8 Commits

Author SHA1 Message Date
jp9000
39d1cda4e9 UI: Remove dependence on Qt5Network
Qt5Network has been replaced by libcurl.
2015-05-24 16:20:14 -07:00
jp9000
e3fe26d73d cmake: Add libcurl support 2015-05-24 16:20:12 -07:00
jp9000
1f57828e83 Update CopyMSVCBins.cmake to include more files
Now includes avdevice, avfilter, postproc, and freetype if compiled as a
DLL
2015-03-11 19:26:34 -07:00
jp9000
2ba5782fff Add optional support for opus for FFmpeg 2015-02-07 04:50:36 -08:00
jp9000
1b454647bd Don't copy D3D compiler binary on windows (cmake)
Copying this binary is kind of unnecessary because it's something that
everyone has as long as they update DirectX, and isn't something we can
distribute because it's a Microsoft DLL.
2014-12-15 01:27:51 -08:00
BtbN
599febcb54 cmake: Replace FFMpeg modules with single module
Now using components instead of one find_package call per module
2014-09-27 09:41:13 -07:00
BtbN
c9d3c6c8c1 cmake: Refactor growing list of library locations 2014-09-27 09:40:45 -07:00
jp9000
85701b0925 Allow copying of all dependencies (windows only)
If the cmake user variable COPY_DEPENDENCIES is set, this script will
make it so that a windows build will automatically copy all required
dependencies (FFmpeg, x264, and Qt5) to the respective
additional_install_files\exec(32|64) directory.  This makes it much
easier to set up a development environment on windows, and much easier
to make usable test builds.

It will also copy the appropriate Direct3D compiler DLL, along with
dependencies of dependencies (the icu*.dll and EGL/GLES files for Qt)
2014-07-18 22:41:22 -07:00