jp9000
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a6a6118c04
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finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent
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2013-10-31 10:28:47 -07:00 |
jp9000
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99d2965e21
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fix a minor warning and make ffmpeg dependencies a little bit easier to deal with in VS
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2013-10-30 18:19:52 -07:00 |
jp9000
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6147446059
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remove some redundant code in the resampler wrapper
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2013-10-30 17:12:51 -07:00 |
jp9000
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60e6ddbf71
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add audio resampling, add ffmpeg support
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2013-10-30 17:07:01 -07:00 |
jp9000
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7dada3bef4
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fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff
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2013-10-26 14:32:06 -07:00 |
jp9000
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75a1a02a97
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fix function definition names for two of the conversion functions
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2013-10-25 10:30:50 -07:00 |
jp9000
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a43e291577
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fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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2013-10-25 10:25:28 -07:00 |
jp9000
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603b262d4c
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add format conversion functions
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2013-10-25 10:23:11 -07:00 |
jp9000
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bb329b9278
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avoid using 'default' for enum switches
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2013-10-24 01:29:06 -07:00 |
jp9000
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ac2c08927f
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added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments
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2013-10-24 00:57:55 -07:00 |
jp9000
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9570f0b8d7
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change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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2013-10-14 12:37:52 -07:00 |
Peter SZTANOJEV
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0301b24ace
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modernize header guards to #pragma once
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2013-10-14 13:21:15 +02:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |