During CMake configuration for 64-bit builds, CopyMSVCBins.cmake would
copy plugins/imageformats/qsvg.dll from the Qt directory to
additional_install_files/exec64r/imageformats/qsvg.dll (exec32r for
32-bit builds). However, it would copy plugins/iconengines/qsvgicond.dll
to the corresponding debug imageformats files location,
additional_install_files/exec64d/imageformats/qsvgicond.dll (or exec32d
for 32-bit). This appears to have been a simple copy-paste mistake.
Let's copy plugins/imageformats/qsvgd.dll instead.
Having these widgets visible but disabled will only serve to confuse
users, so these widgets don't even need to be visible if the user isn't
performing a scheduled broadcast. There really isn't a purpose in having
them visible.
The helper link associated with starting a scheduled broadcast was not
helpful, as it linked to developer API documentation. Instead, have the
helper widget pop up a tooltip so the user understands what it is doing,
and adjust the wording slightly so that the user knows it's a setting
primarily used for scheduled broadcasts (normal streams always start
right away)
Unfortunately these encoders tend to crash or freeze after after
multiple bitrate changes. Users with dynamic bitrate enabled
experience a random encoder freeze which manifests as OBS dropping to
0kb/sec and disconnecting and it's not at all obvious that dynamic
bitrate is the cause. Disable it for now until we can figure out if
there is any workaround or bug on our end.
Use code() instead of to_abi() on hresult_error structs as the latter
has additional side effects. Cast all values to int32_t to ensure the
hresult int32_t() operator is called so we pass the actual value and not
the full struct (detected by PVS Studio).
Fixes an issue where if creating a new source was re-done from a
different scene, the source would be created first in that scene and
then OBS would switch to the scene where the source originally was
created.
Changes the order of these two operations, which makes OBS create the
source in the correct scene.
Adds an entry to the "Scene Collection" tab of the menu bar that makes
the missing files dialog come back in case it got dismissed of files got
removed while OBS was open
All these fixes are interlinked but to explain them further:
Event selection would only partially work, the code to re-use an
existing liveStream was never hit and so didn't work. It would also
break going live because broadcast_id would never be set. Additionally
it called StartBroadcast for no reason if autostart was enabled.
API usage was unoptimal. Instead of only fetching the events we need
(active, ready) it would fetch *every single livestream* on the youtube
channel, 7 at a time, and then throw away every single result in the
majority of use cases.
This commit changes it to only fetch "active" and "ready" broadcasts and
then only filters out active ones that cannot be resumed (because
they're stil live).
Resuming existing streams also didn't work because they were just thrown
out by the selection. Now they get included if the attached liveStream
is not receiving data. The're distinguished in the UI and are listed
first. Simply selecting them and starting the stream will work.
These's still some stuff left, like redundant API calls. But thankfully
those fail silently and we can simply ignore it for now.
Adds the ability to provide translated messages for YouTube API erorr
reasons.
Also adds translation for various internal errors that were previously
hardcoded to english.
Minor changes to existing translation strings to improve
translatability.
Doesn't make sense to grab the oldest frame when not capturing overlays,
because the overlay was already rendered in it. This will grab the
latest frame (before the overlay is rendered).
Dims the items of hidden sources in the sources dock to make it more
obvious that they are not visible. Both the icon and the sources name
are affected.
macOS looks if the NSUserDefault NSFullScreenMenuItemEverywhere is set
to true, and if it is, it adds its own full screen menu item.
Sets this NSUserDefault to false since it defaults to true.
This is part of a larger pass I'll be making over the UI to make it behave better with qss
The Source Toolbar previously had a fixed height that made styling it difficult. It now takes up the minimum amount of space it needs, but can grow to accommodate larger buttons, padding, etc.
QWidgets that contain property definitions as well as a layout child item do not properly show up in the Qt Creator hierarchy.
These properties are still invisibly applied but the QWidgets are not shown in Qt Creator and will get removed from the file after saving.
These local copies of CheckForPthreads.c and FindThreads.cmake override
the ones included with CMake. These versions create CMake::Threads, but
Qt6 expects Threads::Threads created by CMake 3.1+. These local versions
seem to be based on old copies from CMake from late 2014 with some
customizations. Let's just use the built-in ones that CMake ships.
This commit also changes CMakeLists.txt files in UI and libobs to
require and link to Threads::Threads.
Co-authored-by: Kurt Kartaltepe <kkartaltepe@gmail.com>
Fixes some QWidgets that Qt Creator tries to clobber. As a result, there is a new spacer added now to ensure the controls remain grouped at the top of the window.