10 Commits

Author SHA1 Message Date
jp9000
6ad8df8adb (API Change) libobs: Use single func for base effects
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);

API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);

Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
2015-10-19 00:52:45 -07:00
Gökberk Yaltıraklı
8efbcc599a linux-capture: Try to reacquire lost windows
When a window being captured is closed, it never tries to reacquire.
This just searches for the window in video_tick and reacquires if the
currently set window is found again.

Closes jp9000/obs-studio#465
2015-08-16 09:35:10 -07:00
jp9000
e20ec366b2 Make capture sources w/o alpha use opaque effect
This fixes an issue primarily with filter rendering: when capturing
windows and displays, their alpha channel is almost always 0, causing
the image to be completely invisible unintentionally.  The original fix
for this for many sources was just to turn off the blending, which would
be fine if you're not rendering any filters, but filters will render to
render targets first, and that lack of alpha will end up carrying over
in to the final image.

This doesn't apply to any mac captures because mac actually seems to set
the alpha channel to 1.
2015-03-22 19:18:05 -07:00
jp9000
b277f2b737 Don't update video of sources if not displaying
This is a bit of an optimization to reduce load a little bit if any of
the video capture sources are not currently being displayed on the
screen.  They will simply not capture or update their texture data if
they are not currently being shown anywhere.

The mac and window game capture sources don't really apply due to the
fact that their textures aren't updated on the source's end (they update
inside of the hooks).
2015-01-05 02:10:32 -08:00
raincomplex
01491a96d3 Mark windows changed on Expose
On i3wm, windows aren't unmapped when switching away from a window's
workspace, but it does cause OBS to lose the capture. Because
switching back will not trigger a MapNotify, the capture fails to
restart unless you resize or move the window (ConfigureNotify). An
Expose event is fired by the wm, however, so catching this correctly
restarts the capture.
2014-12-24 15:23:08 -05:00
Zachary Lund
ab7fa5bdb4 linux-capture: Add X border option to xcomposite
XComposite, which is currently our only capture method for windows,
doesn't handle X border width. This works in a lot of cases but anytime
there's a border, a bug occurs where the lower right is clipped.  This
patch has two goals:

1) To position and size the capture texture correctly in accordance to
the border.

2) Adds a configuration option to allow people to toggle it (which in
most cases will simply do nothing) with a default of not including it.
2014-11-09 22:17:45 -08:00
jp9000
c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
Zachary Lund
0f228e6ee5 No need to subtract window position from translated coordinates 2014-08-30 13:09:00 -05:00
jp9000
66e8674100 linux-capture: Add cursor capture to xcomposite 2014-08-29 17:20:26 -07:00
jp9000
15fb027647 Combine linux-xcomposite and linux-capture (xshm) 2014-08-29 17:20:02 -07:00