Commit Graph

30 Commits (d04fbd7549d7679e92bae45a500b9c001fbc7322)

Author SHA1 Message Date
John R. Bradley 3ae747dd50 win-mf: Add Media Foundation AAC Encoder
Adds Microsoft Media Foundation AAC Encoder that supports
96k to 192k bitrates.  This plugin is only enabled on Microsoft
Windows 8+ due to performance issues found on Windows 7.
2015-07-07 23:05:44 -07:00
Palana 897fbcfe1c coreaudio-encoder: Make encoder available on windows 2015-06-07 04:22:24 +02:00
Palana df44e5c0ed Add CoreAudio AAC encoder 2015-06-07 04:22:24 +02:00
Kris Moore 88abdf7e51 cmake: Enable plugins on FreeBSD
Add a list of plugins to cmake that should be build when on FreeBSD.
2015-05-04 22:37:17 +02:00
jp9000 55534d5d8d obs-filters: Add async delay filter
Adds a filter for delaying asynchronous video/audio data, for example
from webcams, video devices, or media playback sources.  Mainly intended
to allow users to sync up their webcams to other devices.
2015-03-25 14:12:03 -07:00
Skyler Lipthay dd739d1e49 decklink: Add Windows DeckLink project
The code specific to Windows: helps convert `BSTR` instances to
`std::string`s; provides a Windows COM-specific implementation of
`CreateDeckLinkDiscoveryInstance`; aliases CFUUIDGetUUIDBytes,
CFUUIDBytes, and IUnknownUUID (the Linux SDK does this, but for some
reason the Windows SDK does not).
2015-03-21 16:43:16 -07:00
Skyler Lipthay 70f8369ae3 decklink: Add Linux DeckLink project
The code specific to Linux helps convert `const char *` instances to
`std::string`s.
2015-03-21 16:42:59 -07:00
Skyler Lipthay 496031e8c8 decklink: Add Mac DeckLink project
The code specific to Mac OS X helps convert `CFString` instances to
`std::string`s.
2015-03-21 16:42:40 -07:00
Bernd Buschinski e04dc57e8a Initial obs-studio jack support 2015-01-25 20:42:02 +01:00
Palana 019a70f0d4 Add mac-syphon plugin
Allows adding Syphon servers as sources, and provides game-capture if
used with SyphonInject (specifically the scripting additions have to be
installed for SyphonInject to work from within OBS)
2014-10-04 17:26:29 +02:00
jp9000 15fb027647 Combine linux-xcomposite and linux-capture (xshm) 2014-08-29 17:20:02 -07:00
jp9000 a9cd60a78f Rename linux-xshm module to linux-capture 2014-08-29 17:19:30 -07:00
paibox e1611b431c Merge Freetype text plugin 2014-08-18 00:14:02 -07:00
BtbN d09f6dae1f Don't hardcode include directory for plugins 2014-07-10 14:38:46 +02:00
jp9000 cf0b8be3a2 Add image source plugin
A simple plugin that does nothing more than display an image file as a
source.
2014-06-28 10:35:17 -07:00
fryshorts 5f8a6db816 Add initial implementation of a v4l2 capture plugin
This patch adds a plugin to capture video data from v4l2 devices under linux.
2014-06-18 21:31:23 +02:00
jp9000 c55b1771cd Add preliminary DirectShow capture plugin
This covers the basics of devices.  Mostly functional but not at 100%
yet.  Uses 'libdshowcapture' library to capture directshow video/audio.
Both libdshowcapture and the plugin still need some work.  Should at
least capture basic webcams and capture cards for the time being.
2014-05-30 03:29:48 -07:00
jp9000 796ad99335 Plugins: Remove old dshow plugin 2014-05-30 03:09:09 -07:00
BtbN ca7ba2e234 Add libfdk encoder 2014-05-23 00:06:28 +02:00
BtbN 8dc9ca5c81 Add xcomposite capture 2014-05-09 03:12:30 +02:00
Palana 88574a27de Add basic OSX AV capture plugin
Currently only cameras using interleaved 4:2:2 YCbCr are supported, e.g.
recent internal iSight cameras
2014-04-29 00:06:12 +02:00
jp9000 43057038fc Add 'common' and 'custom' RTMP services
This plugin is just a generic service plugin for basic RTMP streaming
service stuff.

This just has a 'common' service that has a list of common/simple
streaming services that don't have their own custom service modules, and
then a 'custom' service that allows you to enter in the stream URL and
key manually, without a service/server list.

Also, copy the jansson VS projects file (don't modify the old one) so
that it's located in the vs/2013 directory, so that other libraries can
properly link with it without having to enter in extra information just
to include jansson
2014-04-19 20:54:18 -07:00
jp9000 0cf9e0cfdd Add preliminary FLV/RTMP output (incomplete)
- obs-outputs module:  Add preliminary code to send out data, and add
   an FLV muxer.  This time we don't really need to build the packets
   ourselves, we can just use the FLV muxer and send it directly to
   RTMP_Write and it should automatically parse the entire stream for us
   without us having to do much manual code at all.  We'll see how it
   goes.

 - libobs:  Add AVC NAL packet parsing code

 - libobs/media-io:  Add quick helper functions for audio/video to get
   the width/height/fps/samplerate/etc rather than having to query the
   info structures each time.

 - libobs (obs-output.c):  Change 'connect' signal to 'start' and 'stop'
   signals.  'start' now specifies an error code rather than whether it
   simply failed, that way the client can actually know *why* a failure
   occurred.  Added those error codes to obs-defs.h.

 - libobs:  Add a few functions to duplicate/free encoder packets
2014-04-01 11:55:18 -07:00
jp9000 fd37d9e9a8 Implement encoder interface (still preliminary)
- Implement OBS encoder interface.  It was previously incomplete, but
   now is reaching some level of completion, though probably should
   still be considered preliminary.

   I had originally implemented it so that encoders only have a 'reset'
   function to reset their parameters, but I felt that having both a
   'start' and 'stop' function would be useful.

   Encoders are now assigned to a specific video/audio media output each
   rather than implicitely assigned to the main obs video/audio
   contexts.  This allows separate encoder contexts that aren't
   necessarily assigned to the main video/audio context (which is useful
   for things such as recording specific sources).  Will probably have
   to do this for regular obs outputs as well.

   When creating an encoder, you must now explicitely state whether that
   encoder is an audio or video encoder.

   Audio and video can optionally be automatically converted depending
   on what the encoder specifies.

   When something 'attaches' to an encoder, the first attachment starts
   the encoder, and the encoder automatically attaches to the media
   output context associated with it.  Subsequent attachments won't have
   the same effect, they will just start receiving the same encoder data
   when the next keyframe plays (along with SEI if any).  When detaching
   from the encoder, the last detachment will fully stop the encoder and
   detach the encoder from the media output context associated with the
   encoder.

   SEI must actually be exported separately; because new encoder
   attachments may not always be at the beginning of the stream, the
   first keyframe they get must have that SEI data in it.  If the
   encoder has SEI data, it needs only add one small function to simply
   query that SEI data, and then that data will be handled automatically
   by libobs for all subsequent encoder attachments.

 - Implement x264 encoder plugin, move x264 files to separate plugin to
   separate necessary dependencies.

 - Change video/audio frame output structures to not use const
   qualifiers to prevent issues with non-const function usage elsewhere.
   This was an issue when writing the x264 encoder, as the x264 encoder
   expects non-const frame data.

   Change stagesurf_map to return a non-const data type to prevent this
   as well.

 - Change full range parameter of video scaler to be an enum rather than
   boolean
2014-03-16 16:21:34 -07:00
fryshorts c0ab8fadda moved and split up the linux xshm and pulseaudio capture plugins 2014-03-11 14:06:10 +01:00
jp9000 4f7ab552df Reimplement monitor capture
- Implement windows monitor capture (code is so much cleaner than in
   OBS1).  Will implement duplication capture later

 - Add GDI texture support to d3d11 graphics library

 - Fix precision issue with sleep timing, you have to call
   timeBeginPeriod otherwise windows sleep will be totally erratic.
2014-03-05 10:43:14 -07:00
jp9000 348588254c Add WASAPI audio capture
- Add WASAPI audio capture for windows, input and output

 - Check for null pointer in os_dlopen

 - Add exception-safe 'WinHandle' and 'CoTaskMemPtr' helper classes that
   will automatically call CloseHandle on handles and call CoTaskMemFree
   on certain types of memory returned from windows functions

 - Changed the wide <-> MBS/UTF8 conversion functions so that you use
   buffers (like these functions are *supposed* to behave), and changed
   the ones that allocate to a different naming scheme to be safe
2014-03-04 07:07:13 -07:00
jp9000 33dc028c7e Add mac audio capture
- Add CoreAudio device input capture for mac audio capturing.  The code
   should cover just about everything for capturing mac input device
   audio.  Because of the way mac audio is designed, users may have no
   choice but to obtain the open source soundflower software to capture
   their mac's desktop audio.  It may be necessary for us to distribute
   it with the program as well.

 - Hide event backend

 - Use win32 events for windows

 - Allow timed waits for events

 - Fix a few warnings
2014-02-26 22:43:31 -08:00
jp9000 590a486343 Updated cmake files for ffmpeg plugin
Also, fixed an enum name issue.  No clue why visual
studio actually compiled that without warnings/errors
2014-02-10 07:14:51 -08:00
BtbN 45ec80fb7d Full rewrite of all CMakeLists
CMake now works on all platforms
2014-01-24 18:56:32 +01:00