Commit Graph

6 Commits (b2202c484340f257dd778d7c963673cddc06795c)

Author SHA1 Message Date
jp9000 e9342143a7 Simplify and extend callback/signalling system
- Signals and dynamic callbacks now require declarations to be made
  before being used.  What this does is allows us to get information
  about the functions dynamically which can be relayed to the user and
  plugins for future extended usage (this should have big implications
  later for scripting in particular, hopefully).

- Reduced the number of types calldata uses from "everything I could
  think of" to simply integer, float, bool, pointer/object, string.
  Integer data is now stored as long long.  Floats are now stored as
  doubles (check em).

- Use a more consistent naming scheme for lexer error/warning macros.

- Fixed a rather nasty bug where switching to an existing scene would
  cause it to increment sourceSceneRefs, which would mean that it would
  never end up never properly removing the source when the user clicks
  removed (stayed in limbo, obs_source_remove never got called)
2014-03-01 05:54:55 -07:00
Palana ec5cdf1b17 fix incompatible types warning in signal system 2014-01-01 03:33:16 +01:00
jp9000 cec94b042e implement scene adding callbacks, make a few API tweaks 2013-12-28 05:33:16 -07:00
jp9000 261b9d7056 fix a few bugs with callback system, add some test signals 2013-12-27 05:08:58 -07:00
jp9000 6ac6256ac5 fill in rest of signal/callback/proc 2013-12-26 04:26:17 -07:00
jp9000 e9ded173f1 add my signal/callback interface from another project, also update license of utility files to ISC 1.3 2013-12-25 22:40:33 -07:00