:18:13 -08:00
jp9000 dc0363d3e8 deps/media-playback: Use a struct for media init data
Instead of using countless parameters for the media initialization data,
use a structure.
2018-02-15 13:32:35 -08:00
jp9000 0497095f97 Fix a number of GCC warnings 2017-12-06 16:42:45 -08:00
jp9000 c9182a9878 obs-ffmpeg: Fix potential seek issues with media source
(This commit also modifies deps/media-playback)

Before, the media-playback library would detect whether something was
seekable by checking the filename for "://", which is unideal because
there are other cases where targets may not be seekable.  So instead, an
explicit "seekable" property (off by default) is now in place in the
media source when not in "local file" mode.  Seeking will only be
enabled if local file mode is on, or if "seekable" is explicitly checked
by the user.

Closes jp9000/obs-studio#1022
2017-09-17 05:55:56 -07:00
chinasarft 1ef4de7ce3 obs-ffmpeg: Don't mark to destroy media unless valid
Closes jp9000/obs-studio#1021
2017-09-15 05:51:52 -07:00
derrod 8b3921ffbf obs-ffmpeg: Add proc handler for getting number of frames in video
Allows getting (approximate) number of frames in a media file.
2017-08-08 10:06:56 +02:00
jp9000 cffbdd6408 obs-ffmpeg: Add proc handler function to get media duration
Allows getting the duration of a video via the proc handler of the
source.
2017-07-19 16:23:06 -07:00
Jim cfe77fdaae Merge pull request #938 from admshao/incompatible-pointer-types
plugins: Clear warnings about -Wincompatible-pointer-types
2017-07-01 10:37:32 -07:00
Shaolin e5756a922a libobs/plugins/UI: Suppress unused variables warnings
Closes jp9000/obs-studio#937
2017-06-27 21:55:37 -07:00
jp9000 d295ad3ed3 obs-ffmpeg: Remove "Buffering (MS)" property
There's no need to display this property at the moment, the default
amount is more than sufficient for most cases.  That and most people
wouldn't know what to do with it anyway.
2017-06-22 00:58:45 -07:00
jp9000 b787c796cd obs-ffmpeg: Do not precache if set to close when inactive
In the media source, do not pre-cache frames if the source is set to
close the file when inactive because that setting is designed to allow
the file to be replaced by the user.  If it's replaced, it can
unintentionally keep the old precache frame, playing the frame from the
older video when it starts up.
2017-06-19 22:58:01 -07:00
jp9000 054148a0af obs-ffmpeg: Don't preload media frames if set to pause on end
Preloading is designed to overwrite the current internal render texture
of the source so it'll be ready to play the first frame right when the
source is first displayed.

However, When the media source is set to pause on the last frame, it
keeps that current render texture visible, so preloading it with the
first frame will essentially overwrite the current render, causing it to
inadvertently show and pause on the first frame rather than the last
frame.  So instead, just disable preloading when the user has it set to
pause on the last frame.
2017-06-14 08:30:44 -07:00
Shaolin cfcb2f4f39 plugins: Clear warnings about -Wincompatible-pointer-types
Signed-off-by: Shaolin <admshao@gmail.com>
2017-06-01 05:25:55 -03:00
jp9000 892a6548e7 obs-ffmpeg: Add network buffering property
(Note: This commit also modifies deps/media-playback)

Allows buffering network-based media sources where supported.  Default
is two megabytes of buffering.
2017-05-29 19:30:13 -07:00
jp9000 c7395b05ec obs-ffmpeg: Disable media source HW accel. for now
Due to a noticeable frequency of crashes inside of FFmpeg when using
hardware encoding on mac, this feature is going to be disabled for now
pending more investigation at a later time.
2017-05-18 23:42:01 -07:00
jp9000 514387f7cd obs-ffmpeg: Always close network sources when inactive 2017-05-16 01:58:18 -07:00
jp9000 65c344d75d obs-ffmpeg: Only preload frames for local files 2017-05-16 01:58:01 -07:00
jp9000 d13fa96851 libobs: Don't use source flags for async buffering
(This commit also modifies the decklink, linux-v4l2, mac-avcapture,
obs-ffmpeg, and win-dshow modules)

Originally, async buffering for sources was supposed to be a
user-controllable flag.  However, that turned out to be less than ideal
because sources (such as the win-dshow plugin) were programmed with
automatic control over their buffering (such as automatically detecting
USB 2.0 capture devices and then enabling in those cases).

The fact that it was a flag caused a design flaw to where buffering
values would be overwritten when a source is loaded from save data.

Because of that, this flag is being deprecated and replaced with a
specific function to enable unbuffered mode instead.
2017-05-13 23:32:40 -07:00
jp9000 8962899b77 obs-ffmpeg: Add signal/proc to restart media playback
A convenient feature if the user wants to trigger the media to play back
on the fly for whatever reason.
2017-05-10 19:54:03 -07:00
jp9000 8f4f38c30e obs-ffmpeg: Fix bug on non-MSVC compilers
This happens because the enum had the incorrect name, and microsoft
automatically treats all enums as integers in C, regardless of whether
they actually exist or not.  Microsoft makes terrible compilers and
whoever decided this was a good idea should be fired.
2017-03-31 12:45:47 -07:00
jp9000 1d69e359ec obs-ffmpeg: Always open on update unless set otherwise 2017-03-31 12:30:10 -07:00
jp9000 9174ba8403 obs-ffmpeg: Remove unnecessary open call 2017-03-31 12:28:10 -07:00
jp9000 45d029b1fb obs-ffmpeg: Change from libff to media-playback 2017-03-31 12:10:32 -07:00
jp9000 a47ef76bd5 obs-ffmpeg: Do not use HW accel by default on mac
Due to crashes being caused by hardware acceleration in the media source
on mac, disable hardware acceleration of the media source being on by
default for the time being.
2017-02-06 15:10:02 -08:00
Richard Stanway 65fcd20242
libff: Improved handling of EOF in the decoder threads
(Also modifies obs-ffmpeg to handle empty frames on EOF)

Previously the demuxer could hit EOF before the decoder threads are
finished, resulting in truncated output. In the worse case scenario the
demuxer could read small files before ff_decoder_refresh even has a chance
to start the clocks, resulting in no output at all.
2016-04-28 23:58:28 +02:00
jp9000 1faaba73b0 obs-ffmpeg: Allow user to set color range on media source 2016-04-03 21:54:02 -07:00
jp9000 2fa7ef5807 obs-ffmpeg: When browsing files, start from last file dir 2016-03-21 21:22:24 -07:00
jp9000 74c78c1f13 obs-ffmpeg: Fix media source starting even if not active
If the media source is set to restart on activation, it also shuts down
when not active.  However, it would *always* start regardless of
active/inactive when the source is first created.  It shouldn't do that,
it should start up only when it becomes active.
2016-02-04 10:58:26 -08:00
jp9000 cd97ce2a17 libobs: Add source output flag OBS_SOURCE_DO_NOT_DUPLICATE
Certain types of sources (display captures, game captures, audio
device captures, video device captures) should not be duplicated.  This
capability flag hints that the source prefers references over full
duplication.
2016-01-26 11:49:50 -08:00
jp9000 22885713b0 obs-ffmpeg: Add "restart when active" media source property
Adds the option of making the media file restart when the source becomes
active (such as switching to a scene with it).

Due to lack of libff features to start/stop/pause/seek media files,
currently this just destroys the demuxer and recreates it.  Ideally,
libff should have some functions to allow a more optimal means of doing
those things.
2016-01-26 11:49:26 -08:00
jp9000 419d6b1a22 obs-ffmpeg: Refactor media source properties
Reactors a bit of code related to starting up FFmpeg and makes it so the
initial view for the media source's properties displays the most
commonly desired settings.

Instead of the media source properties showing the URL mode by default
along with a whole bunch of properties that are confusing to most users,
starts on file mode and changes defaults to be a bit more sensible
related to file input.

Also, as a temporary measure for fixing color format issues (some video
files would display their color information incorrectly), forced format
conversion is now enabled by default, and has been moved to advanced
settings.  Ideally, the actual bug causing color format issues in either
media-io or libff should be fixed at some point.
2016-01-26 11:49:26 -08:00
jp9000 df4f0c4142 obs-ffmpeg: Fix media source file filter
When browsing for a file, it would also just use *.* for the file
filter, which is a pain to use.  This has been changed to use a
reasonable file filter related to common video/audio files so you don't
have to wade through non-media files just to select a media file.  A
filter to show all files is still available as well.
2016-01-26 11:49:25 -08:00